- On Mac client main thread is used for cocoa application in order to simulate drag.
- Send dragging file dir from Windows server to Mac client while dragging after switching screen.
- Dragging information sending is immature now (need to support multi files dragging in the future).
- Used Cocoa function to monitor dragg pasteboard.
- Changed Mac client to use another thread for event queue instead of the main thread.
- Change fileRecieveComplete to fileRecieveCompleted.
- Unit test for sending file data from server to client.
- Removed singleton pattern from CSocketMultiplexer for easier unit testing.
- Incremented protocol version from 1.4 to 1.5 (new file chunk message).
- Storing pointer to CConfig instead of copying in CServer (so we can mock it).
- Created a common event queue for testing (timeout, quit event, etc).
- Fixed code style.