Merge branch 'mac-input-detection'
This commit is contained in:
commit
a48ff8bcb5
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@ -192,6 +192,7 @@ OSXScreen::OSXScreen(IEventQueue* events, bool isPrimary, bool autoShowHideCurso
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this);
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}
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else {
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LOG((CLOG_DEBUG "creating quartz event tap"));
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// there may be a better way to do this, but we register an event handler even if we're
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// not on the primary display (acting as a client). This way, if a local event comes in
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// (either keyboard or mouse), we can make sure to show the cursor if we've hidden it.
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@ -203,11 +204,13 @@ OSXScreen::OSXScreen(IEventQueue* events, bool isPrimary, bool autoShowHideCurso
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if (!m_eventTapPort) {
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LOG((CLOG_ERR "failed to create quartz event tap"));
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m_events->addEvent(Event(Event::kQuit));
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}
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m_eventTapRLSR = CFMachPortCreateRunLoopSource(kCFAllocatorDefault, m_eventTapPort, 0);
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if (!m_eventTapRLSR) {
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LOG((CLOG_ERR "failed to create a CFRunLoopSourceRef for the quartz event tap"));
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m_events->addEvent(Event(Event::kQuit));
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}
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CFRunLoopAddSource(CFRunLoopGetCurrent(), m_eventTapRLSR, kCFRunLoopDefaultMode);
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@ -248,6 +251,13 @@ OSXScreen::~OSXScreen()
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delete m_keyState;
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delete m_screensaver;
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if (m_eventTapRLSR) {
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LOG((CLOG_DEBUG "releasing quartz event tap"));
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CFRunLoopRemoveSource(CFRunLoopGetCurrent(), m_eventTapRLSR, kCFRunLoopDefaultMode);
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CFRelease(m_eventTapRLSR);
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m_eventTapRLSR = nullptr;
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}
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if (m_eventTapPort) {
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CGEventTapEnable(m_eventTapPort, false);
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CFRelease(m_eventTapPort);
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@ -752,19 +762,7 @@ OSXScreen::disable()
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showCursor();
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}
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// FIXME -- stop watching jump zones, stop capturing input
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if (m_eventTapRLSR) {
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CFRunLoopRemoveSource(CFRunLoopGetCurrent(), m_eventTapRLSR, kCFRunLoopDefaultMode);
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CFRelease(m_eventTapRLSR);
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m_eventTapRLSR = nullptr;
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}
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if (m_eventTapPort) {
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CGEventTapEnable(m_eventTapPort, false);
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CFRelease(m_eventTapPort);
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m_eventTapPort = nullptr;
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}
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// FIXME -- stop watching jump zones, stop capturing input
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// FIXME -- allow system to enter power saving mode
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// disable drag handling
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