patch: build CGameDevice module on all platforms since it's cross platform code anyway (thanks to Jim Hague)
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@ -77,6 +77,7 @@ set(src
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CArgsBase.cpp
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CEventGameDevice.cpp
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CVncClient.cpp
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CGameDevice.cpp
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)
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if (WIN32)
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@ -88,7 +89,6 @@ if (WIN32)
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list(APPEND src
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${inc}
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CAppUtilWindows.cpp
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CGameDevice.cpp
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)
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elseif(UNIX)
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list(APPEND src
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