Change log level on several status messages (Fixes #652, Fixes #516)

This changes the log level for several statuses (started server,
connected to server, server status:) from CLOG_NOTE or CLOG_INFO to
CLOG_PRINT so they will be printed to stdout regardless of the log
level. This allows the GUI to accurately report the status of the
`barriers` or `barrierc` processes in src/gui/src/MainWindow.cpp#L379-L399.
This commit is contained in:
Chris Simons 2020-05-11 20:36:51 -07:00
parent 2d2e92989c
commit a9421a9cd3
3 changed files with 3 additions and 3 deletions

View File

@ -282,7 +282,7 @@ ClientApp::scheduleClientRestart(double retryTime)
void
ClientApp::handleClientConnected(const Event&, void*)
{
LOG((CLOG_NOTE "connected to server"));
LOG((CLOG_PRINT "connected to server"));
resetRestartTimeout();
updateStatus();
}

View File

@ -555,7 +555,7 @@ ServerApp::startServer()
m_server->setListener(listener);
m_listener = listener;
updateStatus();
LOG((CLOG_NOTE "started server (%s), waiting for clients", family));
LOG((CLOG_PRINT "started server (%s), waiting for clients", family));
m_serverState = kStarted;
return true;
}

View File

@ -353,7 +353,7 @@ DaemonApp::handleIpcMessage(const Event& e, void*)
LOG((CLOG_DEBUG "ipc hello, type=%s", type.c_str()));
const char * serverstatus = m_watchdog->isProcessActive() ? "active" : "not active";
LOG((CLOG_INFO "server status: %s", serverstatus));
LOG((CLOG_PRINT "server status: %s", serverstatus));
m_ipcLogOutputter->notifyBuffer();
break;