XWindowsEventQueueBuffer: Fix delays when waiting for new events
QLength() may return 0 even if there are events pending because they need to be read from the display socket in order to become visible. We must use XPending() which will poll the socket if QLength() == 0.
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@ -82,6 +82,19 @@ XWindowsEventQueueBuffer::~XWindowsEventQueueBuffer()
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close(m_pipefd[1]);
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}
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int XWindowsEventQueueBuffer::getPendingCountLocked()
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{
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Lock lock(&m_mutex);
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// work around a bug in old libx11 which causes the first XPending not to read events under
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// certain conditions. The issue happens when libx11 has not yet received replies for all
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// flushed events. In that case, internally XPending will not try to process received events
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// as the reply for the last event was not found. As a result, XPending will return the number
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// of pending events without regard to the events it has just read.
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// https://gitlab.freedesktop.org/xorg/lib/libx11/-/merge_requests/1 fixes this on libx11 side.
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m_impl->XPending(m_display);
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return m_impl->XPending(m_display);
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}
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void
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XWindowsEventQueueBuffer::waitForEvent(double dtimeout)
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{
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@ -163,7 +176,7 @@ XWindowsEventQueueBuffer::waitForEvent(double dtimeout)
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// we want to give the cpu a chance s owe up this to 25ms
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#define TIMEOUT_DELAY 25
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while (((dtimeout < 0.0) || (remaining > 0)) && QLength(m_display)==0 && retval==0){
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while (((dtimeout < 0.0) || (remaining > 0)) && getPendingCountLocked() == 0 && retval == 0) {
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#if HAVE_POLL
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retval = poll(pfds, 2, TIMEOUT_DELAY); //16ms = 60hz, but we make it > to play nicely with the cpu
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if (pfds[1].revents & POLLIN) {
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@ -51,6 +51,8 @@ public:
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private:
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void flush();
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int getPendingCountLocked();
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private:
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typedef std::vector<XEvent> EventList;
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IXWindowsImpl* m_impl;
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