synergy hook DLL will now restart itself if a client tries to
init() it while it's already running. fixed an uninitialized pointer bug in CServer and some cleanup-on-error code in CMSWindowsPrimaryScreen. also added timeout to read() on IInputStream and a heartbeat sent by clients so the server can disconnect clients that are dead but never reset the TCP connection. previously the server would keep these dead clients around forever and if the user was locked on the client screen for some reason then the server would have to be rebooted (or the server would have to be killed via a remote login).
This commit is contained in:
parent
d9b2c59d02
commit
ed8ed72f26
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@ -13,6 +13,7 @@
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#include "CTimerThread.h"
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#include "XThread.h"
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#include "CLog.h"
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#include "CStopwatch.h"
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#include "TMethodJob.h"
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#include <memory>
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@ -301,23 +302,36 @@ CClient::runSession(void*)
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m_compressMouse = false;
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// handle messages from server
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CStopwatch heartbeat;
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for (;;) {
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// if no input is pending then flush compressed mouse motion
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if (input->getSize() == 0) {
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flushCompressedMouse();
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}
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// wait for reply
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// wait for a message
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log((CLOG_DEBUG2 "waiting for message"));
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UInt8 code[4];
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UInt32 n = input->read(code, 4);
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UInt32 n = input->read(code, 4, kHeartRate);
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// verify we got an entire code
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// check if server hungup
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if (n == 0) {
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log((CLOG_NOTE "server disconnected"));
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// server hungup
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break;
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}
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// check for time out
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if (n == (UInt32)-1 || heartbeat.getTime() > kHeartRate) {
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// send heartbeat
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CProtocolUtil::writef(m_output, kMsgCNoop);
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heartbeat.reset();
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if (n == (UInt32)-1) {
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// no message to process
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continue;
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}
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}
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// verify we got an entire code
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if (n != 4) {
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// client sent an incomplete message
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log((CLOG_ERR "incomplete message from server"));
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@ -347,6 +361,10 @@ CClient::runSession(void*)
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else if (memcmp(code, kMsgDKeyRepeat, 4) == 0) {
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onKeyRepeat();
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}
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else if (memcmp(code, kMsgCNoop, 4) == 0) {
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// accept and discard no-op
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continue;
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}
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else if (memcmp(code, kMsgCEnter, 4) == 0) {
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onEnter();
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}
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@ -468,7 +468,7 @@ CHTTPProtocol::readLine(IInputStream* stream, CString& tmpBuffer)
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// read more from stream
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char buffer[4096];
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UInt32 n = stream->read(buffer, sizeof(buffer));
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UInt32 n = stream->read(buffer, sizeof(buffer), -1.0);
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if (n == 0) {
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// stream is empty. return what's leftover.
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CString line = tmpBuffer;
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@ -514,7 +514,7 @@ CHTTPProtocol::readBlock(IInputStream* stream,
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if (n > numBytes) {
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n = numBytes;
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}
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n = stream->read(buffer, n);
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n = stream->read(buffer, n, -1.0);
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// if stream is empty then return what we've got so far
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if (n == 0) {
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@ -2,6 +2,7 @@
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#include "CLock.h"
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#include "CMutex.h"
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#include "CThread.h"
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#include "CStopwatch.h"
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#include "IJob.h"
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#include "XIO.h"
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#include <cstring>
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@ -43,15 +44,19 @@ CBufferedInputStream::hangup()
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}
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UInt32
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CBufferedInputStream::readNoLock(void* dst, UInt32 n)
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CBufferedInputStream::readNoLock(void* dst, UInt32 n, double timeout)
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{
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if (m_closed) {
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throw XIOClosed();
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}
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// wait for data (or hangup)
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// wait for data, hangup, or timeout
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CStopwatch timer(true);
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while (!m_hungup && m_empty == true) {
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m_empty.wait();
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if (!m_empty.wait(timer, timeout)) {
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// timed out
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return (UInt32)-1;
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}
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}
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// read data
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}
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UInt32
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CBufferedInputStream::read(void* dst, UInt32 n)
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CBufferedInputStream::read(void* dst, UInt32 n, double timeout)
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{
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CLock lock(m_mutex);
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return readNoLock(dst, n);
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return readNoLock(dst, n, timeout);
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}
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UInt32
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void hangup();
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// same as read() but caller must lock the mutex
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UInt32 readNoLock(void*, UInt32 count);
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UInt32 readNoLock(void*, UInt32 count, double timeout);
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// accessors
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// IInputStream overrides
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// these all lock the mutex for their duration
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virtual void close();
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virtual UInt32 read(void*, UInt32 count);
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virtual UInt32 read(void*, UInt32 count, double timeout);
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virtual UInt32 getSize() const;
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private:
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@ -14,7 +14,7 @@ public:
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// IInputStream overrides
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virtual void close() = 0;
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virtual UInt32 read(void*, UInt32 maxCount) = 0;
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virtual UInt32 read(void*, UInt32 maxCount, double timeout) = 0;
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virtual UInt32 getSize() const = 0;
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protected:
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// read up to maxCount bytes into buffer, return number read.
