Changed windows server to release ctrl and alt keys when it's
sending a key that requires AltGr. That's because AltGr *is* ctrl and alt but AltGr should be seen on clients as mode switch without the ctrl and alt. I can't think of a better way to do this other than to not send modifier keystrokes to the clients at all.
This commit is contained in:
parent
c325b923ea
commit
f27fd7b021
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@ -485,10 +485,11 @@ CMSWindowsPrimaryScreen::onPreDispatch(const CEvent* event)
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lParam |= (0x00ff0000 & (MapVirtualKey(wParam, 0) << 24));
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// process as if it were a key up
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bool altgr;
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KeyModifierMask mask;
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KeyButton button = static_cast<KeyButton>(
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(lParam & 0x00ff0000u) >> 16);
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const KeyID key = mapKey(wParam, lParam, &mask);
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const KeyID key = mapKey(wParam, lParam, &mask, &altgr);
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LOG((CLOG_DEBUG1 "event: fake key release key=%d mask=0x%04x button=0x%04x", key, mask, button));
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m_receiver->onKeyUp(key, mask, button);
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updateKey(wParam, false);
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@ -502,10 +503,11 @@ CMSWindowsPrimaryScreen::onPreDispatch(const CEvent* event)
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lParam |= (0x00ff0000 & (MapVirtualKey(wParam, 0) << 24));
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// process as if it were a key up
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bool altgr;
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KeyModifierMask mask;
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KeyButton button = static_cast<KeyButton>(
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(lParam & 0x00ff0000u) >> 16);
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const KeyID key = mapKey(wParam, lParam, &mask);
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const KeyID key = mapKey(wParam, lParam, &mask, &altgr);
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LOG((CLOG_DEBUG1 "event: fake key release key=%d mask=0x%04x button=0x%04x", key, mask, button));
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m_receiver->onKeyUp(key, mask, button);
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updateKey(wParam, false);
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@ -535,22 +537,111 @@ CMSWindowsPrimaryScreen::onPreDispatch(const CEvent* event)
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}
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// process key normally
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bool altgr;
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KeyModifierMask mask;
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const KeyID key = mapKey(wParam, lParam, &mask);
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const KeyID key = mapKey(wParam, lParam, &mask, &altgr);
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KeyButton button = static_cast<KeyButton>(
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(lParam & 0x00ff0000u) >> 16);
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if (key != kKeyNone && key != kKeyMultiKey) {
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if ((lParam & 0x80000000) == 0) {
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// key press
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const bool wasDown = ((lParam & 0x40000000) != 0);
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const SInt32 repeat = (SInt32)(lParam & 0xffff);
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if (repeat >= 2 || wasDown) {
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// if AltGr required for this key then make sure
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// the ctrl and alt keys are *not* down on the
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// client. windows simulates AltGr with ctrl and
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// alt for some inexplicable reason and clients
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// will get confused if they see mode switch and
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// ctrl and alt. we'll also need to put ctrl and
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// alt back the way there were after we simulate
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// the key.
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bool ctrlL = ((m_keys[VK_LCONTROL] & 0x80) != 0);
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bool ctrlR = ((m_keys[VK_RCONTROL] & 0x80) != 0);
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bool altL = ((m_keys[VK_LMENU] & 0x80) != 0);
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bool altR = ((m_keys[VK_RMENU] & 0x80) != 0);
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if (altgr) {
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KeyID key;
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KeyButton button;
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KeyModifierMask mask2 = (mask &
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~(KeyModifierControl |
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KeyModifierAlt |
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KeyModifierModeSwitch));
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if (ctrlL) {
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key = kKeyControl_L;
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button = mapKeyToScanCode(VK_LCONTROL, VK_CONTROL);
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LOG((CLOG_DEBUG1 "event: fake key release key=%d mask=0x%04x button=0x%04x", key, mask2, button));
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m_receiver->onKeyUp(key, mask2, button);
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}
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if (ctrlR) {
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key = kKeyControl_R;
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button = mapKeyToScanCode(VK_RCONTROL, VK_CONTROL);
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LOG((CLOG_DEBUG1 "event: fake key release key=%d mask=0x%04x button=0x%04x", key, mask2, button));
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m_receiver->onKeyUp(key, mask2, button);
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}
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if (altL) {
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key = kKeyAlt_L;
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button = mapKeyToScanCode(VK_LMENU, VK_MENU);
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LOG((CLOG_DEBUG1 "event: fake key release key=%d mask=0x%04x button=0x%04x", key, mask2, button));
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m_receiver->onKeyUp(key, mask2, button);
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}
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if (altR) {
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key = kKeyAlt_R;
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button = mapKeyToScanCode(VK_RMENU, VK_MENU);
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LOG((CLOG_DEBUG1 "event: fake key release key=%d mask=0x%04x button=0x%04x", key, mask2, button));
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m_receiver->onKeyUp(key, mask2, button);
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}
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}
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// send key
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const bool wasDown = ((lParam & 0x40000000) != 0);
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SInt32 repeat = (SInt32)(lParam & 0xffff);
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if (!wasDown) {
