Commit Graph

28 Commits

Author SHA1 Message Date
crs23 5c29ae9967 Applied patch by maruel:
- Fixed taking the address of begin() on an empty std::vector.
- Fixed nsis makefile to use %ProgramFiles% environment variable.
- Fixed nsis makefile to pass the output directory and file to makensis.
- Fixed synergy.nsi to get the files from the output directory. That
  enables a debug build of the installer.
- Fixes to compile under VS2005.

I did not apply VS2005 project files, instead adding nmake files.
nmake is pretty weak but the makefiles can be modified without having
visual studio.  Also modified the .rc files to not use winres.h.
This plus nmake means synergy can now be built using the freely
downloadable Microsoft Windows SDK for Vista, available from
microsoft's web site.  This change removes all of the old VC++6
project files in favor of the nmake files.  It also removes the
XCode project in favor of ./configure and make.

All of the nmake files are named nmake.mak.  Only the top level
makefile is directly useful (the rest are included by it) so all
builds are from the top level directory.  nmake knows the following
targets:

  all:  build synergy.exe, synergyc.exe and synergys.exe
  clean:  remove all intermediate files, keep programs
  clobber:  clean and remove programs
  installer:  build programs and an installer
  debug:  build a debug version of 'all'
  release:  build a release version of 'all'
  debug-installer:  build an installer of the debug build
  release-installer:  build an installer of the release build

The default build version is release so 'all' and 'installer' will
build a release version.  The installer itself never has debug
symbols, just the stuff it installs.  The default target is 'all'.
To build use:

  nmake /nologo /f nmake.mak <target>

VC++ and VisualStudio users may need to manually run vcvars.bat in a
command.exe or cmd.exe window before invoking nmake.  The Window 98/Me
command.exe may not handle potentially long command lines;  I haven't
tried to verify if that works.
2007-09-06 05:01:44 +00:00
crs 52ae656411 Restored lost files and changes in version 1.3.1 to depot. 2007-06-17 11:19:18 +00:00
crs f10ef9a97c Reverted change to detach threads in hook DLL. It was breaking
double clicking.
2004-11-01 22:26:52 +00:00
crs 0ff6cdf5b1 Now detaching hook thread after event processing. This may fix
problems with the Alt key being synthetically down when using
the back and forward bindings on a mouse with extra buttons.
2004-10-27 21:38:05 +00:00
crs 4d7d2c618f Fixed bug in mouse wheel handling. Was reacting with mouse wheel
events when receiving any event with message == 0 when the system
doesn't use old style mouse wheel events.  Some programs (especially
the flash plugin) would send events with message == 0 causing
undesired wheel scrolling.
2004-10-27 21:29:19 +00:00
crs 3d2fa92654 Fixed handling of ctrl and alt keys when using low level hooks.
They were being discarded so the server wouldn't correctly send
ctrl, alt, or AltGr to clients.
2004-07-29 21:59:26 +00:00
crs bf2879724f Preliminary support for MSYS/MinGW builds. Doesn't yet build
CSynergyHook as a DLL and does not compile or link in the
resources for the binaries.
2004-04-11 19:15:09 +00:00
crs 3db9facb6c Added workaround for win32 low-level mouse hook position weirdness.
The low-level hook can report mouse positions outside the boundaries
of the screen and bogus retrograde motion.  This messes up switch on
double tap.  This change attempts to detect and suppress the bogus
events.
2004-04-05 21:10:06 +00:00
crs 97046541b9 Fixed keyboard handling on windows 95 family. 2004-03-28 14:07:58 +00:00
crs e2a31e8b66 Converted win32 to new keyboard state tracking design. Also
changed locking to screen so that keys no longer count (only
mouse buttons and scroll lock toggled on).  This is to deal
with the unreliability of key event reporting which can leave
us locked to a screen with no key physically pressed.  The
result of this is that clients get key repeats and releases
without the corresponding key press.  CKeyState handles this
by discarding repeat/release events on keys it hasn't seen go
down.  Also made a few other minor fixes to win32 keyboard
handling.
2004-03-26 20:59:26 +00:00
crs 9e995bedbf Win32 fixes. Fixed slightly off cursor positioning when using
absolute mouse_event().  Improved keyboard handling:  now using
keyboard layout of last foreground window when leaving server
so users can meaningfully choose the locale, moved dead key
handling into hook library so there should be no more race
conditions involving the keyboard dead key buffer, simplified
keyboard and cursor handling by using a full screen transparent
window when not using low level hooks, fixed error in restoring
buffered dead key when checking for dead keys.  This hopefully
fixes all known keyboard bugs on win32.
2004-03-08 20:53:32 +00:00
crs 54acf38d82 Merged Win32 updates. Added full warnings on g++. Fixed bug in
client when handling server rejection.
2004-02-28 12:19:49 +00:00
crs 47ca409ff9 Merged primary and secondary screens into one class. 2003-09-02 22:05:47 +00:00
crs dc6652a21a Fixed getting locked to screen after ctrl+alt+del. Also fixed
cursor not being hidden on win32 server when on client screens
(which happened when using low-level hooks).
2003-05-17 20:58:27 +00:00
crs 0e58bab76c Added support for 4th and 5th (non-mouse-wheel) buttons and
"Internet" keyboard keys.
2003-05-04 21:40:42 +00:00
crs 75729cef46 Fixed a few win32 keyboard/mouse problems. First, the mouse hook
now captures non-client area mouse messages.  Previously, these
were ignored (because i forgot about them) and they caused all
kinds of problems because they weren't forwarded.  For example,
clicking on a window border would cause the window to start
resizing when the mouse came back to the server screen.  Moving
inside a title bar meant that the mouse wouldn't move on the
client screen.

