Fixed logging of connection to server. Was DEBUG now NOTE.
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@ -270,7 +270,7 @@ static
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void
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void
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handleClientConnected(const CEvent&, void*)
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handleClientConnected(const CEvent&, void*)
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{
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{
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LOG((CLOG_DEBUG "connected to server"));
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LOG((CLOG_NOTE "connected to server"));
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resetRestartTimeout();
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resetRestartTimeout();
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updateStatus();
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updateStatus();
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}
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}
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