This changes the log level for several statuses (started server, connected to server, server status:) from CLOG_NOTE or CLOG_INFO to CLOG_PRINT so they will be printed to stdout regardless of the log level. This allows the GUI to accurately report the status of the `barriers` or `barrierc` processes in src/gui/src/MainWindow.cpp#L379-L399.
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2d2e92989c
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@ -282,7 +282,7 @@ ClientApp::scheduleClientRestart(double retryTime)
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void
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void
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ClientApp::handleClientConnected(const Event&, void*)
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ClientApp::handleClientConnected(const Event&, void*)
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{
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{
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LOG((CLOG_NOTE "connected to server"));
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LOG((CLOG_PRINT "connected to server"));
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resetRestartTimeout();
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resetRestartTimeout();
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updateStatus();
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updateStatus();
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}
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}
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@ -555,7 +555,7 @@ ServerApp::startServer()
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m_server->setListener(listener);
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m_server->setListener(listener);
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m_listener = listener;
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m_listener = listener;
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updateStatus();
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updateStatus();
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LOG((CLOG_NOTE "started server (%s), waiting for clients", family));
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LOG((CLOG_PRINT "started server (%s), waiting for clients", family));
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m_serverState = kStarted;
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m_serverState = kStarted;
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return true;
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return true;
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}
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}
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@ -353,7 +353,7 @@ DaemonApp::handleIpcMessage(const Event& e, void*)
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LOG((CLOG_DEBUG "ipc hello, type=%s", type.c_str()));
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LOG((CLOG_DEBUG "ipc hello, type=%s", type.c_str()));
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const char * serverstatus = m_watchdog->isProcessActive() ? "active" : "not active";
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const char * serverstatus = m_watchdog->isProcessActive() ? "active" : "not active";
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LOG((CLOG_INFO "server status: %s", serverstatus));
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LOG((CLOG_PRINT "server status: %s", serverstatus));
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m_ipcLogOutputter->notifyBuffer();
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m_ipcLogOutputter->notifyBuffer();
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break;
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break;
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