merged 1.3 r1009:1010 into 1.4 and trunk
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5a315324ca
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@ -44,7 +44,7 @@ set(LIBRARY_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/lib)
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# for unix, put debug files in a separate bin "debug" dir.
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# release bin files should stay in the root of the bin dir.
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if (UNIX)
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if (CMAKE_GENERATOR STREQUAL "Unix Makefiles")
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if (CMAKE_BUILD_TYPE STREQUAL Debug)
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set(EXECUTABLE_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/bin/debug)
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set(LIBRARY_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/lib/debug)
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@ -1546,7 +1546,7 @@ COSXScreen::handlePowerChangeRequest(natural_t messageType, void* messageArg)
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CEvent::Type
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COSXScreen::getConfirmSleepEvent()
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{
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return CEvent::registerTypeOnce(s_confirmSleepEvent,
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return EVENTQUEUE->registerTypeOnce(s_confirmSleepEvent,
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"COSXScreen::confirmSleep");
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}
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@ -162,8 +162,8 @@ class InternalCommands:
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print 'Defaulting target to: ' + self.defaultTarget
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target = self.defaultTarget
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# for non-vs always specify a build type (debug, release, etc)
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if not generator.cmakeName.startswith('Visual Studio'):
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# for makefiles always specify a build type (debug, release, etc)
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if generator.cmakeName.find('Unix Makefiles') != -1:
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cmake_args += ' -DCMAKE_BUILD_TYPE=' + target.capitalize()
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# if not visual studio, use parent dir
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@ -296,11 +296,10 @@ class InternalCommands:
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cmd = self.make_cmd
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elif generator == 'Xcode':
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print 'Building with Xcode...'
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cmd = self.xcodebuild_cmd
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cmd = self.xcodebuild_cmd + ' -configuration ' + target.capitalize()
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else:
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raise Exception('Build command not supported with generator: ' + generator)
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for target in targets:
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self.try_chdir(self.getBuildDir(target))
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err = os.system(cmd)
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self.restore_chdir()
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