factored common X windows screen stuff into a common base class.
This commit is contained in:
parent
05928f28f8
commit
cf4e1fd9ca
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@ -1,8 +1,6 @@
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#include "CXWindowsPrimaryScreen.h"
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#include "CServer.h"
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#include "CThread.h"
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#include "CLock.h"
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#include "TMethodJob.h"
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#include "CLog.h"
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#include <assert.h>
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#include <X11/X.h>
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@ -13,17 +11,15 @@
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CXWindowsPrimaryScreen::CXWindowsPrimaryScreen() :
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m_server(NULL),
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m_display(NULL),
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m_w(0), m_h(0),
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m_window(None),
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m_active(false)
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m_active(false),
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m_window(None)
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{
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// do nothing
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}
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CXWindowsPrimaryScreen::~CXWindowsPrimaryScreen()
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{
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assert(m_display == NULL);
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assert(m_window == None);
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}
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void CXWindowsPrimaryScreen::open(CServer* server)
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@ -35,90 +31,37 @@ void CXWindowsPrimaryScreen::open(CServer* server)
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m_server = server;
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// open the display
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log((CLOG_DEBUG "XOpenDisplay(%s)", "NULL"));
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m_display = XOpenDisplay(NULL); // FIXME -- allow non-default
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if (m_display == NULL)
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throw int(5); // FIXME -- make exception for this
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// get default screen
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m_screen = DefaultScreen(m_display);
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Screen* screen = ScreenOfDisplay(m_display, m_screen);
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// get screen size
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m_w = WidthOfScreen(screen);
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m_h = HeightOfScreen(screen);
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log((CLOG_INFO "primary display size: %dx%d", m_w, m_h));
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// get the root window
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m_root = RootWindow(m_display, m_screen);
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// create the grab window. this window is used to capture user
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// input when the user is focussed on another client. don't let
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// the window manager mess with it.
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XSetWindowAttributes attr;
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attr.event_mask = PointerMotionMask |// PointerMotionHintMask |
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ButtonPressMask | ButtonReleaseMask |
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KeyPressMask | KeyReleaseMask |
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KeymapStateMask;
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attr.do_not_propagate_mask = 0;
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attr.override_redirect = True;
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attr.cursor = createBlankCursor();
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m_window = XCreateWindow(m_display, m_root, 0, 0, m_w, m_h, 0, 0,
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InputOnly, CopyFromParent,
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CWDontPropagate | CWEventMask |
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CWOverrideRedirect | CWCursor,
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&attr);
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// start watching for events on other windows
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selectEvents(m_root);
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// start processing events
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m_eventThread = new CThread(new TMethodJob<CXWindowsPrimaryScreen>(
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this, &CXWindowsPrimaryScreen::eventThread));
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openDisplay();
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}
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void CXWindowsPrimaryScreen::close()
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{
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assert(m_server != NULL);
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assert(m_window != None);
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assert(m_eventThread != NULL);
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// stop event thread
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log((CLOG_DEBUG "stopping event thread"));
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m_eventThread->cancel();
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m_eventThread->wait();
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delete m_eventThread;
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m_eventThread = NULL;
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log((CLOG_DEBUG "stopped event thread"));
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// destroy window
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XDestroyWindow(m_display, m_window);
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m_window = None;
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// close the display
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XCloseDisplay(m_display);
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m_display = NULL;
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log((CLOG_DEBUG "closed display"));
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closeDisplay();
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// done with server
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m_server = NULL;
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}
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void CXWindowsPrimaryScreen::enter(SInt32 x, SInt32 y)
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{
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log((CLOG_INFO "entering primary at %d,%d", x, y));
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assert(m_display != NULL);
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assert(m_window != None);
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assert(m_active == true);
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assert(m_window != None);
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CLock lock(&m_mutex);
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CDisplayLock display(this);
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// warp to requested location
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XWarpPointer(m_display, None, m_window, 0, 0, 0, 0, x, y);
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XWarpPointer(display, None, m_window, 0, 0, 0, 0, x, y);
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// unmap the grab window. this also ungrabs the mouse and keyboard.
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XUnmapWindow(m_display, m_window);
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XUnmapWindow(display, m_window);
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// remove all input events for grab window
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XEvent event;
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while (XCheckWindowEvent(m_display, m_window,
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while (XCheckWindowEvent(display, m_window,
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PointerMotionMask |
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ButtonPressMask | ButtonReleaseMask |
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KeyPressMask | KeyReleaseMask |
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@ -134,14 +77,13 @@ void CXWindowsPrimaryScreen::enter(SInt32 x, SInt32 y)
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void CXWindowsPrimaryScreen::leave()
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{
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log((CLOG_INFO "leaving primary"));
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assert(m_display != NULL);
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assert(m_window != None);
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assert(m_active == false);
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assert(m_window != None);
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CLock lock(&m_mutex);
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CDisplayLock display(this);
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// raise and show the input window
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XMapRaised(m_display, m_window);
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XMapRaised(display, m_window);
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// grab the mouse and keyboard. keep trying until we get them.