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LOG((CLOG_DEBUG1 "event: key press key=%d mask=0x%04x button=0x%04x", key, mask, button));
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m_receiver->onKeyDown(key, mask, button);
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if (repeat > 0) {
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--repeat;
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}
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}
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if (repeat >= 1) {
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LOG((CLOG_DEBUG1 "event: key repeat key=%d mask=0x%04x count=%d button=0x%04x", key, mask, repeat, button));
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m_receiver->onKeyRepeat(key, mask, repeat, button);
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}
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else {
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LOG((CLOG_DEBUG1 "event: key press key=%d mask=0x%04x button=0x%04x", key, mask, button));
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m_receiver->onKeyDown(key, mask, button);
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// restore ctrl and alt state
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if (altgr) {
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KeyID key;
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KeyButton button;
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KeyModifierMask mask2 = (mask &
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~(KeyModifierControl |
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KeyModifierAlt |
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KeyModifierModeSwitch));
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if (ctrlL) {
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key = kKeyControl_L;
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button = mapKeyToScanCode(VK_LCONTROL, VK_CONTROL);
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LOG((CLOG_DEBUG1 "event: fake key press key=%d mask=0x%04x button=0x%04x", key, mask2, button));
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m_receiver->onKeyDown(key, mask2, button);
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mask2 |= KeyModifierControl;
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}
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if (ctrlR) {
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key = kKeyControl_R;
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button = mapKeyToScanCode(VK_RCONTROL, VK_CONTROL);
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LOG((CLOG_DEBUG1 "event: fake key press key=%d mask=0x%04x button=0x%04x", key, mask2, button));
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m_receiver->onKeyDown(key, mask2, button);
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mask2 |= KeyModifierControl;
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}
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if (altL) {
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key = kKeyAlt_L;
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button = mapKeyToScanCode(VK_LMENU, VK_MENU);
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LOG((CLOG_DEBUG1 "event: fake key press key=%d mask=0x%04x button=0x%04x", key, mask2, button));
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m_receiver->onKeyDown(key, mask2, button);
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mask2 |= KeyModifierAlt;
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}
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if (altR) {
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key = kKeyAlt_R;
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button = mapKeyToScanCode(VK_RMENU, VK_MENU);
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LOG((CLOG_DEBUG1 "event: fake key press key=%d mask=0x%04x button=0x%04x", key, mask2, button));
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m_receiver->onKeyDown(key, mask2, button);
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mask2 |= KeyModifierAlt;
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}
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}
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}
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else {
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@ -1283,7 +1374,8 @@ KeyID
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CMSWindowsPrimaryScreen::mapKey(
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WPARAM vkCode,
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LPARAM info,
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KeyModifierMask* maskOut)
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KeyModifierMask* maskOut,
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bool* altgr)
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{
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// note: known microsoft bugs
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// Q72583 -- MapVirtualKey() maps keypad keys incorrectly
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@ -1292,166 +1384,177 @@ CMSWindowsPrimaryScreen::mapKey(
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// SEPARATOR, MULTIPLY, SUBTRACT, ADD
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assert(maskOut != NULL);
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// map modifier key
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KeyModifierMask mask = 0;
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if (((m_keys[VK_LSHIFT] |
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m_keys[VK_RSHIFT] |
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m_keys[VK_SHIFT]) & 0x80) != 0) {
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mask |= KeyModifierShift;
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}
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if (((m_keys[VK_LCONTROL] |
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m_keys[VK_RCONTROL] |
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m_keys[VK_CONTROL]) & 0x80) != 0) {
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mask |= KeyModifierControl;
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}
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if ((m_keys[VK_RMENU] & 0x80) != 0) {
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// right alt => AltGr on windows
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mask |= KeyModifierModeSwitch;
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}
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else if (((m_keys[VK_LMENU] |
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m_keys[VK_MENU]) & 0x80) != 0) {
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mask |= KeyModifierAlt;
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}
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if (((m_keys[VK_LWIN] |
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m_keys[VK_RWIN]) & 0x80) != 0) {
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mask |= KeyModifierSuper;
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}
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if ((m_keys[VK_CAPITAL] & 0x01) != 0) {
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mask |= KeyModifierCapsLock;
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}
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if ((m_keys[VK_NUMLOCK] & 0x01) != 0) {
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mask |= KeyModifierNumLock;
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}
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if ((m_keys[VK_SCROLL] & 0x01) != 0) {
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mask |= KeyModifierScrollLock;
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}
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// ctrl+alt => AltGr on windows
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/* don't convert ctrl+alt to mode switch. if we do that then we can
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* never send ctrl+alt+[key] from windows to some platform that
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* doesn't treat ctrl+alt as mode switch (i.e. all other platforms).
