Made releaseKeys() only synthesize key releases for those keys
that synergy synthesized a press for, not keys that the user is physically pressing.
This commit is contained in:
parent
de64342292
commit
74e50877e9
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@ -21,6 +21,7 @@ EXTRA_DIST = \
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IInterface.h \
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Version.h \
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common.h \
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stdbitset.h \
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stdfstream.h \
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stdistream.h \
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stdlist.h \
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@ -103,6 +103,10 @@ SOURCE=.\IInterface.h
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# End Source File
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# Begin Source File
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SOURCE=.\stdbitset.h
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# End Source File
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# Begin Source File
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SOURCE=.\stdfstream.h
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# End Source File
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# Begin Source File
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@ -0,0 +1,17 @@
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/*
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* synergy -- mouse and keyboard sharing utility
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* Copyright (C) 2002 Chris Schoeneman
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*
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* This package is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* found in the file COPYING that should have accompanied this file.
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*
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* This package is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*/
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#include "stdpre.h"
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#include <bitset>
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#include "stdpost.h"
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@ -68,21 +68,25 @@ CMSWindowsSecondaryScreen::keyDown(KeyID key, KeyModifierMask mask)
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doKeystrokes(keys, 1);
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// note that key is now down
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m_keys[virtualKey] |= 0x80;
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m_keys[virtualKey] |= 0x80;
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m_fakeKeys[virtualKey] |= 0x80;
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switch (virtualKey) {
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case VK_LSHIFT:
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case VK_RSHIFT:
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m_keys[VK_SHIFT] |= 0x80;
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m_keys[VK_SHIFT] |= 0x80;
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m_fakeKeys[VK_SHIFT] |= 0x80;
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break;
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case VK_LCONTROL:
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case VK_RCONTROL:
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m_keys[VK_CONTROL] |= 0x80;
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m_keys[VK_CONTROL] |= 0x80;
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m_fakeKeys[VK_CONTROL] |= 0x80;
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break;
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case VK_LMENU:
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case VK_RMENU:
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m_keys[VK_MENU] |= 0x80;
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m_keys[VK_MENU] |= 0x80;
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m_fakeKeys[VK_MENU] |= 0x80;
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break;
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}
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}
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@ -128,41 +132,48 @@ CMSWindowsSecondaryScreen::keyUp(KeyID key, KeyModifierMask mask)
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doKeystrokes(keys, 1);
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// note that key is now up
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m_keys[virtualKey] &= ~0x80;
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m_keys[virtualKey] &= ~0x80;
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m_fakeKeys[virtualKey] &= ~0x80;
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switch (virtualKey) {
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case VK_LSHIFT:
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if ((m_keys[VK_RSHIFT] & 0x80) == 0) {
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m_keys[VK_SHIFT] &= ~0x80;
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m_keys[VK_SHIFT] &= ~0x80;
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m_fakeKeys[VK_SHIFT] &= ~0x80;
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}
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break;
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case VK_RSHIFT:
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if ((m_keys[VK_LSHIFT] & 0x80) == 0) {
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m_keys[VK_SHIFT] &= ~0x80;
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m_keys[VK_SHIFT] &= ~0x80;
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m_fakeKeys[VK_SHIFT] &= ~0x80;
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}
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break;
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case VK_LCONTROL:
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if ((m_keys[VK_RCONTROL] & 0x80) == 0) {
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m_keys[VK_CONTROL] &= ~0x80;
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m_keys[VK_CONTROL] &= ~0x80;
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m_fakeKeys[VK_CONTROL] &= ~0x80;
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}
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break;
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case VK_RCONTROL:
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if ((m_keys[VK_LCONTROL] & 0x80) == 0) {
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m_keys[VK_CONTROL] &= ~0x80;
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m_keys[VK_CONTROL] &= ~0x80;
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m_fakeKeys[VK_CONTROL] &= ~0x80;
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}
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break;
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case VK_LMENU:
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if ((m_keys[VK_RMENU] & 0x80) == 0) {
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m_keys[VK_MENU] &= ~0x80;
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m_keys[VK_MENU] &= ~0x80;
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m_fakeKeys[VK_MENU] &= ~0x80;
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}
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break;
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case VK_RMENU:
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if ((m_keys[VK_LMENU] & 0x80) == 0) {
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m_keys[VK_MENU] &= ~0x80;
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m_keys[VK_MENU] &= ~0x80;
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m_fakeKeys[VK_MENU] &= ~0x80;
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}
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break;
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}
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@ -439,6 +450,7 @@ CMSWindowsSecondaryScreen::updateKeys()
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{
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// clear key state
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memset(m_keys, 0, sizeof(m_keys));
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memset(m_fakeKeys, 0, sizeof(m_keys));
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// we only care about the modifier key states
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m_keys[VK_LSHIFT] = static_cast<BYTE>(GetKeyState(VK_LSHIFT));
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@ -457,6 +469,11 @@ CMSWindowsSecondaryScreen::updateKeys()
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m_keys[VK_NUMLOCK] = static_cast<BYTE>(GetKeyState(VK_NUMLOCK));
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m_keys[VK_SCROLL] = static_cast<BYTE>(GetKeyState(VK_SCROLL));
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// copy over lock states to m_fakeKeys
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m_fakeKeys[VK_CAPITAL] = (m_keys[VK_CAPITAL] & 0x01);
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m_fakeKeys[VK_NUMLOCK] = (m_keys[VK_NUMLOCK] & 0x01);
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m_fakeKeys[VK_SCROLL] = (m_keys[VK_SCROLL] & 0x01);
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// update active modifier mask
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m_mask = 0;
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if ((m_keys[VK_LSHIFT] & 0x80) != 0 || (m_keys[VK_RSHIFT] & 0x80) != 0) {
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void
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CMSWindowsSecondaryScreen::releaseKeys()
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{
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// release keys that we've synthesized a press for and only those
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// keys. we don't want to synthesize a release on a key the user
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// is still physically pressing.