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// if we can't grab one after grabbing the other then ungrab
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@ -150,7 +92,7 @@ void CXWindowsPrimaryScreen::leave()
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do {
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// mouse first
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do {
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result = XGrabPointer(m_display, m_window, True, 0,
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result = XGrabPointer(display, m_window, True, 0,
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GrabModeAsync, GrabModeAsync,
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m_window, None, CurrentTime);
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assert(result != GrabNotViewable);
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@ -162,11 +104,12 @@ void CXWindowsPrimaryScreen::leave()
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log((CLOG_DEBUG "grabbed pointer"));
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// now the keyboard
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result = XGrabKeyboard(m_display, m_window, True,
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result = XGrabKeyboard(display, m_window, True,
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GrabModeAsync, GrabModeAsync, CurrentTime);
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assert(result != GrabNotViewable);
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if (result != GrabSuccess) {
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XUngrabPointer(m_display, CurrentTime);
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// back off to avoid grab deadlock
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XUngrabPointer(display, CurrentTime);
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log((CLOG_DEBUG "ungrabbed pointer, waiting to grab keyboard"));
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CThread::sleep(0.25);
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}
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log((CLOG_DEBUG "grabbed keyboard"));
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// move the mouse to the center of grab window
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warpCursorNoLock(m_w >> 1, m_h >> 1);
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SInt32 w, h;
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getScreenSize(&w, &h);
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warpCursorNoLock(display, w >> 1, h >> 1);
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// local client now active
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m_active = true;
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@ -182,21 +127,24 @@ void CXWindowsPrimaryScreen::leave()
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void CXWindowsPrimaryScreen::warpCursor(SInt32 x, SInt32 y)
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{
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CLock lock(&m_mutex);
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warpCursorNoLock(x, y);
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CDisplayLock display(this);
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warpCursorNoLock(display, x, y);
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}
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void CXWindowsPrimaryScreen::warpCursorNoLock(
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SInt32 x, SInt32 y)
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Display* display, SInt32 x, SInt32 y)
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{
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assert(display != NULL);
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assert(m_window != None);
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// warp the mouse
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XWarpPointer(m_display, None, m_root, 0, 0, 0, 0, x, y);
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XSync(m_display, False);
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XWarpPointer(display, None, getRoot(), 0, 0, 0, 0, x, y);
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XSync(display, False);
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log((CLOG_DEBUG "warped to %d,%d", x, y));
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// discard mouse events since we just added one we don't want
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XEvent xevent;
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while (XCheckWindowEvent(m_display, m_window,
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while (XCheckWindowEvent(display, m_window,
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PointerMotionMask, &xevent)) {
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// do nothing
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}
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void CXWindowsPrimaryScreen::getSize(
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SInt32* width, SInt32* height) const
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{
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assert(m_display != NULL);
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assert(width != NULL && height != NULL);
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*width = m_w;
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*height = m_h;
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getScreenSize(width, height);
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}
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SInt32 CXWindowsPrimaryScreen::getJumpZoneSize() const
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{
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assert(m_display != NULL);
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return 1;
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}
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void CXWindowsPrimaryScreen::selectEvents(Window w) const
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void CXWindowsPrimaryScreen::onOpenDisplay()
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{
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assert(m_window == None);
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CDisplayLock display(this);
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// get size of screen
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SInt32 w, h;
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getScreenSize(&w, &h);
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// create the grab window. this window is used to capture user
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// input when the user is focussed on another client. don't let
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// the window manager mess with it.
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XSetWindowAttributes attr;
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attr.event_mask = PointerMotionMask |// PointerMotionHintMask |
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ButtonPressMask | ButtonReleaseMask |
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KeyPressMask | KeyReleaseMask |
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KeymapStateMask;
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attr.do_not_propagate_mask = 0;
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attr.override_redirect = True;
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attr.cursor = createBlankCursor();
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m_window = XCreateWindow(display, getRoot(), 0, 0, w, h, 0, 0,
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InputOnly, CopyFromParent,
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CWDontPropagate | CWEventMask |
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CWOverrideRedirect | CWCursor,
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&attr);
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// start watching for events on other windows
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selectEvents(display, getRoot());
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}
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void CXWindowsPrimaryScreen::onCloseDisplay()
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{
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assert(m_window != None);
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// destroy window
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CDisplayLock display(this);
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XDestroyWindow(display, m_window);
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m_window = None;
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}
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void CXWindowsPrimaryScreen::selectEvents(
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Display* display, Window w) const
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{
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// we want to track the mouse everywhere on the display. to achieve
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// that we select PointerMotionMask on every window. we also select
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return;
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// select events of interest
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XSelectInput(m_display, w, PointerMotionMask | SubstructureNotifyMask);
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XSelectInput(display, w, PointerMotionMask | SubstructureNotifyMask);
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// recurse on child windows
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Window rw, pw, *cw;
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unsigned int nc;
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if (XQueryTree(m_display, w, &rw, &pw, &cw, &nc)) {
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if (XQueryTree(display, w, &rw, &pw, &cw, &nc)) {
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for (unsigned int i = 0; i < nc; ++i)
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selectEvents(cw[i]);
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selectEvents(display, cw[i]);
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XFree(cw);
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}
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}
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Cursor CXWindowsPrimaryScreen::createBlankCursor()
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{
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// this seems just a bit more complicated than really necessary
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// get the closet cursor size to 1x1
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unsigned int w, h;
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XQueryBestCursor(m_display, m_root, 1, 1, &w, &h);
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// make bitmap data for cursor of closet size. since the cursor
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// is blank we can use the same bitmap for shape and mask: all
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// zeros.