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* instead, let windows clients automatically treat ctrl+alt as
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* AltGr and let other clients use ctrl+alt as is. the right alt
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* key serves as a mode switch key.
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if ((mask & (KeyModifierControl | KeyModifierAlt)) ==
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(KeyModifierControl | KeyModifierAlt)) {
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mask |= KeyModifierModeSwitch;
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mask &= ~(KeyModifierControl | KeyModifierAlt);
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}
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*/
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*maskOut = mask;
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LOG((CLOG_DEBUG2 "key in vk=%d info=0x%08x mask=0x%04x", vkCode, info, mask));
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assert(altgr != NULL);
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// get the scan code and the extended keyboard flag
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UINT scanCode = static_cast<UINT>((info & 0x00ff0000u) >> 16);
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int extended = ((info & 0x01000000) == 0) ? 0 : 1;
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LOG((CLOG_DEBUG1 "key vk=%d ext=%d scan=%d", vkCode, extended, scanCode));
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LOG((CLOG_DEBUG1 "key vk=%d info=0x%08x ext=%d scan=%d", vkCode, info, extended, scanCode));
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// handle some keys via table lookup
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char c = 0;
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KeyID id = g_virtualKey[vkCode][extended];
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if (id != kKeyNone) {
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return id;
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}
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if (id == kKeyNone) {
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// not in table
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// save the control state then clear it. ToAscii() maps ctrl+letter
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// to the corresponding control code and ctrl+backspace to delete.
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// we don't want that translation so we clear the control modifier
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// state. however, if we want to simulate AltGr (which is ctrl+alt)
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// then we must not clear it.
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BYTE lControl = m_keys[VK_LCONTROL];
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BYTE rControl = m_keys[VK_RCONTROL];
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BYTE control = m_keys[VK_CONTROL];
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BYTE lMenu = m_keys[VK_LMENU];
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BYTE menu = m_keys[VK_MENU];
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if ((mask & KeyModifierModeSwitch) == 0) {
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m_keys[VK_LCONTROL] = 0;
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m_keys[VK_RCONTROL] = 0;
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m_keys[VK_CONTROL] = 0;
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}
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else {
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m_keys[VK_LCONTROL] = 0x80;
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m_keys[VK_CONTROL] = 0x80;
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m_keys[VK_LMENU] = 0x80;
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m_keys[VK_MENU] = 0x80;
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}
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// save the control state then clear it. ToAscii() maps ctrl+letter
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// to the corresponding control code and ctrl+backspace to delete.
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// we don't want that translation so we clear the control modifier
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// state. however, if we want to simulate AltGr (which is ctrl+alt)
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// then we must not clear it.
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BYTE lControl = m_keys[VK_LCONTROL];
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BYTE rControl = m_keys[VK_RCONTROL];
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BYTE control = m_keys[VK_CONTROL];
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BYTE lMenu = m_keys[VK_LMENU];
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BYTE menu = m_keys[VK_MENU];
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if ((control & 0x80) == 0 || (menu & 0x80) == 0) {
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m_keys[VK_LCONTROL] = 0;
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m_keys[VK_RCONTROL] = 0;
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m_keys[VK_CONTROL] = 0;
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}
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else {
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m_keys[VK_LCONTROL] = 0x80;
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m_keys[VK_CONTROL] = 0x80;
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m_keys[VK_LMENU] = 0x80;
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m_keys[VK_MENU] = 0x80;
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}
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// convert to ascii
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WORD ascii;
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int result = ToAscii(vkCode, scanCode, m_keys, &ascii, 0);
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// convert to ascii
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WORD ascii;
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int result = ToAscii(vkCode, scanCode, m_keys, &ascii, 0);
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// restore control state
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m_keys[VK_LCONTROL] = lControl;
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m_keys[VK_RCONTROL] = rControl;
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m_keys[VK_CONTROL] = control;
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m_keys[VK_LMENU] = lMenu;
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m_keys[VK_MENU] = menu;
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// restore control state
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m_keys[VK_LCONTROL] = lControl;
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m_keys[VK_RCONTROL] = rControl;
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m_keys[VK_CONTROL] = control;
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m_keys[VK_LMENU] = lMenu;
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m_keys[VK_MENU] = menu;
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// if result is less than zero then it was a dead key. leave it
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// there.
