added other mouse and key event handling to CXScreen. key repeat

isn't implemented and modifier masks are ignored.  modifier masks
are new;  they indicate the modifier key (shift, ctrl, etc) state
at the time of the key event.
This commit is contained in:
crs 2001-05-14 21:14:25 +00:00
parent fe79ac593c
commit 8beea84a8d
9 changed files with 170 additions and 100 deletions

View File

@ -154,8 +154,13 @@ void CClient::onRead()
(static_cast<UInt32>(buf[2]) << 16) +
(static_cast<UInt32>(buf[3]) << 8) +
(static_cast<UInt32>(buf[4]) ));
TRACE((" key down: %d", k));
m_screen->onKeyDown(k);
const KeyModifierMask m = static_cast<KeyModifierMask>(
(static_cast<UInt32>(buf[5]) << 24) +
(static_cast<UInt32>(buf[6]) << 16) +
(static_cast<UInt32>(buf[7]) << 8) +
(static_cast<UInt32>(buf[8]) ));
TRACE((" key down: %d 0x%08x", k, m));
m_screen->onKeyDown(k, m);
break;
}
@ -165,13 +170,18 @@ void CClient::onRead()
(static_cast<UInt32>(buf[2]) << 16) +
(static_cast<UInt32>(buf[3]) << 8) +
(static_cast<UInt32>(buf[4]) ));
const SInt32 n = static_cast<SInt32>(
const KeyModifierMask m = static_cast<KeyModifierMask>(
(static_cast<UInt32>(buf[5]) << 24) +
(static_cast<UInt32>(buf[6]) << 16) +
(static_cast<UInt32>(buf[7]) << 8) +
(static_cast<UInt32>(buf[8]) ));
TRACE((" key repeat: %d x%d", k, n));
m_screen->onKeyRepeat(k, n);
const SInt32 n = static_cast<SInt32>(
(static_cast<UInt32>(buf[9]) << 24) +
(static_cast<UInt32>(buf[10]) << 16) +
(static_cast<UInt32>(buf[11]) << 8) +
(static_cast<UInt32>(buf[12]) ));
TRACE((" key repeat: %d 0x%08x x%d", k, m, n));
m_screen->onKeyRepeat(k, m, n);
break;
}
@ -181,17 +191,13 @@ void CClient::onRead()
(static_cast<UInt32>(buf[2]) << 16) +
(static_cast<UInt32>(buf[3]) << 8) +
(static_cast<UInt32>(buf[4]) ));
TRACE((" key up: %d", k));
m_screen->onKeyUp(k);
break;
}
case '\012': {
const KeyToggleMask m = static_cast<KeyToggleMask>(
(static_cast<UInt32>(buf[1]) << 8) +
(static_cast<UInt32>(buf[2]) ));
TRACE((" key toggle: 0x%04x", m));
m_screen->onKeyToggle(m);
const KeyModifierMask m = static_cast<KeyModifierMask>(
(static_cast<UInt32>(buf[5]) << 24) +
(static_cast<UInt32>(buf[6]) << 16) +
(static_cast<UInt32>(buf[7]) << 8) +
(static_cast<UInt32>(buf[8]) ));
TRACE((" key up: %d 0x%08x", k, m));
m_screen->onKeyUp(k, m);
break;
}

View File

@ -27,6 +27,7 @@ class CEventBase {
class CEventKey : public CEventBase {
public:
KeyID m_key;
KeyModifierMask m_mask;
SInt32 m_count;
};