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// blocks if no data is currently available. if buffer is NULL
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// then the data is discarded.
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virtual UInt32 read(void* buffer, UInt32 maxCount) = 0;
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// then the data is discarded. returns (UInt32)-1 if there's
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// no data for timeout seconds; if timeout < 0 then it blocks
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// until data is available.
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// (cancellation point)
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virtual UInt32 read(void* buffer, UInt32 maxCount, double timeout) = 0;
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// accessors
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@ -386,6 +386,7 @@ CMSWindowsPrimaryScreen::onOpenDisplay()
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// initialize hook library
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m_init(m_threadID);
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try {
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// install the screen saver hook
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if (m_installScreenSaver != NULL) {
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m_installScreenSaver();
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}
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}
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}
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catch (...) {
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m_cleanup();
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throw;
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}
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}
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void
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CMSWindowsPrimaryScreen::onCloseDisplay()
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@ -42,6 +42,7 @@ CServer::CServer(const CString& serverName) :
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m_active(NULL),
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m_primaryInfo(NULL),
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m_seqNum(0),
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m_activeSaver(NULL),
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m_httpServer(NULL),
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m_httpAvailable(&m_mutex, s_httpMaxSimultaneousRequests)
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{
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#include "IOutputStream.h"
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#include "CThread.h"
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#include "CLog.h"
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#include "CStopwatch.h"
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#include <cstring>
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//
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void
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CServerProtocol1_0::run()
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{
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// handle messages until the client hangs up
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// handle messages until the client hangs up or stops sending heartbeats
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CStopwatch heartTimer;
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for (;;) {
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CThread::testCancel();
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// wait for a message
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UInt8 code[4];
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UInt32 n = getInputStream()->read(code, 4);
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UInt32 n = getInputStream()->read(code, 4, kHeartRate);
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CThread::testCancel();
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// verify we got an entire code
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// check if client hungup
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if (n == 0) {
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log((CLOG_NOTE "client \"%s\" disconnected", getClient().c_str()));
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// client hungup
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return;
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}
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// check if client has stopped sending heartbeats
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if (n == (UInt32)-1) {
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if (heartTimer.getTime() > kHeartDeath) {
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log((CLOG_NOTE "client \"%s\" is dead", getClient().c_str()));
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return;
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}
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continue;
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}
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// got a message so reset heartbeat monitor
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heartTimer.reset();
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// verify we got an entire code
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if (n != 4) {
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log((CLOG_ERR "incomplete message from \"%s\": %d bytes", getClient().c_str(), n));
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if (memcmp(code, kMsgDInfo, 4) == 0) {
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recvInfo();
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}
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else if (memcmp(code, kMsgCNoop, 4) == 0) {
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// discard no-ops
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continue;
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}
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else if (memcmp(code, kMsgCClipboard, 4) == 0) {
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recvGrabClipboard();
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}
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// wait for and verify reply
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UInt8 code[4];
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UInt32 n = getInputStream()->read(code, 4);
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if (n != 4 && memcmp(code, kMsgDInfo, 4) != 0) {
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for (;;) {
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UInt32 n = getInputStream()->read(code, 4, -1.0);
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if (n == 4) {
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if (memcmp(code, kMsgCNoop, 4) == 0) {
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// discard heartbeats
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continue;
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}
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if (memcmp(code, kMsgDInfo, 4) == 0) {
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break;
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}
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}
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throw XBadClient();
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}
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@ -468,9 +468,13 @@ init(DWORD threadID)
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{
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assert(g_hinstance != NULL);
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// see if already initialized
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// see if already initialized. if it is we'll shut down and
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// reinitialize. this allows the hook DLL to be reclaimed by
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// a new synergyd if the previous one died unexpectedly.
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if (g_threadID != 0) {
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return 0;
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uninstallScreenSaver();
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uninstall();
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cleanup();
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}
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// save thread id. we'll post messages to this thread's
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@ -627,6 +631,7 @@ uninstall(void)
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g_keyboard = NULL;
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g_mouse = NULL;
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g_cbt = NULL;
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g_wheelSupport = kWheelNone;
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// show the cursor
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restoreCursor();
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@ -664,7 +669,7 @@ uninstallScreenSaver(void)
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assert(g_hinstance != NULL);
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// uninstall hook unless the mouse wheel hook is installed
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if (g_getMessage != NULL && g_threadID == 0) {
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if (g_getMessage != NULL && g_wheelSupport == kWheelNone) {
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UnhookWindowsHookEx(g_getMessage);
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g_getMessage = NULL;
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}
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@ -1,5 +1,6 @@
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#include "CInputPacketStream.h"
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#include "CLock.h"
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#include "CStopwatch.h"
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//
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// CInputPacketStream
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@ -26,14 +27,21 @@ CInputPacketStream::close()
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}
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UInt32
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CInputPacketStream::read(void* buffer, UInt32 n)
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CInputPacketStream::read(void* buffer, UInt32 n, double timeout)
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{
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CLock lock(&m_mutex);
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// wait for entire message to be read. return immediately if
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// stream hungup.
