Used input source ID as the key in group map #2765

This commit is contained in:
Jerry (Xinyu Hou) 2016-05-04 14:25:25 +01:00
parent 583ac1ed2d
commit 6d93a28c2e
2 changed files with 12 additions and 8 deletions

View File

@ -379,15 +379,17 @@ OSXKeyState::pollActiveModifiers() const
SInt32
OSXKeyState::pollActiveGroup() const
{
bool layoutValid = true;
TISInputSourceRef keyboardLayout = TISCopyCurrentKeyboardLayoutInputSource();
CFDataRef id = (CFDataRef)TISGetInputSourceProperty(
keyboardLayout, kTISPropertyInputSourceID);
if (layoutValid) {
GroupMap::const_iterator i = m_groupMap.find(keyboardLayout);
if (i != m_groupMap.end()) {
return i->second;
}
GroupMap::const_iterator i = m_groupMap.find(id);
if (i != m_groupMap.end()) {
return i->second;
}
LOG((CLOG_DEBUG "can't get the active group, use the first group instead"));
return 0;
}
@ -414,7 +416,9 @@ OSXKeyState::getKeyMap(synergy::KeyMap& keyMap)
m_groupMap.clear();
SInt32 numGroups = (SInt32)m_groups.size();
for (SInt32 g = 0; g < numGroups; ++g) {
m_groupMap[m_groups[g]] = g;
CFDataRef id = (CFDataRef)TISGetInputSourceProperty(
m_groups[g], kTISPropertyInputSourceID);
m_groupMap[id] = g;
}
}

View File

@ -158,7 +158,7 @@ private:
KeyButtonOffset = 1
};
typedef std::map<KeyLayout, SInt32> GroupMap;
typedef std::map<CFDataRef, SInt32> GroupMap;
typedef std::map<UInt32, KeyID> VirtualKeyMap;
VirtualKeyMap m_virtualKeyMap;