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CLock lock(&m_mutex);
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m_screen->syncDesktop();
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@ -1020,42 +1041,42 @@ CMSWindowsSecondaryScreen::releaseKeys()
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// support them then they won't be set and the non-side-distinuishing
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// key will retain its state. if the platform does support them then
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// the non-side-distinguishing will be reset.
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if ((m_keys[VK_LSHIFT] & 0x80) != 0) {
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if ((m_fakeKeys[VK_LSHIFT] & 0x80) != 0) {
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sendKeyEvent(VK_LSHIFT, false);
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m_keys[VK_SHIFT] = 0;
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m_keys[VK_LSHIFT] = 0;
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m_fakeKeys[VK_SHIFT] = 0;
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m_fakeKeys[VK_LSHIFT] = 0;
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}
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if ((m_keys[VK_RSHIFT] & 0x80) != 0) {
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if ((m_fakeKeys[VK_RSHIFT] & 0x80) != 0) {
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sendKeyEvent(VK_RSHIFT, false);
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m_keys[VK_SHIFT] = 0;
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m_keys[VK_RSHIFT] = 0;
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m_fakeKeys[VK_SHIFT] = 0;
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m_fakeKeys[VK_RSHIFT] = 0;
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}
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if ((m_keys[VK_LCONTROL] & 0x80) != 0) {
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if ((m_fakeKeys[VK_LCONTROL] & 0x80) != 0) {
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sendKeyEvent(VK_LCONTROL, false);
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m_keys[VK_CONTROL] = 0;
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m_keys[VK_LCONTROL] = 0;
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m_fakeKeys[VK_CONTROL] = 0;
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m_fakeKeys[VK_LCONTROL] = 0;
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}
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if ((m_keys[VK_RCONTROL] & 0x80) != 0) {
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if ((m_fakeKeys[VK_RCONTROL] & 0x80) != 0) {
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sendKeyEvent(VK_RCONTROL, false);
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m_keys[VK_CONTROL] = 0;
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m_keys[VK_RCONTROL] = 0;
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m_fakeKeys[VK_CONTROL] = 0;
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m_fakeKeys[VK_RCONTROL] = 0;
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}
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if ((m_keys[VK_LMENU] & 0x80) != 0) {
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if ((m_fakeKeys[VK_LMENU] & 0x80) != 0) {
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sendKeyEvent(VK_LMENU, false);
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m_keys[VK_MENU] = 0;
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m_keys[VK_LMENU] = 0;
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m_fakeKeys[VK_MENU] = 0;
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m_fakeKeys[VK_LMENU] = 0;
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}
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if ((m_keys[VK_RMENU] & 0x80) != 0) {
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if ((m_fakeKeys[VK_RMENU] & 0x80) != 0) {
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sendKeyEvent(VK_RMENU, false);
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m_keys[VK_MENU] = 0;
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m_keys[VK_RMENU] = 0;
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m_fakeKeys[VK_MENU] = 0;
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m_fakeKeys[VK_RMENU] = 0;
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}
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// now check all the other keys
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for (UInt32 i = 0; i < sizeof(m_keys) / sizeof(m_keys[0]); ++i) {
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if ((m_keys[i] & 0x80) != 0) {
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for (UInt32 i = 0; i < sizeof(m_fakeKeys) / sizeof(m_fakeKeys[0]); ++i) {
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if ((m_fakeKeys[i] & 0x80) != 0) {
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sendKeyEvent(i, false);
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m_keys[i] = 0;
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m_fakeKeys[i] = 0;
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}
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}
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}
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sendKeyEvent(virtualKey, false);
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// toggle shadow state
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m_mask ^= mask;
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m_keys[virtualKey & 0xff] ^= 0x01;
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m_mask ^= mask;
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m_keys[virtualKey & 0xff] ^= 0x01;
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m_fakeKeys[virtualKey & 0xff] ^= 0x01;
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}
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UINT
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@ -115,9 +115,12 @@ private:
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// our window
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HWND m_window;
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// virtual key states
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// virtual key states as set by us or the user
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BYTE m_keys[256];
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// virtual key states as set by us
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BYTE m_fakeKeys[256];
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// current active modifiers
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KeyModifierMask m_mask;
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};
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@ -111,7 +111,8 @@ CXWindowsSecondaryScreen::keyDown(KeyID key, KeyModifierMask mask)
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doKeystrokes(keys, 1);
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// note that key is now down
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m_keys[keycode] = true;
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m_keys[keycode] = true;
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m_fakeKeys[keycode] = true;
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}
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void
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@ -149,7 +150,8 @@ CXWindowsSecondaryScreen::keyUp(KeyID key, KeyModifierMask mask)
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doKeystrokes(keys, 1);
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// note that key is now up
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m_keys[keycode] = false;
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m_keys[keycode] = false;
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m_fakeKeys[keycode] = false;