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if (result < 0) {
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return kKeyMultiKey;
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}
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// if result is less than zero then it was a dead key. leave it
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// there.
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if (result < 0) {
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id = kKeyMultiKey;
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}
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// if result is 1 then the key was succesfully converted
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else if (result == 1) {
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if (ascii >= 0x80) {
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// character is not really ASCII. instead it's some
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// character in the current ANSI code page. try to
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// convert that to a Unicode character. if we fail
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// then use the single byte character as is.
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char src = static_cast<char>(ascii & 0xff);
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wchar_t unicode;
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if (MultiByteToWideChar(CP_THREAD_ACP, MB_PRECOMPOSED,
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&src, 1, &unicode, 1) > 0) {
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return static_cast<KeyID>(unicode);
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// if result is 1 then the key was succesfully converted
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else if (result == 1) {
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c = static_cast<char>(ascii & 0xff);
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if (ascii >= 0x80) {
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// character is not really ASCII. instead it's some
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// character in the current ANSI code page. try to
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// convert that to a Unicode character. if we fail
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// then use the single byte character as is.
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char src = c;
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wchar_t unicode;
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if (MultiByteToWideChar(CP_THREAD_ACP, MB_PRECOMPOSED,
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&src, 1, &unicode, 1) > 0) {
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id = static_cast<KeyID>(unicode);
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}
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else {
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id = static_cast<KeyID>(ascii & 0x00ff);
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}
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}
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else {
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id = static_cast<KeyID>(ascii & 0x00ff);
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}
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}
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return static_cast<KeyID>(ascii & 0x00ff);
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// if result is 2 then a previous dead key could not be composed.
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else if (result == 2) {
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// if the two characters are the same and this is a key release
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// then this event is the dead key being released. we put the
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// dead key back in that case, otherwise we discard both key
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// events because we can't compose the character. alternatively
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// we could generate key events for both keys.
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if (((ascii & 0xff00) >> 8) != (ascii & 0x00ff) ||
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(info & 0x80000000) == 0) {
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// cannot compose key
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return kKeyNone;
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}
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// get the scan code of the dead key and the shift state
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// required to generate it.
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vkCode = VkKeyScan(static_cast<TCHAR>(ascii & 0x00ff));
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// set shift state required to generate key
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BYTE keys[256];
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memset(keys, 0, sizeof(keys));
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if (vkCode & 0x0100) {
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keys[VK_SHIFT] = 0x80;
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}
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if (vkCode & 0x0200) {
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keys[VK_CONTROL] = 0x80;
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}
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if (vkCode & 0x0400) {
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keys[VK_MENU] = 0x80;
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}
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// strip shift state off of virtual key code
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vkCode &= 0x00ff;
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// get the scan code for the key
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scanCode = MapVirtualKey(vkCode, 0);
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// put it back
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ToAscii(vkCode, scanCode, keys, &ascii, 0);
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id = kKeyMultiKey;
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}
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}
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// if result is 2 then a previous dead key could not be composed.
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else if (result == 2) {
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// if the two characters are the same and this is a key release
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// then this event is the dead key being released. we put the
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// dead key back in that case, otherwise we discard both key
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// events because we can't compose the character. alternatively
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// we could generate key events for both keys.
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if (((ascii & 0xff00) >> 8) != (ascii & 0x00ff) ||
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(info & 0x80000000) == 0) {
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// cannot compose key
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return kKeyNone;
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// set mask
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*altgr = false;
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if (id != kKeyNone && id != kKeyMultiKey && c != 0) {
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// note if key requires AltGr
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SHORT virtualKeyAndModifierState = VkKeyScan(c);
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BYTE modifierState = HIBYTE(virtualKeyAndModifierState);
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if ((modifierState & 6) == 6) {
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// key requires ctrl and alt == AltGr
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*altgr = true;
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}
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// get the scan code of the dead key and the shift state
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// required to generate it.