View File

@ -82,49 +82,53 @@ void CScreenProxy::setClipboard(const IClipboard*)
// FIXME
}
void CScreenProxy::onKeyDown(KeyID k)
void CScreenProxy::onKeyDown(KeyID k, KeyModifierMask m)
{
char buf[5];
char buf[9];
memcpy(buf, "\007", 1);
buf[1] = static_cast<char>((k >> 24) & 0xff);
buf[2] = static_cast<char>((k >> 16) & 0xff);
buf[3] = static_cast<char>((k >> 8) & 0xff);
buf[4] = static_cast<char>(k & 0xff);
buf[5] = static_cast<char>((m >> 24) & 0xff);
buf[6] = static_cast<char>((m >> 16) & 0xff);
buf[7] = static_cast<char>((m >> 8) & 0xff);
buf[8] = static_cast<char>(m & 0xff);
m_socket->write(buf, sizeof(buf));
}
void CScreenProxy::onKeyRepeat(KeyID k, SInt32 n)
void CScreenProxy::onKeyRepeat(
KeyID k, KeyModifierMask m, SInt32 n)
{
char buf[9];
char buf[13];
memcpy(buf, "\010", 1);
buf[1] = static_cast<char>((k >> 24) & 0xff);
buf[2] = static_cast<char>((k >> 16) & 0xff);
buf[3] = static_cast<char>((k >> 8) & 0xff);
buf[4] = static_cast<char>(k & 0xff);
buf[5] = static_cast<char>((n >> 24) & 0xff);
buf[6] = static_cast<char>((n >> 16) & 0xff);
buf[7] = static_cast<char>((n >> 8) & 0xff);
buf[8] = static_cast<char>(n & 0xff);
buf[5] = static_cast<char>((m >> 24) & 0xff);
buf[6] = static_cast<char>((m >> 16) & 0xff);
buf[7] = static_cast<char>((m >> 8) & 0xff);
buf[8] = static_cast<char>(m & 0xff);
buf[9] = static_cast<char>((n >> 24) & 0xff);
buf[10] = static_cast<char>((n >> 16) & 0xff);
buf[11] = static_cast<char>((n >> 8) & 0xff);
buf[12] = static_cast<char>(n & 0xff);
m_socket->write(buf, sizeof(buf));
}
void CScreenProxy::onKeyUp(KeyID k)
void CScreenProxy::onKeyUp(KeyID k, KeyModifierMask m)
{
char buf[5];
char buf[9];
memcpy(buf, "\011", 1);
buf[1] = static_cast<char>((k >> 24) & 0xff);
buf[2] = static_cast<char>((k >> 16) & 0xff);
buf[3] = static_cast<char>((k >> 8) & 0xff);
buf[4] = static_cast<char>(k & 0xff);
m_socket->write(buf, sizeof(buf));
}
void CScreenProxy::onKeyToggle(KeyToggleMask m)
{
char buf[3];
memcpy(buf, "\012", 1);
buf[1] = static_cast<char>((m >> 8) & 0xff);
buf[2] = static_cast<char>(m & 0xff);
buf[5] = static_cast<char>((m >> 24) & 0xff);
buf[6] = static_cast<char>((m >> 16) & 0xff);
buf[7] = static_cast<char>((m >> 8) & 0xff);
buf[8] = static_cast<char>(m & 0xff);
m_socket->write(buf, sizeof(buf));
}

View File

@ -18,10 +18,9 @@ class CScreenProxy : public IScreen {
virtual void warpCursor(SInt32 xAbsolute, SInt32 yAbsolute);
virtual void setClipboard(const IClipboard*);
virtual void onScreenSaver(bool show);
virtual void onKeyDown(KeyID);
virtual void onKeyRepeat(KeyID, SInt32 count);
virtual void onKeyUp(KeyID);
virtual void onKeyToggle(KeyToggleMask);
virtual void onKeyDown(KeyID, KeyModifierMask);
virtual void onKeyRepeat(KeyID, KeyModifierMask, SInt32 count);
virtual void onKeyUp(KeyID, KeyModifierMask);
virtual void onMouseDown(ButtonID);
virtual void onMouseUp(ButtonID);
virtual void onMouseMove(SInt32 xAbsolute, SInt32 yAbsolute);

View File

@ -350,15 +350,16 @@ void CServer::relayEvent(const CEvent* event)
break;
case CEventBase::kKeyDown:
m_activeScreen->onKeyDown(event->m_key.m_key);
m_activeScreen->onKeyDown(event->m_key.m_key, event->m_key.m_mask);
break;
case CEventBase::kKeyRepeat:
m_activeScreen->onKeyRepeat(event->m_key.m_key, event->m_key.m_count);
m_activeScreen->onKeyRepeat(event->m_key.m_key,
event->m_key.m_mask, event->m_key.m_count);
break;
case CEventBase::kKeyUp:
m_activeScreen->onKeyUp(event->m_key.m_key);
m_activeScreen->onKeyUp(event->m_key.m_key, event->m_key.m_mask);
break;
case CEventBase::kMouseDown:

View File

@ -146,7 +146,17 @@ void CXScreen::onScreenSaver(bool show)
onScreenSaverSecondary(show);
}
void CXScreen::onKeyDown(KeyID)
void CXScreen::onKeyDown(KeyID key, KeyModifierMask)
{
assert(m_display != NULL);
assert(m_primary == false);
// FIXME -- use mask
::XTestFakeKeyEvent(m_display, mapKeyToX(key), True, CurrentTime);
::XSync(m_display, False);
}
void CXScreen::onKeyRepeat(KeyID, KeyModifierMask, SInt32)
{
assert(m_display != NULL);
assert(m_primary == false);
@ -154,44 +164,32 @@ void CXScreen::onKeyDown(KeyID)
// FIXME
}
void CXScreen::onKeyRepeat(KeyID, SInt32)
void CXScreen::onKeyUp(KeyID key, KeyModifierMask)
{
assert(m_display != NULL);
assert(m_primary == false);
// FIXME
// FIXME -- use mask
::XTestFakeKeyEvent(m_display, mapKeyToX(key), False, CurrentTime);
::XSync(m_display, False);
}
void CXScreen::onKeyUp(KeyID)
void CXScreen::onMouseDown(ButtonID button)
{
assert(m_display != NULL);
assert(m_primary == false);
// FIXME
::XTestFakeButtonEvent(m_display, mapButtonToX(button), True, CurrentTime);
::XSync(m_display, False);
}
void CXScreen::onKeyToggle(KeyToggleMask)
void CXScreen::onMouseUp(ButtonID button)
{
assert(m_display != NULL);
assert(m_primary == false);
// FIXME
}
void CXScreen::onMouseDown(ButtonID)
{
assert(m_display != NULL);
assert(m_primary == false);
// FIXME
}
void CXScreen::onMouseUp(ButtonID)
{
assert(m_display != NULL);
assert(m_primary == false);
// FIXME
::XTestFakeButtonEvent(m_display, mapButtonToX(button), False, CurrentTime);
::XSync(m_display, False);
}
void CXScreen::onMouseMove(SInt32 x, SInt32 y)
@ -430,27 +428,79 @@ void CXScreen::selectEvents(Window w) const
}
}
KeyID CXScreen::mapKey(unsigned int keycode) const
KeyModifierMask CXScreen::mapModifierFromX(unsigned int state) const
{
return keycode;
// FIXME -- should be configurable
KeyModifierMask mask = 0;
if (state & 1)
mask |= KeyModifierShift;
if (state & 2)
mask |= KeyModifierCapsLock;
if (state & 4)
mask |= KeyModifierControl;
if (state & 8)
mask |= KeyModifierAlt;
if (state & 16)
mask |= KeyModifierNumLock;
if (state & 32)
mask |= KeyModifierMeta;
if (state & 128)
mask |= KeyModifierScrollLock;
return mask;
}
ButtonID CXScreen::mapButton(unsigned int button) const
unsigned int CXScreen::mapModifierToX(KeyModifierMask mask) const
{
switch (button) {
case 1:
return kButtonLeft;
// FIXME -- should be configurable
unsigned int state = 0;
if (mask & KeyModifierShift)
state |= 1;
if (mask & KeyModifierControl)
state |= 4;
if (mask & KeyModifierAlt)
state |= 8;
if (mask & KeyModifierMeta)
state |= 32;
if (mask & KeyModifierCapsLock)
state |= 2;
if (mask & KeyModifierNumLock)
state |= 16;
if (mask & KeyModifierScrollLock)
state |= 128;
return state;
}
case 2:
return kButtonMiddle;
KeyID CXScreen::mapKeyFromX(
KeyCode keycode, KeyModifierMask mask) const
{
int index;
if (mask & KeyModifierShift)
index = 1;
else
index = 0;
return static_cast<KeyID>(::XKeycodeToKeysym(m_display, keycode, index));
}
case 3:
return kButtonRight;
}
KeyCode CXScreen::mapKeyToX(KeyID keyID) const
{
return ::XKeysymToKeycode(m_display, static_cast<KeySym>(keyID));
}
ButtonID CXScreen::mapButtonFromX(unsigned int button) const
{
// FIXME -- should use button mapping?
if (button >= 1 && button <= 3)
return static_cast<ButtonID>(button);
else
return kButtonNone;
}
unsigned int CXScreen::mapButtonToX(ButtonID buttonID) const
{
// FIXME -- should use button mapping?
return static_cast<unsigned int>(buttonID);
}
void CXScreen::onPrimaryEvents()
{
while (XPending(m_display) > 0) {
@ -459,11 +509,13 @@ void CXScreen::onPrimaryEvents()
switch (xevent.type) {
case KeyPress: {
const KeyID key = mapKey(xevent.xkey.keycode);
const KeyModifierMask mask = mapModifierFromX(xevent.xkey.state);
const KeyID key = mapKeyFromX(xevent.xkey.keycode, mask);
if (key != kKeyNone) {
CEvent event;
event.m_key.m_type = CEventBase::kKeyDown;
event.m_key.m_key = key;
event.m_key.m_mask = mask;
event.m_key.m_count = 0;
CEQ->push(&event);
}
@ -473,11 +525,13 @@ void CXScreen::onPrimaryEvents()
// FIXME -- simulate key repeat. X sends press/release for
// repeat. must detect auto repeat and use kKeyRepeat.
case KeyRelease: {
const KeyID key = mapKey(xevent.xkey.keycode);
const KeyModifierMask mask = mapModifierFromX(xevent.xkey.state);
const KeyID key = mapKeyFromX(xevent.xkey.keycode, mask);
if (key != kKeyNone) {
CEvent event;
event.m_key.m_type = CEventBase::kKeyUp;
event.m_key.m_key = key;
event.m_key.m_mask = mask;
event.m_key.m_count = 0;
CEQ->push(&event);
}
@ -485,7 +539,7 @@ void CXScreen::onPrimaryEvents()
}
case ButtonPress: {
const ButtonID button = mapButton(xevent.xbutton.button);
const ButtonID button = mapButtonFromX(xevent.xbutton.button);
if (button != kButtonNone) {
CEvent event;
event.m_mouse.m_type = CEventBase::kMouseDown;
@ -498,7 +552,7 @@ void CXScreen::onPrimaryEvents()
}
case ButtonRelease: {
const ButtonID button = mapButton(xevent.xbutton.button);
const ButtonID button = mapButtonFromX(xevent.xbutton.button);
if (button != kButtonNone) {
CEvent event;
event.m_mouse.m_type = CEventBase::kMouseUp;