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const int size = ((w + 7) >> 3) * h;
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char* data = new char[size];
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memset(data, 0, size);
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// make bitmap
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Pixmap bitmap = XCreateBitmapFromData(m_display, m_root, data, w, h);
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// need an arbitrary color for the cursor
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XColor color;
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color.pixel = 0;
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color.red = color.green = color.blue = 0;
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color.flags = DoRed | DoGreen | DoBlue;
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// make cursor from bitmap
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Cursor cursor = XCreatePixmapCursor(m_display, bitmap, bitmap,
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&color, &color, 0, 0);
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// don't need bitmap or the data anymore
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delete[] data;
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XFreePixmap(m_display, bitmap);
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return cursor;
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}
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void CXWindowsPrimaryScreen::eventThread(void*)
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{
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for (;;) {
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// wait for and then get the next event
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m_mutex.lock();
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while (XPending(m_display) == 0) {
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m_mutex.unlock();
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CThread::sleep(0.05);
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m_mutex.lock();
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}
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// wait for and get the next event
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XEvent xevent;
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XNextEvent(m_display, &xevent);
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m_mutex.unlock();
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getEvent(&xevent);
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// handle event
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switch (xevent.type) {
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case CreateNotify: {
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// select events on new window
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CLock lock(&m_mutex);
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selectEvents(xevent.xcreatewindow.window);
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CDisplayLock display(this);
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selectEvents(display, xevent.xcreatewindow.window);
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break;
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}
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@ -355,19 +297,22 @@ void CXWindowsPrimaryScreen::eventThread(void*)
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// get mouse deltas
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{
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CLock lock(&m_mutex);
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CDisplayLock display(this);
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Window root, window;
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int xRoot, yRoot, xWindow, yWindow;
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unsigned int mask;
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if (!XQueryPointer(m_display, m_window, &root, &window,
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if (!XQueryPointer(display, m_window, &root, &window,
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&xRoot, &yRoot, &xWindow, &yWindow, &mask))
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break;
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x = xRoot - (m_w >> 1);
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y = yRoot - (m_h >> 1);
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// compute position of center of window
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SInt32 w, h;
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getScreenSize(&w, &h);
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x = xRoot - (w >> 1);
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y = yRoot - (h >> 1);
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// warp mouse back to center
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warpCursorNoLock(m_w >> 1, m_h >> 1);
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warpCursorNoLock(display, w >> 1, h >> 1);
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}
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m_server->onMouseMoveSecondary(x, y);
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@ -422,7 +367,8 @@ KeyID CXWindowsPrimaryScreen::mapKey(
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index = 1;
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else
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index = 0;
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return static_cast<KeyID>(XKeycodeToKeysym(m_display, keycode, index));
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CDisplayLock display(this);
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return static_cast<KeyID>(XKeycodeToKeysym(display, keycode, index));
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}
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ButtonID CXWindowsPrimaryScreen::mapButton(
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@ -1,15 +1,12 @@
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#ifndef CXWINDOWSPRIMARYSCREEN_H
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#define CXWINDOWSPRIMARYSCREEN_H
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#include "CMutex.h"
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#include "KeyTypes.h"
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#include "MouseTypes.h"
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#include "CXWindowsScreen.h"
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#include "IPrimaryScreen.h"
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#include <X11/Xlib.h>
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class CThread;
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class CXWindowsPrimaryScreen : public IPrimaryScreen {
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class CXWindowsPrimaryScreen : public CXWindowsScreen, public IPrimaryScreen {
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public:
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CXWindowsPrimaryScreen();
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virtual ~CXWindowsPrimaryScreen();
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@ -23,28 +20,25 @@ class CXWindowsPrimaryScreen : public IPrimaryScreen {
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virtual void getSize(SInt32* width, SInt32* height) const;
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virtual SInt32 getJumpZoneSize() const;
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private:
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void selectEvents(Window) const;
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Cursor createBlankCursor();
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void warpCursorNoLock(SInt32 xAbsolute, SInt32 yAbsolute);
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protected:
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// CXWindowsScreen overrides
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virtual void onOpenDisplay();
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virtual void onCloseDisplay();
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virtual void eventThread(void*);
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private:
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void selectEvents(Display*, Window) const;
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void warpCursorNoLock(Display*,
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SInt32 xAbsolute, SInt32 yAbsolute);
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void eventThread(void*);
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KeyModifierMask mapModifier(unsigned int state) const;
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KeyID mapKey(KeyCode, KeyModifierMask) const;
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ButtonID mapButton(unsigned int button) const;
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private:
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CServer* m_server;
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CThread* m_eventThread;
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Display* m_display;
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int m_screen;
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Window m_root;
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SInt32 m_w, m_h;
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Window m_window;
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bool m_active;
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// X is not thread safe
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CMutex m_mutex;
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Window m_window;
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};
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#endif
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@ -0,0 +1,172 @@
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#include "CXWindowsScreen.h"
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#include "CThread.h"
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#include "CLock.h"
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#include "TMethodJob.h"
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#include "CLog.h"
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#include <string.h>
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#include <assert.h>
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#include <X11/X.h>
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//
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// CXWindowsScreen
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//
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CXWindowsScreen::CXWindowsScreen() :
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m_display(NULL),
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m_root(None),
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m_w(0), m_h(0)
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{
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// do nothing
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}
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CXWindowsScreen::~CXWindowsScreen()
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{
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assert(m_display == NULL);
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}
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void CXWindowsScreen::openDisplay()
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{
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assert(m_display == NULL);
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// open the display
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log((CLOG_DEBUG "XOpenDisplay(%s)", "NULL"));
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m_display = XOpenDisplay(NULL); // FIXME -- allow non-default
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if (m_display == NULL)
|
||||
throw int(5); // FIXME -- make exception for this
|
||||
|
||||
// get default screen
|
||||
m_screen = DefaultScreen(m_display);
|
||||
Screen* screen = ScreenOfDisplay(m_display, m_screen);
|
||||
|
||||
// get screen size
|
||||
m_w = WidthOfScreen(screen);
|
||||
m_h = HeightOfScreen(screen);
|
||||
log((CLOG_INFO "display size: %dx%d", m_w, m_h));
|
||||
|
||||
// get the root window
|
||||
m_root = RootWindow(m_display, m_screen);
|
||||
|
||||
// let subclass prep display
|
||||
onOpenDisplay();
|
||||
|
||||
// start processing events
|
||||
m_eventThread = new CThread(new TMethodJob<CXWindowsScreen>(
|
||||
this, &CXWindowsScreen::eventThread));
|
||||
}
|
||||
|
||||
void CXWindowsScreen::closeDisplay()
|
||||
{
|
||||
assert(m_display != NULL);
|
||||
assert(m_eventThread != NULL);
|
||||
|
||||
// stop event thread
|
||||
log((CLOG_DEBUG "stopping event thread"));
|
||||
m_eventThread->cancel();
|
||||
m_eventThread->wait();
|
||||
delete m_eventThread;
|
||||
m_eventThread = NULL;
|
||||
log((CLOG_DEBUG "stopped event thread"));
|
||||
|
||||
// let subclass close down display
|
||||
onCloseDisplay();
|
||||
|
||||
// close the display
|
||||
XCloseDisplay(m_display);
|
||||
m_display = NULL;
|
||||
log((CLOG_DEBUG "closed display"));
|
||||
}
|
||||
|
||||
int CXWindowsScreen::getScreen() const
|
||||
{
|
||||
assert(m_display != NULL);
|
||||
return m_screen;
|
||||
}
|
||||
|
||||
Window CXWindowsScreen::getRoot() const
|
||||
{
|
||||
assert(m_display != NULL);
|
||||
return m_root;
|
||||
}
|
||||
|
||||
void CXWindowsScreen::getScreenSize(
|
||||
SInt32* w, SInt32* h) const
|
||||
{
|
||||
assert(m_display != NULL);
|
||||
assert(w != NULL && h != NULL);
|
||||
|
||||
*w = m_w;
|
||||
*h = m_h;
|
||||
}
|
||||
|
||||
Cursor CXWindowsScreen::createBlankCursor() const
|
||||
{
|
||||
// this seems just a bit more complicated than really necessary
|
||||
|
||||
// get the closet cursor size to 1x1
|
||||
unsigned int w, h;
|
||||
XQueryBestCursor(m_display, m_root, 1, 1, &w, &h);
|
||||
|
||||
// make bitmap data for cursor of closet size. since the cursor
|
||||
// is blank we can use the same bitmap for shape and mask: all
|
||||
// zeros.
|
||||
const int size = ((w + 7) >> 3) * h;
|
||||
char* data = new char[size];
|
||||
memset(data, 0, size);
|
||||
|
||||
// make bitmap
|
||||
Pixmap bitmap = XCreateBitmapFromData(m_display, m_root, data, w, h);
|
||||
|
||||
// need an arbitrary color for the cursor
|
||||
XColor color;
|
||||
color.pixel = 0;
|
||||
color.red = color.green = color.blue = 0;
|
||||
color.flags = DoRed | DoGreen | DoBlue;
|
||||
|
||||
// make cursor from bitmap
|
||||
Cursor cursor = XCreatePixmapCursor(m_display, bitmap, bitmap,
|
||||
&color, &color, 0, 0);
|
||||
|
||||
// don't need bitmap or the data anymore
|
||||
delete[] data;
|
||||
XFreePixmap(m_display, bitmap);
|
||||
|
||||
return cursor;
|
||||
}
|
||||
|
||||
void CXWindowsScreen::getEvent(XEvent* xevent) const
|
||||
{
|
||||
// wait for an event in a cancellable way and don't lock the
|
||||
// display while we're waiting.
|
||||
m_mutex.lock();
|
||||
while (XPending(m_display) == 0) {
|
||||
m_mutex.unlock();
|
||||
CThread::sleep(0.05);
|
||||
m_mutex.lock();
|
||||
}
|
||||
XNextEvent(m_display, xevent);
|
||||
m_mutex.unlock();
|
||||
}
|
||||
|
||||
|
||||
//
|
||||
// CXWindowsScreen::CDisplayLock
|
||||
//
|
||||
|
||||
CXWindowsScreen::CDisplayLock::CDisplayLock(const CXWindowsScreen* screen) :
|
||||
m_mutex(&screen->m_mutex),
|
||||
m_display(screen->m_display)
|
||||
{
|
||||
assert(m_display != NULL);
|
||||
|
||||
m_mutex->lock();
|
||||
}
|
||||
|
||||
CXWindowsScreen::CDisplayLock::~CDisplayLock()
|
||||
{
|
||||
m_mutex->unlock();
|
||||
}
|
||||
|
||||
CXWindowsScreen::CDisplayLock::operator Display*() const
|
||||
{
|
||||
return m_display;
|
||||
}
|
|
@ -0,0 +1,73 @@
|
|||
#ifndef CXWINDOWSSCREEN_H
|
||||
#define CXWINDOWSSCREEN_H
|
||||
|
||||
#include "CMutex.h"
|
||||
#include "BasicTypes.h"
|
||||
#include <X11/Xlib.h>
|
||||
|
||||
class CThread;
|
||||
|
||||
class CXWindowsScreen {
|
||||
public:
|
||||
CXWindowsScreen();
|
||||
virtual ~CXWindowsScreen();
|
||||
|
||||
protected:
|
||||
class CDisplayLock {
|
||||
public:
|
||||
CDisplayLock(const CXWindowsScreen*);
|
||||
~CDisplayLock();
|
||||
|
||||
operator Display*() const;
|
||||
|
||||
private:
|
||||
const CMutex* m_mutex;
|
||||
Display* m_display;
|
||||
};
|
||||
friend class CDisplayLock;
|
||||
|
||||
// open the X display. calls onOpenDisplay() after opening the display,
|
||||
// getting the screen, its size, and root window. then it starts the
|
||||
// event thread.
