fixes for win32 keyboard.
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2d7e3e8a61
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7ebaab42e0
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@ -199,6 +199,22 @@ void CMSWindowsSecondaryScreen::keyDown(
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// note that key is now down
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m_keys[virtualKey] |= 0x80;
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switch (virtualKey) {
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case VK_LSHIFT:
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case VK_RSHIFT:
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m_keys[VK_SHIFT] |= 0x80;
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break;
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case VK_LCONTROL:
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case VK_RCONTROL:
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m_keys[VK_CONTROL] |= 0x80;
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break;
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case VK_LMENU:
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case VK_RMENU:
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m_keys[VK_MENU] |= 0x80;
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break;
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}
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}
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void CMSWindowsSecondaryScreen::keyRepeat(
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@ -234,6 +250,43 @@ void CMSWindowsSecondaryScreen::keyUp(
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// note that key is now up
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m_keys[virtualKey] &= ~0x80;
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switch (virtualKey) {
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case VK_LSHIFT:
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if ((m_keys[VK_RSHIFT] & 0x80) == 0) {
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m_keys[VK_SHIFT] &= ~0x80;
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}
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break;
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case VK_RSHIFT:
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if ((m_keys[VK_LSHIFT] & 0x80) == 0) {
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m_keys[VK_SHIFT] &= ~0x80;
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}
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break;
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case VK_LCONTROL:
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if ((m_keys[VK_RCONTROL] & 0x80) == 0) {
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m_keys[VK_CONTROL] &= ~0x80;
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}
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break;
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case VK_RCONTROL:
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if ((m_keys[VK_LCONTROL] & 0x80) == 0) {
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m_keys[VK_CONTROL] &= ~0x80;
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}
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break;
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case VK_LMENU:
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if ((m_keys[VK_RMENU] & 0x80) == 0) {
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m_keys[VK_MENU] &= ~0x80;
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}
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break;
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case VK_RMENU:
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if ((m_keys[VK_LMENU] & 0x80) == 0) {
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m_keys[VK_MENU] &= ~0x80;
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}
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break;
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}
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}
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void CMSWindowsSecondaryScreen::mouseDown(ButtonID button)
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@ -837,11 +890,9 @@ static const UINT g_miscellany[] =
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/* 0xc8 */ VK_F11, VK_F12, VK_F13, VK_F14, VK_F15, VK_F16, VK_F17, VK_F18,
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/* 0xd0 */ VK_F19, VK_F20, VK_F21, VK_F22, VK_F23, VK_F24, 0, 0,
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/* 0xd8 */ 0, 0, 0, 0, 0, 0, 0, 0,
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/* FIXME -- want to use LSHIFT, LCONTROL, and LMENU but those don't seem
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* to affect the shift state for VkKeyScan. */
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/* 0xe0 */ 0, VK_SHIFT, VK_RSHIFT, VK_CONTROL,
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/* 0xe0 */ 0, VK_LSHIFT, VK_RSHIFT, VK_LCONTROL,
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/* 0xe4 */ VK_RCONTROL, VK_CAPITAL, 0, VK_LWIN,
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/* 0xe8 */ VK_RWIN, VK_MENU, VK_RMENU, 0, 0, 0, 0, 0,
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/* 0xe8 */ VK_RWIN, VK_LMENU, VK_RMENU, 0, 0, 0, 0, 0,
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/* 0xf0 */ 0, 0, 0, 0, 0, 0, 0, 0,
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/* 0xf8 */ 0, 0, 0, 0, 0, 0, 0, VK_DELETE
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};
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@ -935,13 +986,19 @@ KeyModifierMask CMSWindowsSecondaryScreen::mapKey(
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}
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// look up virtual key for id. default output mask carries over
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// the current toggle modifier states.
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// the current toggle modifier states and includes desired shift,
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// control, alt, and meta states.
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const UInt32 code = (id & 0xff);
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virtualKey = map[code];
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KeyModifierMask outMask = (m_mask &
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(KeyModifierCapsLock |
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KeyModifierNumLock |
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KeyModifierScrollLock));
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outMask |= (mask &
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(KeyModifierShift |
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KeyModifierControl |
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KeyModifierAlt |
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KeyModifierMeta));
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log((CLOG_DEBUG2 "key id %d -> virtual key %d", id, virtualKey));
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// if not in map then ask system to convert ascii character
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@ -959,6 +1016,12 @@ KeyModifierMask CMSWindowsSecondaryScreen::mapKey(
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return m_mask;
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}
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// use whatever shift state VkKeyScan says
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// FIXME -- also for control and alt, but it's more difficult
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// to determine if control and alt must be off or if it just
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// doesn't matter.
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outMask &= ~KeyModifierShift;
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// convert system modifier mask to our mask
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if (HIBYTE(vk) & 1)
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outMask |= KeyModifierShift;
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@ -1027,10 +1090,10 @@ KeyModifierMask CMSWindowsSecondaryScreen::mapKey(
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// a list of modifier key info
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class CModifierInfo {
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public:
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KeyModifierMask mask;
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UINT virtualKey;
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UINT virtualKey2;
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bool isToggle;
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KeyModifierMask m_mask;
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UINT m_virtualKey;
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UINT m_virtualKey2;
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bool m_isToggle;
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};
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static const CModifierInfo s_modifier[] = {
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{ KeyModifierShift, VK_LSHIFT, VK_RSHIFT, false },
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@ -1097,18 +1160,18 @@ KeyModifierMask CMSWindowsSecondaryScreen::mapKey(
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Keystroke keystroke;
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if (outMask != m_mask && !isModifier) {
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for (unsigned int i = 0; i < s_numModifiers; ++i) {
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KeyModifierMask bit = s_modifier[i].mask;
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KeyModifierMask bit = s_modifier[i].m_mask;
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if ((outMask & bit) != (m_mask & bit)) {
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if ((outMask & bit) != 0) {
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// modifier is not active but should be. if the
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// modifier is a toggle then toggle it on with a
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// press/release, otherwise activate it with a
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// press.