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}
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void
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// handle event
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switch (xevent.type) {
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case MappingNotify:
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case MappingNotify: {
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// keyboard mapping changed
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updateKeys();
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CDisplayLock display(m_screen);
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doUpdateKeys(display);
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return true;
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}
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case LeaveNotify:
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// mouse moved out of hider window somehow. hide the window.
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{
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assert(display != NULL);
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// key up for each key that's down
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// key release for each key that we faked a press for
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for (UInt32 i = 0; i < 256; ++i) {
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if (m_keys[i]) {
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if (m_fakeKeys[i]) {
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XTestFakeKeyEvent(display, i, False, CurrentTime);
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m_keys[i] = false;
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m_fakeKeys[i] = false;
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m_keys[i] = false;
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}
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}
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}
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void
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CXWindowsSecondaryScreen::updateKeys()
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CXWindowsSecondaryScreen::doUpdateKeys(Display* display)
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{
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CDisplayLock display(m_screen);
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// query the button mapping
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UInt32 numButtons = XGetPointerMapping(display, NULL, 0);
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unsigned char* tmpButtons = new unsigned char[numButtons];
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// clean up
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delete[] tmpButtons;
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// update mappings and current modifiers
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updateModifierMap(display);
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updateKeycodeMap(display);
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updateModifiers(display);
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}
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void
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CXWindowsSecondaryScreen::updateKeys()
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{
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CDisplayLock display(m_screen);
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// ask server which keys are pressed
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char keys[32];
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XQueryKeymap(display, keys);
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@ -963,10 +977,11 @@ CXWindowsSecondaryScreen::updateKeys()
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m_keys[j + 7] = ((keys[i] & 0x80) != 0);
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}
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// update mappings and current modifiers
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updateModifierMap(display);
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updateKeycodeMap(display);
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updateModifiers(display);
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// we've fake pressed no keys
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m_fakeKeys.reset();
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// update mappings and current modifiers and mouse buttons
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doUpdateKeys(display);
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}
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void
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@ -17,6 +17,7 @@
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#include "CSecondaryScreen.h"
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#include "IScreenEventHandler.h"
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#include "stdbitset.h"
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#include "stdmap.h"
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#include "stdvector.h"
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#if defined(X_DISPLAY_MISSING)
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KeyCodeMask();
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public:
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KeyCode m_keycode[4];
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// FIXME -- don't need masks
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unsigned int m_keyMask[4];
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unsigned int m_keyMaskMask[4];
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};
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class Keystroke {
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public:
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@ -101,6 +99,7 @@ private:
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void doKeystrokes(const Keystrokes&, SInt32 count);
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unsigned int maskToX(KeyModifierMask) const;
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void doUpdateKeys(Display*);
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void doReleaseKeys(Display*);
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void updateKeycodeMap(Display* display);
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void updateModifiers(Display* display);
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@ -125,8 +124,13 @@ private:
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bool m_numLockHalfDuplex;
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bool m_capsLockHalfDuplex;
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// set entries indicate keys that are pressed. indexed by keycode.
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bool m_keys[256];
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// set entries indicate keys that are pressed (by us or by the user).
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// indexed by keycode.
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std::bitset<256> m_keys;
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// set entries indicate keys that are synthetically pressed by us.
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// this is normally the same as m_keys.
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std::bitset<256> m_fakeKeys;
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// logical to physical button mapping. m_buttons[i] gives the
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// physical button for logical button i+1.
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