Attempts to improve forcing synergy window to foreground. These
changes don't seem to improve the situation but don't seem to hurt either.
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@ -540,17 +540,52 @@ CMSWindowsPrimaryScreen::showWindow()
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m_lastForegroundWindow = GetForegroundWindow();
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m_lastForegroundWindow = GetForegroundWindow();
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m_lastActiveThread = GetWindowThreadProcessId(
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m_lastActiveThread = GetWindowThreadProcessId(
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m_lastForegroundWindow, NULL);
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m_lastForegroundWindow, NULL);
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if (m_lastActiveThread != 0) {
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DWORD myThread = GetCurrentThreadId();
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DWORD myThread = GetCurrentThreadId();
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if (m_lastActiveThread != 0) {
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if (myThread != m_lastActiveThread) {
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if (AttachThreadInput(myThread, m_lastActiveThread, TRUE)) {
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if (AttachThreadInput(myThread, m_lastActiveThread, TRUE)) {
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m_lastActiveWindow = GetActiveWindow();
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m_lastActiveWindow = GetActiveWindow();
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AttachThreadInput(myThread, m_lastActiveThread, FALSE);
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AttachThreadInput(myThread, m_lastActiveThread, FALSE);
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}
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}
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}
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}
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}
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// show our window
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// show our window
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ShowWindow(m_window, SW_SHOW);
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ShowWindow(m_window, SW_SHOW);
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// force our window to the foreground. this is necessary to
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// capture input but is complicated by microsoft's misguided
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// attempt to prevent applications from changing the
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// foreground window. (the user should be in control of that
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// under normal circumstances but there are exceptions; the
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// good folks at microsoft, after abusing the previously
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// available ability to switch foreground tasks in many of
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// their apps, changed the behavior to prevent it. maybe
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// it was easier than fixing the applications.)
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//
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// anyway, simply calling SetForegroundWindow() doesn't work
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// unless there is no foreground window or we already are the
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// foreground window. so we AttachThreadInput() to the
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// foreground process then call SetForegroundWindow(); that
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// makes Windows think the foreground process changed the
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// foreground window which is allowed since the foreground
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// is "voluntarily" yielding control. then we unattach the
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// thread input and go about our business.
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//
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// unfortunately, this still doesn't work for console windows
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// on the windows 95 family. if a console is the foreground
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// app on the server when the user leaves the server screen
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// then the keyboard will not be captured by synergy.
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if (m_lastActiveThread != myThread) {
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if (m_lastActiveThread != 0) {
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AttachThreadInput(myThread, m_lastActiveThread, TRUE);
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}
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SetForegroundWindow(m_window);
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if (m_lastActiveThread != 0) {
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AttachThreadInput(myThread, m_lastActiveThread, FALSE);
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}
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}
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// get keyboard input and capture mouse
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// get keyboard input and capture mouse
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SetActiveWindow(m_window);
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SetActiveWindow(m_window);
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SetFocus(m_window);
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SetFocus(m_window);
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