|
||||
void openDisplay();
|
||||
|
||||
// destroy the window and close the display. calls onCloseDisplay()
|
||||
// after the event thread has been shut down but before the display
|
||||
// is closed.
|
||||
void closeDisplay();
|
||||
|
||||
// get the opened screen, its size, its root window. to get the
|
||||
// display create a CDisplayLock object passing this. while the
|
||||
// object exists no other threads may access the display. do not
|
||||
// save the Display* beyond the lifetime of the CDisplayLock.
|
||||
int getScreen() const;
|
||||
void getScreenSize(SInt32* w, SInt32* h) const;
|
||||
Window getRoot() const;
|
||||
|
||||
// create a cursor that is transparent everywhere
|
||||
Cursor createBlankCursor() const;
|
||||
|
||||
// wait for and get the next X event. cancellable.
|
||||
void getEvent(XEvent*) const;
|
||||
|
||||
// called by openDisplay() to allow subclasses to prepare the display
|
||||
virtual void onOpenDisplay() = 0;
|
||||
|
||||
// called by closeDisplay() to
|
||||
virtual void onCloseDisplay() = 0;
|
||||
|
||||
// override to process X events
|
||||
virtual void eventThread(void*) = 0;
|
||||
|
||||
private:
|
||||
CThread* m_eventThread;
|
||||
Display* m_display;
|
||||
int m_screen;
|
||||
Window m_root;
|
||||
SInt32 m_w, m_h;
|
||||
|
||||
// X is not thread safe
|
||||
CMutex m_mutex;
|
||||
};
|
||||
|
||||
#endif
|
|
@ -1,8 +1,6 @@
|
|||
#include "CXWindowsSecondaryScreen.h"
|
||||
#include "CClient.h"
|
||||
#include "CThread.h"
|
||||
#include "CLock.h"
|
||||
#include "TMethodJob.h"
|
||||
#include "CLog.h"
|
||||
#include <assert.h>
|
||||
#include <X11/X.h>
|
||||
|
@ -14,16 +12,14 @@
|
|||
|
||||
CXWindowsSecondaryScreen::CXWindowsSecondaryScreen() :
|
||||
m_client(NULL),
|
||||
m_display(NULL),
|
||||
m_window(None),
|
||||
m_w(0), m_h(0)
|
||||
m_window(None)
|
||||
{
|
||||
// do nothing
|
||||
}
|
||||
|
||||
CXWindowsSecondaryScreen::~CXWindowsSecondaryScreen()
|
||||
{
|
||||
assert(m_display == NULL);
|
||||
assert(m_window == None);
|
||||
}
|
||||
|
||||
void CXWindowsSecondaryScreen::open(CClient* client)
|
||||
|
@ -35,28 +31,113 @@ void CXWindowsSecondaryScreen::open(CClient* client)
|
|||
m_client = client;
|
||||
|
||||
// open the display
|
||||
log((CLOG_DEBUG "XOpenDisplay(%s)", "NULL"));
|
||||
m_display = XOpenDisplay(NULL); // FIXME -- allow non-default
|
||||
if (m_display == NULL)
|
||||
throw int(5); // FIXME -- make exception for this
|
||||
|
||||
// get default screen
|
||||
m_screen = DefaultScreen(m_display);
|
||||
Screen* screen = ScreenOfDisplay(m_display, m_screen);
|
||||
|
||||
// get screen size
|
||||
m_w = WidthOfScreen(screen);
|
||||
m_h = HeightOfScreen(screen);
|
||||
log((CLOG_INFO "secondary display size: %dx%d", m_w, m_h));
|
||||
openDisplay();
|
||||
|
||||
// verify the availability of the XTest extension
|
||||
CDisplayLock display(this);
|
||||
int majorOpcode, firstEvent, firstError;
|
||||
if (!XQueryExtension(m_display, XTestExtensionName,
|
||||
if (!XQueryExtension(display, XTestExtensionName,
|
||||
&majorOpcode, &firstEvent, &firstError))
|
||||
throw int(6); // FIXME -- make exception for this
|
||||
}
|
||||
|
||||
// get the root window
|
||||
m_root = RootWindow(m_display, m_screen);
|
||||
void CXWindowsSecondaryScreen::close()
|
||||
{
|
||||
assert(m_client != NULL);
|
||||
|
||||
// close the display
|
||||
closeDisplay();
|
||||
|
||||
// done with client
|
||||
m_client = NULL;
|
||||
}
|
||||
|
||||
void CXWindowsSecondaryScreen::enter(SInt32 x, SInt32 y)
|
||||
{
|
||||
assert(m_window != None);
|
||||
|
||||
CDisplayLock display(this);
|
||||
|
||||
// warp to requested location
|
||||
XTestFakeMotionEvent(display, getScreen(), x, y, CurrentTime);
|
||||
XSync(display, False);
|
||||
|
||||
// show cursor
|
||||
XUnmapWindow(display, m_window);