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if (!waitForFullMessage()) {
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// wait for entire message to be read. return if stream
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// hungup or timeout.
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switch (waitForFullMessage(timeout)) {
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case kData:
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break;
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case kHungup:
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return 0;
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case kTimedout:
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return (UInt32)-1;
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}
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// limit number of bytes to read to the number of bytes left in the
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@ -43,7 +51,7 @@ CInputPacketStream::read(void* buffer, UInt32 n)
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}
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// now read from our buffer
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n = m_buffer.readNoLock(buffer, n);
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n = m_buffer.readNoLock(buffer, n, -1.0);
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assert(n <= m_size);
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m_size -= n;
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@ -60,48 +68,70 @@ CInputPacketStream::getSize() const
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UInt32
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CInputPacketStream::getSizeNoLock() const
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{
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CStopwatch timer(true);
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while (!hasFullMessage() && getStream()->getSize() > 0) {
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// read more data
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if (!getMoreMessage()) {
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if (getMoreMessage(-1.0) != kData) {
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// stream hungup
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return false;
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return 0;
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}
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}
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return m_size;
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}
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bool
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CInputPacketStream::waitForFullMessage() const
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CInputPacketStream::EResult
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CInputPacketStream::waitForFullMessage(double timeout) const
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{
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CStopwatch timer(true);
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while (!hasFullMessage()) {
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// compute remaining timeout
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double t = timeout - timer.getTime();
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if (timeout >= 0.0 && t <= 0.0) {
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// timeout
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return kTimedout;
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}
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// read more data
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if (!getMoreMessage()) {
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switch (getMoreMessage(t)) {
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case kData:
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break;
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case kHungup:
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// stream hungup
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return false;
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return kHungup;
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case kTimedout:
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// stream timed out
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return kTimedout;
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}
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}
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return true;
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return kData;
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}
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bool
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CInputPacketStream::getMoreMessage() const
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CInputPacketStream::EResult
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CInputPacketStream::getMoreMessage(double timeout) const
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{
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// read more data
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char buffer[4096];
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UInt32 n = getStream()->read(buffer, sizeof(buffer));
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UInt32 n = getStream()->read(buffer, sizeof(buffer), timeout);
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// return if stream timed out
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if (n == (UInt32)-1) {
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return kTimedout;
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}
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// return if stream hungup
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if (n == 0) {
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m_buffer.hangup();
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return false;
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return kHungup;
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}
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// append to our buffer
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m_buffer.write(buffer, n);
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return true;
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return kData;
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}
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bool
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@ -117,7 +147,7 @@ CInputPacketStream::hasFullMessage() const
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// save payload length
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UInt8 buffer[4];
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UInt32 n = m_buffer.readNoLock(buffer, sizeof(buffer));
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UInt32 n = m_buffer.readNoLock(buffer, sizeof(buffer), -1.0);
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assert(n == 4);
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m_size = ((UInt32)buffer[0] << 24) |
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((UInt32)buffer[1] << 16) |
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|
|
|
@ -16,13 +16,15 @@ public:
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// IInputStream overrides
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virtual void close();
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virtual UInt32 read(void*, UInt32 maxCount);
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virtual UInt32 read(void*, UInt32 maxCount, double timeout);
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virtual UInt32 getSize() const;
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private:
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enum EResult { kData, kHungup, kTimedout };
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UInt32 getSizeNoLock() const;
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bool waitForFullMessage() const;
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bool getMoreMessage() const;
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EResult waitForFullMessage(double timeout) const;
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EResult getMoreMessage(double timeout) const;
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bool hasFullMessage() const;
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private:
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|
|
|
@ -348,7 +348,7 @@ CProtocolUtil::read(IInputStream* stream, void* vbuffer, UInt32 count)
|
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UInt8* buffer = reinterpret_cast<UInt8*>(vbuffer);
|
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while (count > 0) {
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// read more
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UInt32 n = stream->read(buffer, count);
|
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UInt32 n = stream->read(buffer, count, -1.0);
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||||
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||||
// bail if stream has hungup
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if (n == 0) {
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|
|
|
@ -10,6 +10,12 @@ static const SInt16 kProtocolMinorVersion = 1;
|
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// contact port number
|
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static const UInt16 kDefaultPort = 24800;
|
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|
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// time between heartbeats (in seconds)
|
||||
static const double kHeartRate = 2.0;
|
||||
|
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// time without a heartbeat that we call death
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static const double kHeartDeath = 3.0 * kHeartRate;
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//
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// message codes (trailing NUL is not part of code). in comments, $n
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// refers to the n'th argument (counting from one). message codes are
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||||
|
@ -24,6 +30,9 @@ static const UInt16 kDefaultPort = 24800;
|
|||
// command codes
|
||||
//
|
||||
|
||||
// no operation; secondary -> primary
|
||||
static const char kMsgCNoop[] = "CNOP";
|
||||
|
||||
// close connection; primary -> secondary
|
||||
static const char kMsgCClose[] = "CBYE";
|
||||
|
||||
|
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Loading…
Reference in New Issue