Fixed bugs in error handling in CTCPSocket; previously was not
handling read errors at all and error handling for writes was never being used. Now the socket disconnects if a read or write fails on the socket for any reason except EINTR. Also added <netinet/in.h> to includes in CNetwork.h because it's needed on some platforms.
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@ -43,6 +43,7 @@ typedef int ssize_t;
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#endif
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#endif
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#if UNIX_LIKE
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#if UNIX_LIKE
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# include <netinet/in.h>
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# include <netdb.h>
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# include <netdb.h>
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# include <errno.h>
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# include <errno.h>
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#endif
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#endif
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@ -183,9 +184,11 @@ public:
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#if WINDOWS_LIKE
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#if WINDOWS_LIKE
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kEADDRINUSE = WSAEADDRINUSE,
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kEADDRINUSE = WSAEADDRINUSE,
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kECONNECTING = WSAEWOULDBLOCK,
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kECONNECTING = WSAEWOULDBLOCK,
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kEINTR = WSAEINTR,
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#elif UNIX_LIKE
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#elif UNIX_LIKE
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kEADDRINUSE = EADDRINUSE,
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kEADDRINUSE = EADDRINUSE,
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kECONNECTING = EINPROGRESS,
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kECONNECTING = EINPROGRESS,
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kEINTR = EINTR,
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#endif
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#endif
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kNone = 0
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kNone = 0
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};
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};
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@ -292,6 +292,12 @@ CTCPSocket::ioService()
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m_input->hangup();
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m_input->hangup();
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m_connected &= ~kRead;
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m_connected &= ~kRead;
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}
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}
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else {
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// socket failed
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if (CNetwork::getsockerror() != CNetwork::kEINTR) {
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return;
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}
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}
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}
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}
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// write some data
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// write some data
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@ -303,18 +309,21 @@ CTCPSocket::ioService()
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// write data
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// write data
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const void* buffer = m_output->peek(n);
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const void* buffer = m_output->peek(n);
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n = (UInt32)CNetwork::write(m_fd, buffer, n);
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ssize_t n2 = (UInt32)CNetwork::write(m_fd, buffer, n);
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// discard written data
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// discard written data
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if (n > 0) {
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if (n2 > 0) {
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m_output->pop(n);
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m_output->pop(n);
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}
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}
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else if (n == (UInt32)-1 && CNetwork::getsockerror() == EPIPE) {
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else if (n2 < 0) {
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// socket failed
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if (CNetwork::getsockerror() != CNetwork::kEINTR) {
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return;
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return;
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}
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}
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}
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}
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}
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}
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}
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}
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}
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}
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}
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void
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void
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