|
||||
}
|
||||
|
||||
void CXWindowsSecondaryScreen::leave()
|
||||
{
|
||||
CDisplayLock display(this);
|
||||
leaveNoLock(display);
|
||||
}
|
||||
|
||||
void CXWindowsSecondaryScreen::keyDown(
|
||||
KeyID key, KeyModifierMask mask)
|
||||
{
|
||||
CDisplayLock display(this);
|
||||
XTestFakeKeyEvent(display, mapKey(key, mask), True, CurrentTime);
|
||||
XSync(display, False);
|
||||
}
|
||||
|
||||
void CXWindowsSecondaryScreen::keyRepeat(
|
||||
KeyID, KeyModifierMask, SInt32)
|
||||
{
|
||||
CDisplayLock display(this);
|
||||
// FIXME
|
||||
}
|
||||
|
||||
void CXWindowsSecondaryScreen::keyUp(
|
||||
KeyID key, KeyModifierMask mask)
|
||||
{
|
||||
CDisplayLock display(this);
|
||||
XTestFakeKeyEvent(display, mapKey(key, mask), False, CurrentTime);
|
||||
XSync(display, False);
|
||||
}
|
||||
|
||||
void CXWindowsSecondaryScreen::mouseDown(ButtonID button)
|
||||
{
|
||||
CDisplayLock display(this);
|
||||
XTestFakeButtonEvent(display, mapButton(button), True, CurrentTime);
|
||||
XSync(display, False);
|
||||
}
|
||||
|
||||
void CXWindowsSecondaryScreen::mouseUp(ButtonID button)
|
||||
{
|
||||
CDisplayLock display(this);
|
||||
XTestFakeButtonEvent(display, mapButton(button), False, CurrentTime);
|
||||
XSync(display, False);
|
||||
}
|
||||
|
||||
void CXWindowsSecondaryScreen::mouseMove(SInt32 x, SInt32 y)
|
||||
{
|
||||
CDisplayLock display(this);
|
||||
XTestFakeMotionEvent(display, getScreen(), x, y, CurrentTime);
|
||||
XSync(display, False);
|
||||
}
|
||||
|
||||
void CXWindowsSecondaryScreen::mouseWheel(SInt32)
|
||||
{
|
||||
CDisplayLock display(this);
|
||||
// FIXME
|
||||
}
|
||||
|
||||
void CXWindowsSecondaryScreen::getSize(
|
||||
SInt32* width, SInt32* height) const
|
||||
{
|
||||
getScreenSize(width, height);
|
||||
}
|
||||
|
||||
SInt32 CXWindowsSecondaryScreen::getJumpZoneSize() const
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
void CXWindowsSecondaryScreen::onOpenDisplay()
|
||||
{
|
||||
assert(m_window == None);
|
||||
|
||||
CDisplayLock display(this);
|
||||
|
||||
// create the cursor hiding window. this window is used to hide the
|
||||
// cursor when it's not on the screen. the window is hidden as soon
|
||||
|
@ -67,230 +148,48 @@ void CXWindowsSecondaryScreen::open(CClient* client)
|
|||
attr.do_not_propagate_mask = 0;
|
||||
attr.override_redirect = True;
|
||||
attr.cursor = createBlankCursor();
|
||||
m_window = XCreateWindow(m_display, m_root, 0, 0, 1, 1, 0, 0,
|
||||
m_window = XCreateWindow(display, getRoot(), 0, 0, 1, 1, 0, 0,
|
||||
InputOnly, CopyFromParent,
|
||||
CWDontPropagate | CWEventMask |
|
||||
CWOverrideRedirect | CWCursor,
|
||||
&attr);
|
||||
|
||||
// become impervious to server grabs
|
||||
XTestGrabControl(m_display, True);
|
||||
XTestGrabControl(display, True);
|
||||
|
||||
// hide the cursor
|
||||
leave();
|
||||
|
||||
// start processing events
|
||||
m_eventThread = new CThread(new TMethodJob<CXWindowsSecondaryScreen>(
|
||||
this, &CXWindowsSecondaryScreen::eventThread));
|
||||
leaveNoLock(display);
|
||||
}
|
||||
|
||||
void CXWindowsSecondaryScreen::close()
|
||||
void CXWindowsSecondaryScreen::onCloseDisplay()
|
||||
{
|
||||
assert(m_client != NULL);
|
||||
assert(m_eventThread != NULL);
|
||||
|
||||
// stop event thread
|
||||
m_eventThread->cancel();
|
||||
m_eventThread->wait();
|
||||
delete m_eventThread;
|
||||
m_eventThread = NULL;
|
||||
assert(m_window != None);
|
||||
|
||||
// no longer impervious to server grabs
|
||||
XTestGrabControl(m_display, False);
|
||||
CDisplayLock display(this);
|
||||
XTestGrabControl(display, False);
|
||||
|
||||
// destroy window
|
||||
XDestroyWindow(m_display, m_window);
|
||||
XDestroyWindow(display, m_window);
|
||||
m_window = None;
|
||||
|
||||
// close the display
|
||||
XCloseDisplay(m_display);
|
||||