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vkCode = VkKeyScan(static_cast<TCHAR>(ascii & 0x00ff));
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// set shift state required to generate key
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BYTE keys[256];
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memset(keys, 0, sizeof(keys));
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if (vkCode & 0x0100) {
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keys[VK_SHIFT] = 0x80;
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// map modifier key
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KeyModifierMask mask = 0;
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if (((m_keys[VK_LSHIFT] |
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m_keys[VK_RSHIFT] |
|
||||
m_keys[VK_SHIFT]) & 0x80) != 0) {
|
||||
mask |= KeyModifierShift;
|
||||
}
|
||||
if (vkCode & 0x0200) {
|
||||
keys[VK_CONTROL] = 0x80;
|
||||
if (*altgr) {
|
||||
mask |= KeyModifierModeSwitch;
|
||||
}
|
||||
if (vkCode & 0x0400) {
|
||||
keys[VK_MENU] = 0x80;
|
||||
else {
|
||||
if (((m_keys[VK_LCONTROL] |
|
||||
m_keys[VK_RCONTROL] |
|
||||
m_keys[VK_CONTROL]) & 0x80) != 0) {
|
||||
mask |= KeyModifierControl;
|
||||
}
|
||||
if (((m_keys[VK_LMENU] |
|
||||
m_keys[VK_RMENU] |
|
||||
m_keys[VK_MENU]) & 0x80) != 0) {
|
||||
mask |= KeyModifierAlt;
|
||||
}
|
||||
}
|
||||
|
||||
// strip shift state off of virtual key code
|
||||
vkCode &= 0x00ff;
|
||||
|
||||
// get the scan code for the key
|
||||
scanCode = MapVirtualKey(vkCode, 0);
|
||||
|
||||
// put it back
|
||||
ToAscii(vkCode, scanCode, keys, &ascii, 0);
|
||||
return kKeyMultiKey;
|
||||
if (((m_keys[VK_LWIN] |
|
||||
m_keys[VK_RWIN]) & 0x80) != 0) {
|
||||
mask |= KeyModifierSuper;
|
||||
}
|
||||
if ((m_keys[VK_CAPITAL] & 0x01) != 0) {
|
||||
mask |= KeyModifierCapsLock;
|
||||
}
|
||||
if ((m_keys[VK_NUMLOCK] & 0x01) != 0) {
|
||||
mask |= KeyModifierNumLock;
|
||||
}
|
||||
if ((m_keys[VK_SCROLL] & 0x01) != 0) {
|
||||
mask |= KeyModifierScrollLock;
|
||||
}
|
||||
*maskOut = mask;
|
||||
}
|
||||
else {
|
||||
// don't care
|
||||
*maskOut = 0;
|
||||
}
|
||||
|
||||
// cannot convert key
|
||||
return kKeyNone;
|
||||
return id;
|
||||
}
|
||||
|
||||
ButtonID
|
||||
|
@ -1679,3 +1782,13 @@ CMSWindowsPrimaryScreen::isModifier(UINT vkCode) const
|
|||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
KeyButton
|
||||
CMSWindowsPrimaryScreen::mapKeyToScanCode(UINT vk1, UINT vk2) const
|
||||
{
|
||||
KeyButton button = static_cast<KeyButton>(MapVirtualKey(vk1, 0));
|
||||
if (button == 0) {
|
||||
button = static_cast<KeyButton>(MapVirtualKey(vk2, 0));
|
||||
}
|
||||
return button;
|
||||
}
|
||||
|
|
|
@ -87,10 +87,11 @@ private:
|
|||
|
||||
// key and button queries
|
||||
KeyID mapKey(WPARAM keycode, LPARAM info,
|
||||
KeyModifierMask* maskOut);
|
||||
KeyModifierMask* maskOut, bool* altgr);
|
||||
ButtonID mapButton(WPARAM msg, LPARAM button) const;
|
||||
void updateKey(UINT vkCode, bool press);
|
||||
bool isModifier(UINT vkCode) const;
|
||||
KeyButton mapKeyToScanCode(UINT vk1, UINT vk2) const;
|
||||
|
||||
private:
|
||||
IPrimaryScreenReceiver* m_receiver;
|
||||
|
|
Loading…
Reference in New Issue