added fallback for missing numpad movement keys (if there's no
mapping for those keys then the non-keypad versions are tried).
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@ -583,8 +583,61 @@ bool CXWindowsSecondaryScreen::findKeyCode(
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// what we need but won't tell us which index to use with the
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// what we need but won't tell us which index to use with the
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// keycode. return false if there's no keycode to generate id.
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// keycode. return false if there's no keycode to generate id.
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KeyCodeMap::const_iterator index = m_keycodeMap.find(id);
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KeyCodeMap::const_iterator index = m_keycodeMap.find(id);
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if (index == m_keycodeMap.end())
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if (index == m_keycodeMap.end()) {
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return false;
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// try backup keysym for certain keys (particularly the numpad
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// keys since most laptops don't have a separate numpad and the
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// numpad overlaying the main keyboard may not have movement
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// key bindings).
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switch (id) {
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case XK_KP_Home:
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id = XK_Home;
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break;
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case XK_KP_Left:
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id = XK_Left;
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break;
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case XK_KP_Up:
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id = XK_Up;
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break;
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case XK_KP_Right:
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id = XK_Right;
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break;
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case XK_KP_Down:
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id = XK_Down;
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break;
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case XK_KP_Prior:
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id = XK_Prior;
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break;
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case XK_KP_Next:
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id = XK_Next;
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break;
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case XK_KP_End:
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id = XK_End;
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break;
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case XK_KP_Insert:
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id = XK_Insert;
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break;
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case XK_KP_Delete:
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id = XK_Delete;
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break;
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default:
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return false;
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}
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index = m_keycodeMap.find(id);
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if (index == m_keycodeMap.end()) {
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return false;
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}
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}
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// save the keycode
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// save the keycode
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keycode = index->second.keycode;
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keycode = index->second.keycode;
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