m_display = NULL;
|
||||
}
|
||||
|
||||
void CXWindowsSecondaryScreen::enter(SInt32 x, SInt32 y)
|
||||
{
|
||||
assert(m_display != NULL);
|
||||
assert(m_window != None);
|
||||
|
||||
CLock lock(&m_mutex);
|
||||
|
||||
// warp to requested location
|
||||
XTestFakeMotionEvent(m_display, m_screen, x, y, CurrentTime);
|
||||
XSync(m_display, False);
|
||||
|
||||
// show cursor
|
||||
XUnmapWindow(m_display, m_window);
|
||||
}
|
||||
|
||||
void CXWindowsSecondaryScreen::leave()
|
||||
{
|
||||
assert(m_display != NULL);
|
||||
assert(m_window != None);
|
||||
|
||||
CLock lock(&m_mutex);
|
||||
|
||||
// move hider window under the mouse (rather than moving the mouse
|
||||
// somewhere else on the screen)
|
||||
int x, y, dummy;
|
||||
unsigned int dummyMask;
|
||||
Window dummyWindow;
|
||||
XQueryPointer(m_display, m_root, &dummyWindow, &dummyWindow,
|
||||
&x, &y, &dummy, &dummy, &dummyMask);
|
||||
XMoveWindow(m_display, m_window, x, y);
|
||||
|
||||
// raise and show the hider window
|
||||
XMapRaised(m_display, m_window);
|
||||
|
||||
// hide cursor by moving it into the hider window
|
||||
XWarpPointer(m_display, None, m_window, 0, 0, 0, 0, 0, 0);
|
||||
}
|
||||
|
||||
void CXWindowsSecondaryScreen::keyDown(
|
||||
KeyID key, KeyModifierMask mask)
|
||||
{
|
||||
assert(m_display != NULL);
|
||||
|
||||
CLock lock(&m_mutex);
|
||||
|
||||
XTestFakeKeyEvent(m_display, mapKey(key, mask), True, CurrentTime);
|
||||
XSync(m_display, False);
|
||||
}
|
||||
|
||||
void CXWindowsSecondaryScreen::keyRepeat(
|
||||
KeyID, KeyModifierMask, SInt32)
|
||||
{
|
||||
assert(m_display != NULL);
|
||||
|
||||
CLock lock(&m_mutex);
|
||||
|
||||
// FIXME
|
||||
}
|
||||
|
||||
void CXWindowsSecondaryScreen::keyUp(
|
||||
KeyID key, KeyModifierMask mask)
|
||||
{
|
||||
assert(m_display != NULL);
|
||||
|
||||
CLock lock(&m_mutex);
|
||||
|
||||
XTestFakeKeyEvent(m_display, mapKey(key, mask), False, CurrentTime);
|
||||
XSync(m_display, False);
|
||||
}
|
||||
|
||||
void CXWindowsSecondaryScreen::mouseDown(ButtonID button)
|
||||
{
|
||||
assert(m_display != NULL);
|
||||
|
||||
CLock lock(&m_mutex);
|
||||
|
||||
XTestFakeButtonEvent(m_display, mapButton(button), True, CurrentTime);
|
||||
XSync(m_display, False);
|
||||
}
|
||||
|
||||
void CXWindowsSecondaryScreen::mouseUp(ButtonID button)
|
||||
{
|
||||
assert(m_display != NULL);
|
||||
|
||||
CLock lock(&m_mutex);
|
||||
|
||||
XTestFakeButtonEvent(m_display, mapButton(button), False, CurrentTime);
|
||||
XSync(m_display, False);
|
||||
}
|
||||
|
||||
void CXWindowsSecondaryScreen::mouseMove(SInt32 x, SInt32 y)
|
||||
{
|
||||
assert(m_display != NULL);
|
||||
|
||||
CLock lock(&m_mutex);
|
||||
|
||||
XTestFakeMotionEvent(m_display, m_screen, x, y, CurrentTime);
|
||||
XSync(m_display, False);
|
||||
}
|
||||
|
||||
void CXWindowsSecondaryScreen::mouseWheel(SInt32)
|
||||
{
|
||||
assert(m_display != NULL);
|
||||
|
||||
CLock lock(&m_mutex);
|
||||
|
||||
// FIXME
|
||||
}
|
||||
|
||||
void CXWindowsSecondaryScreen::getSize(
|
||||
SInt32* width, SInt32* height) const
|
||||
{
|
||||
assert(m_display != NULL);
|
||||
assert(width != NULL && height != NULL);
|
||||
|
||||
*width = m_w;
|
||||
*height = m_h;
|
||||
}
|
||||
|
||||
SInt32 CXWindowsSecondaryScreen::getJumpZoneSize() const
|
||||
{
|
||||
assert(m_display != NULL);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
Cursor CXWindowsSecondaryScreen::createBlankCursor()
|
||||
{
|
||||
// this seems just a bit more complicated than really necessary
|
||||
|
||||
// get the closet cursor size to 1x1
|
||||
unsigned int w, h;
|
||||
XQueryBestCursor(m_display, m_root, 1, 1, &w, &h);
|
||||
|
||||
// make bitmap data for cursor of closet size. since the cursor
|
||||
// is blank we can use the same bitmap for shape and mask: all
|
||||
// zeros.