View File

@ -17,10 +17,9 @@ class CXScreen : public IScreen {
virtual void warpCursor(SInt32 x, SInt32 y);
virtual void setClipboard(const IClipboard*);
virtual void onScreenSaver(bool);
virtual void onKeyDown(KeyID);
virtual void onKeyRepeat(KeyID, SInt32);
virtual void onKeyUp(KeyID);
virtual void onKeyToggle(KeyToggleMask);
virtual void onKeyDown(KeyID, KeyModifierMask);
virtual void onKeyRepeat(KeyID, KeyModifierMask, SInt32);
virtual void onKeyUp(KeyID, KeyModifierMask);
virtual void onMouseDown(ButtonID);
virtual void onMouseUp(ButtonID);
virtual void onMouseMove(SInt32, SInt32);
@ -61,8 +60,12 @@ class CXScreen : public IScreen {
private:
void selectEvents(Window) const;
KeyID mapKey(unsigned int keycode) const;
ButtonID mapButton(unsigned int button) const;
KeyModifierMask mapModifierFromX(unsigned int) const;
unsigned int mapModifierToX(KeyModifierMask) const;
KeyID mapKeyFromX(KeyCode, KeyModifierMask) const;
KeyCode mapKeyToX(KeyID) const;
ButtonID mapButtonFromX(unsigned int button) const;
unsigned int mapButtonToX(ButtonID) const;
void onPrimaryEvents();
void onSecondaryEvents();

View File

@ -93,15 +93,13 @@ class IScreen {
// input simulation
//
// these methods must simulate the appropriate input event.
// these methods may only called on secondary screens.
// these methods are only called on secondary screens.
//
// keyboard input
// onKeyToggle() sets the keyboard toggle key states (e.g. num lock).
virtual void onKeyDown(KeyID) = 0;
virtual void onKeyRepeat(KeyID, SInt32 count) = 0;
virtual void onKeyUp(KeyID) = 0;
virtual void onKeyToggle(KeyToggleMask) = 0;
virtual void onKeyDown(KeyID, KeyModifierMask) = 0;
virtual void onKeyRepeat(KeyID, KeyModifierMask, SInt32 count) = 0;
virtual void onKeyUp(KeyID, KeyModifierMask) = 0;
// mouse input
virtual void onMouseDown(ButtonID) = 0;

View File

@ -4,15 +4,19 @@
// type to hold a key identifier
typedef UInt32 KeyID;
// type to hold bitmask of keys that have toggle states
typedef UInt16 KeyToggleMask;
// toggle key bitmasks
static const UInt32 KeyToggleShiftLock = 0x0001;
static const UInt32 KeyToggleNumLock = 0x0002;
static const UInt32 KeyToggleScrollLock = 0x0004;
// type to hold bitmask of key modifiers (i.e. shift keys)
typedef UInt32 KeyModifierMask;
// key codes
static const KeyID kKeyNone = 0;
// modifier key bitmasks
static const KeyModifierMask KeyModifierShift = 0x0001;
static const KeyModifierMask KeyModifierControl = 0x0002;
static const KeyModifierMask KeyModifierAlt = 0x0004;
static const KeyModifierMask KeyModifierMeta = 0x0008;
static const KeyModifierMask KeyModifierCapsLock = 0x1000;
static const KeyModifierMask KeyModifierNumLock = 0x2000;
static const KeyModifierMask KeyModifierScrollLock = 0x4000;
#endif