Second, because non-client messages are now handled, the full
screen transparent window is no longer necessary to capture
input so it's never displayed.  (The window is still necessary
for clipboard ownership so it's still created.)  No transparent
window means no screen flashing.  It also means we don't have to
become the foreground and active window.  This plays better with
apps that minimize or restore when they're no longer the
foreground application/active window.

Third, fixed the low level keyboard hook to forward toggle key
updates, which it was neglecting to do.

Finally, keyboard and mouse input is always forwarded from the hook
to the primary screen handler which then shadows the current key
and mouse button state.  If we're using low level hooks then this
isn't really necessary and GetKeyState() always returns the right
info but without low level hooks it means we can just use the
shadow state.  It also means we don't have to show our window in
order to get the system's key state table up to date, fixing the
screen flash when checking for the scroll lock state.
2003-05-03 12:54:22 +00:00
crs 4521fe4990 Fixed several win32 bugs. First, synergy wasn't forwarding mouse
events to other hook functions, which broke some tools like objectbar.
Second, windows key processing was fixed.  Previously pressing and
release the key would only send a press event, locking the user onto
the client window;  also, the win32 server treated as a Meta modifier
instead of a Super modifier, which broke any use of it as any kind of
modifier key.  Third, added hacks to support several key combinations
on windows 95/98/me that are treated specially by windows, including
Alt+Tab, Alt+Shift+Tab, Alt+Esc, Alt+Shift+Esc, Ctrl+Esc, and any
combination using the windows key like Win+E and Win+F but not
Ctrl+Alt+Del.  Fourth, scroll lock only locking to the client (which
only happened when using a synergy server on windows) has been fixed;
unfortunately the solution causes a lot of screen redraws for some
reason.  Finally, there's been a fix to clipboard handling that may
or may not fix a problem where the clipboard would stop transferring
between systems after a little while.  I can't be sure if it fixes
the problem because I can't reproduce the problem.
2003-04-13 14:59:53 +00:00
crs 125e81c92e This should fix multimon support on win32. 2003-03-25 21:31:39 +00:00
crs de64342292 Minor hook fixes. 2003-03-16 17:40:47 +00:00
crs 1d17f865ea Added switch delay and double-tap options to win32 and added a
tray icon to the client and server that gives status feedback to
the user and allows the user to kill the app.
2003-03-12 22:34:07 +00:00
crs 9a7e452a3e Commented out an unnecessary hook and added a compile time
switch to disable grabbing of keyboard on win32 to facilitate
debugging.
2003-02-16 19:51:46 +00:00
crs e86e552ac8 Fixed stupid errors introduced by last attempt to fix broken
mouse behavior on multimonitor windows systems.  Those errors
broke synergy on all windows systems running as a server.
Also added an attempt to reduce the occasional jump that can
occur when switching screens when windows is the server.
2003-01-18 14:36:19 +00:00
crs f7e936faa9 Another try at fixing broken mouse behavior when a windows system
has multiple monitors with 0,0 of the virtual desktop not at the
upper-left.
2003-01-14 19:46:17 +00:00
crs 1fd7ce14f3 Added low-level mouse hook to support mouse wheel on NT (>=SP3).
Thanks to karsten for the patch used as a starting point.
2003-01-07 21:11:54 +00:00
crs a0c2cd10dd removed bogus #error. 2002-08-18 17:32:27 +00:00
crs f6c3a9453b added copyright to top of each file. 2002-08-02 19:57:46 +00:00
crs c6d98af056 now building hook dll for release without linking in standard
C runtime.  need C runtime for debug build for asserts.
2002-07-31 12:40:41 +00:00
crs fee4095624 Reorganized source tree. Moved client.cpp into cmd/synergy as
synergy.cpp and server.cpp into cmd/synergyd as synergyd.cpp.
Moved and renamed related files.  Moved remaining source files
into lib/....  Modified and added makefiles as appropriate.
Result is that library files are under lib with each library
in its own directory and program files are under cmd with each
command in its own directory.
2002-07-30 16:52:46 +00:00
Renamed from platform/CSynergyHook.cpp (Browse further)