|
||||
const int size = ((w + 7) >> 3) * h;
|
||||
char* data = new char[size];
|
||||
memset(data, 0, size);
|
||||
|
||||
// make bitmap
|
||||
Pixmap bitmap = XCreateBitmapFromData(m_display, m_root, data, w, h);
|
||||
|
||||
// need an arbitrary color for the cursor
|
||||
XColor color;
|
||||
color.pixel = 0;
|
||||
color.red = color.green = color.blue = 0;
|
||||
color.flags = DoRed | DoGreen | DoBlue;
|
||||
|
||||
// make cursor from bitmap
|
||||
Cursor cursor = XCreatePixmapCursor(m_display, bitmap, bitmap,
|
||||
&color, &color, 0, 0);
|
||||
|
||||
// don't need bitmap or the data anymore
|
||||
delete[] data;
|
||||
XFreePixmap(m_display, bitmap);
|
||||
|
||||
return cursor;
|
||||
}
|
||||
|
||||
void CXWindowsSecondaryScreen::eventThread(void*)
|
||||
{
|
||||
assert(m_display != NULL);
|
||||
assert(m_window != None);
|
||||
|
||||
for (;;) {
|
||||
// wait for and then get the next event
|
||||
m_mutex.lock();
|
||||
while (XPending(m_display) == 0) {
|
||||
m_mutex.unlock();
|
||||
CThread::sleep(0.05);
|
||||
m_mutex.lock();
|
||||
}
|
||||
// wait for and get the next event
|
||||
XEvent xevent;
|
||||
XNextEvent(m_display, &xevent);
|
||||
m_mutex.unlock();
|
||||
getEvent(&xevent);
|
||||
|
||||
// handle event
|
||||
switch (xevent.type) {
|
||||
case LeaveNotify: {
|
||||
// mouse moved out of hider window somehow. hide the window.
|
||||
CLock lock(&m_mutex);
|
||||
XUnmapWindow(m_display, m_window);
|
||||
assert(m_window != None);
|
||||
CDisplayLock display(this);
|
||||
XUnmapWindow(display, m_window);
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -313,11 +212,33 @@ void CXWindowsSecondaryScreen::eventThread(void*)
|
|||
}
|
||||
}
|
||||
|
||||
void CXWindowsSecondaryScreen::leaveNoLock(Display* display)
|
||||
{
|
||||
assert(display != NULL);
|
||||
assert(m_window != None);
|
||||
|
||||
// move hider window under the mouse (rather than moving the mouse
|
||||
// somewhere else on the screen)
|
||||
int x, y, dummy;
|
||||
unsigned int dummyMask;
|
||||
Window dummyWindow;
|
||||
XQueryPointer(display, getRoot(), &dummyWindow, &dummyWindow,
|
||||
&x, &y, &dummy, &dummy, &dummyMask);
|
||||
XMoveWindow(display, m_window, x, y);
|
||||
|
||||
// raise and show the hider window
|
||||
XMapRaised(display, m_window);
|
||||
|
||||
// hide cursor by moving it into the hider window
|
||||
XWarpPointer(display, None, m_window, 0, 0, 0, 0, 0, 0);
|
||||
}
|
||||
|
||||
KeyCode CXWindowsSecondaryScreen::mapKey(
|
||||
KeyID id, KeyModifierMask /*mask*/) const
|
||||
{
|
||||
CDisplayLock display(this);
|
||||
// FIXME -- use mask
|
||||
return XKeysymToKeycode(m_display, static_cast<KeySym>(id));
|
||||
return XKeysymToKeycode(display, static_cast<KeySym>(id));
|
||||
}
|
||||
|
||||
unsigned int CXWindowsSecondaryScreen::mapButton(
|
||||
|
|
|
@ -1,13 +1,10 @@
|
|||
#ifndef CXWINDOWSSECONDARYSCREEN_H
|
||||
#define CXWINDOWSSECONDARYSCREEN_H
|
||||
|
||||
#include "CMutex.h"
|
||||
#include "CXWindowsScreen.h"
|
||||
#include "ISecondaryScreen.h"
|
||||
#include <X11/Xlib.h>
|
||||
|
||||
class CThread;
|
||||
|
||||
class CXWindowsSecondaryScreen : public ISecondaryScreen {
|
||||
class CXWindowsSecondaryScreen : public CXWindowsScreen, public ISecondaryScreen {
|
||||
public:
|
||||
CXWindowsSecondaryScreen();
|
||||
virtual ~CXWindowsSecondaryScreen();
|
||||
|
@ -27,23 +24,20 @@ class CXWindowsSecondaryScreen : public ISecondaryScreen {
|
|||
virtual void getSize(SInt32* width, SInt32* height) const;
|
||||
virtual SInt32 getJumpZoneSize() const;
|
||||
|
||||
protected:
|
||||
// CXWindowsScreen overrides
|
||||
virtual void onOpenDisplay();
|
||||
virtual void onCloseDisplay();
|
||||
virtual void eventThread(void*);
|
||||
|
||||
private:
|
||||
Cursor createBlankCursor();
|
||||
void eventThread(void*);
|
||||
void leaveNoLock(Display*);
|
||||
KeyCode mapKey(KeyID, KeyModifierMask) const;
|
||||
unsigned int mapButton(ButtonID button) const;
|
||||
|
||||
private:
|
||||
CClient* m_client;
|
||||
CThread* m_eventThread;
|
||||
Display* m_display;
|
||||
int m_screen;
|
||||
Window m_root;
|
||||
Window m_window;
|
||||
SInt32 m_w, m_h;
|
||||
|
||||
// X is not thread safe
|
||||
CMutex m_mutex;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
|
@ -20,6 +20,7 @@ CXXFILES = \
|
|||
CServerProtocol1_0.cpp \
|
||||
CScreenMap.cpp \
|
||||
CServer.cpp \
|
||||
CXWindowsScreen.cpp \
|
||||
CXWindowsPrimaryScreen.cpp \
|
||||
CXWindowsSecondaryScreen.cpp \
|
||||
XSynergy.cpp \
|
||||
|
|
Loading…
Reference in New Issue