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keystroke.m_virtualKey = s_modifier[i].virtualKey;
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keystroke.m_virtualKey = s_modifier[i].m_virtualKey;
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keystroke.m_press = true;
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keystroke.m_repeat = false;
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keys.push_back(keystroke);
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if (s_modifier[i].isToggle) {
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if (s_modifier[i].m_isToggle) {
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keystroke.m_press = false;
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keys.push_back(keystroke);
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undo.push_back(keystroke);
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@ -1127,8 +1190,8 @@ KeyModifierMask CMSWindowsSecondaryScreen::mapKey(
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// press/release, otherwise deactivate it with a
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// release. we must check each keycode for the
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// modifier if not a toggle.
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if (s_modifier[i].isToggle) {
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keystroke.m_virtualKey = s_modifier[i].virtualKey;
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if (s_modifier[i].m_isToggle) {
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keystroke.m_virtualKey = s_modifier[i].m_virtualKey;
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keystroke.m_press = true;
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keystroke.m_repeat = false;
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keys.push_back(keystroke);
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@ -1139,7 +1202,7 @@ KeyModifierMask CMSWindowsSecondaryScreen::mapKey(
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undo.push_back(keystroke);
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}
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else {
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UINT key = s_modifier[i].virtualKey;
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UINT key = s_modifier[i].m_virtualKey;
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if ((m_keys[key] & 0x80) != 0) {
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keystroke.m_virtualKey = key;
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keystroke.m_press = false;
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@ -1148,7 +1211,7 @@ KeyModifierMask CMSWindowsSecondaryScreen::mapKey(
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keystroke.m_press = true;
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undo.push_back(keystroke);
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}
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key = s_modifier[i].virtualKey2;
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key = s_modifier[i].m_virtualKey2;
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if (key != 0 && (m_keys[key] & 0x80) != 0) {
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keystroke.m_virtualKey = key;
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keystroke.m_press = false;
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@ -1164,21 +1227,23 @@ KeyModifierMask CMSWindowsSecondaryScreen::mapKey(
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}
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// add the key event
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keystroke.m_virtualKey = virtualKey;
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switch (action) {
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case kPress:
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keystroke.m_virtualKey = virtualKey;
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keystroke.m_press = true;
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keystroke.m_repeat = false;
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keys.push_back(keystroke);
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break;
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case kRelease:
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keystroke.m_virtualKey = virtualKey;
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keystroke.m_press = false;
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keystroke.m_repeat = false;
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keys.push_back(keystroke);
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break;
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case kRepeat:
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keystroke.m_virtualKey = virtualKey;
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keystroke.m_press = true;
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keystroke.m_repeat = true;
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keys.push_back(keystroke);
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@ -1198,27 +1263,30 @@ KeyModifierMask CMSWindowsSecondaryScreen::mapKey(
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if (isModifier && action != kRepeat) {
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// toggle keys modify the state on release. other keys set
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// the bit on press and clear the bit on release.
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if (s_modifier[modifierIndex].isToggle) {
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const CModifierInfo& modifier = s_modifier[modifierIndex];
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if (modifier.m_isToggle) {
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if (action == kRelease) {
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mask ^= s_modifier[modifierIndex].mask;
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mask ^= modifier.m_mask;
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}
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}
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else if (action == kPress) {
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mask |= s_modifier[modifierIndex].mask;
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mask |= modifier.m_mask;
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}
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else {
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// can't reset bit until all keys that set it are released.
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// scan those keys to see if any are pressed.
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bool down = false;
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if ((m_keys[s_modifier[modifierIndex].virtualKey] & 0x80) != 0) {
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if (virtualKey != modifier.m_virtualKey &&
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(m_keys[modifier.m_virtualKey] & 0x80) != 0) {
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down = true;
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}
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if (s_modifier[modifierIndex].virtualKey2 != 0 &&
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(m_keys[s_modifier[modifierIndex].virtualKey2] & 0x80) != 0) {
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if (modifier.m_virtualKey2 != 0 &&
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virtualKey != modifier.m_virtualKey2 &&
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(m_keys[modifier.m_virtualKey2] & 0x80) != 0) {
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down = true;
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}
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if (!down)
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mask &= ~s_modifier[modifierIndex].mask;
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mask &= ~modifier.m_mask;
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}
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}
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@ -1006,9 +1006,6 @@ void CMSWindowsPrimaryScreen::updateKey(
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case VK_SCROLL:
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// toggle keys
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m_keys[vkCode] |= 0x80;
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if ((m_keys[vkCode] & 0x01) == 0) {
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m_keys[vkCode] |= 0x01;
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}
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break;
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}
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}
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@ -1052,9 +1049,7 @@ void CMSWindowsPrimaryScreen::updateKey(
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case VK_SCROLL:
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// toggle keys
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m_keys[vkCode] &= ~0x80;
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if ((m_keys[vkCode] & 0x01) != 0) {
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m_keys[vkCode] &= ~0x01;
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}
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m_keys[vkCode] ^= 0x01;
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break;
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}
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}
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