when not on the primary monitor. This should eliminate the flicker
between virtual display 0,0 and the correct position. While this
allows the user to confuse synergy by using the client's mouse,
synergy recovers quickly and easily from any confusion.
a race condition where the synergy server updates the mouse
position but the synergy hook later receives a mouse update from
before the position change (i.e. out of order).
use Xlib to convert an unmatched keysym to upper and lower case and
use whichever, if any, is not the same as the original keysym.
This supports case conversion in any language that Xlib supports
it in.
mouse behavior on multimonitor windows systems. Those errors
broke synergy on all windows systems running as a server.
Also added an attempt to reduce the occasional jump that can
occur when switching screens when windows is the server.
It was doing that already if started through synergy but not if
started by something outside of synergy. In particular, if you
use `xscreensaver-command --activate' synergy used to send fake
mouse motion events every 5 seconds to deactivate it. That's
unlikely to be what the user wanted, especially if the locking is
enabled since it would force the password dialog to appear.
As before, it's recommended that client screens not use locking
because xscreensaver will not deactivate without getting a
password even if we make the request through a programmatic
interface. Presumably that's for security reasons but it makes
life harder for synergy.
reported by the synergy hook dll is in a space with 0,0 in the
upper-left which is not necessarily the same as the virtual desktop
space. So the windows primary screen now accounts for that. On
the secondary screen, mouse_event() doesn't seem to accept negative
coordinates even on the windows NT family, making monitors with
negative coordinates inaccessible via absolute moves. So if the
move will be to negative coordinates, use the windows 95 family
fallback of absolute moving to 0,0 then relative moving to the
final position.
and the platform specific implementations to lib/platform.
Added an lib/arch method to query the platform's native wide
character encoding and changed CUnicode to use it. All
platform dependent code is now in lib/arch, lib/platform,
and the programs under cmd. Also added more documentation.
lib/arch. This should make porting easier. Will probably
continue to refactor a little more, moving platform dependent
event handling stuff into lib/platform.
an internal compiler error; building that file without
optimization works around the compiler bug. Sadly, synergy can
only interact with X windows, not native MacOS windows.
Made extensive changes to the launcher to provide more control
over setting up auto-start and it now saves configuration to
the user's documents directory if auto-starting at login and
saves to the system directory if auto-starting at boot.
Replaced MapVirtualKey() with table lookup to work around that
function's lack of support for extended keyboard scan codes.
Added first cut at support for AltGr.
from config.h if available (which means version is now a
string, not three integers). Changed version to 1.0.0 and
protocol version to 1.0. And added MAINTAINERCLEANFILES
to makefiles to remove generated files.
would fail to open in such a way that it could never succeed
but it'd never stop retrying. now terminating when open fails
such that it'll never succeed.
synergy.cpp and server.cpp into cmd/synergyd as synergyd.cpp.
Moved and renamed related files. Moved remaining source files
into lib/.... Modified and added makefiles as appropriate.
Result is that library files are under lib with each library
in its own directory and program files are under cmd with each
command in its own directory.