Commit Graph

30 Commits

Author SHA1 Message Date
Nick Bolton cfc1aa2569 fixed: file is dragged twice by accident.
fixed: exe and lnk files dragged by accident.
fixed: "dir" used instead of "filename".
2014-02-07 18:44:45 +00:00
Nick Bolton d03b398bc1 - improved string conversion by using ms comutil.
- removed dead member variable.
- extra logging to help debug file drop on windows.
2014-02-07 17:06:26 +00:00
Nick Bolton 3ee4f55a61 "dir" was used by mistake instead of "filename" 2014-02-07 15:54:01 +00:00
Nick Bolton f149101d25 fixed: linux client crashes on file drop, even though drag and drop is disabled 2014-02-06 18:39:12 +00:00
jerry 10b9b2e406 added null point handling for get dragging file directory. 2013-09-26 11:34:21 +00:00
jerry 952be51c8c fixed sending file twice when drag a file from Mac server to Windows client 2013-09-25 15:57:10 +00:00
jerry 6e50945bf9 created a new thread to write file to drop directory on client side 2013-09-25 14:49:04 +00:00
jerry 6c6b40e644 removed logging info that is used only for debug. 2013-09-25 12:45:10 +00:00
jerry e24afa5670 removed some unused include file dependencies and logging info only for debug 2013-09-25 10:50:11 +00:00
jerry 4816a30db3 Feature to drag a file from Windows (client) to Mac (server):
- changed the size of the window for dragging on Mac to 3 by 3 pixels.
- on server side, use a new thread to write file to the drop directory.
2013-09-24 16:29:51 +00:00
jerry e145fef76f moved fake esc and lmb between getDropFileURL and draggingInfoSending, otherwise it would make getDropFileURl return null or fail to fake lmb up on carbon hardware layer, then can not move mouse back from client 2013-09-24 10:33:29 +00:00
jerry 57db3da6f3 faked escape key down and up then a left mouse button up in CServer when isSwitchOkay return true.
removed the assertions in CScreen so server screen can fake input event as well.
2013-09-23 15:31:34 +00:00
jerry 4e09b06cb0 fixed drag drop from Mac server to Windows client 2013-09-18 14:12:19 +00:00
jerry 340e31298e - removed --filetransfer-src and --filetransfer-des args.
- on Window, temporarily use user desktop directory as drop target.
2013-09-17 18:13:58 +00:00
jerry 43e2535335 Feature to drag a file from Mac (client) to Windows (server):
- temporarily drop dragging file to desktop (specified by command line arg --filetransfer-des)
- on Mac side, fake an esc key while dragging off the screen does not seem to work
2013-08-30 19:49:38 +00:00
jerry ce1b62db14 Feature to drag a file from Windows to Mac:
- On Mac client main thread is used for cocoa application in order to simulate drag.
- Send dragging file dir from Windows server to Mac client while dragging after switching screen.
- Dragging information sending is immature now (need to support multi files dragging in the future).
- Used Cocoa function to monitor dragg pasteboard.
- Changed Mac client to use another thread for event queue instead of the main thread.
- Change fileRecieveComplete to fileRecieveCompleted.
2013-08-30 14:38:43 +00:00
jerry 031a84ca84 - Allow dragging one file from Windows (server) to Mac (client), --filetransfer-des needs to be specified in client side's command line. 2013-08-23 15:36:23 +00:00
jerry dab838ed14 - renamed synrgyhk.dll to synwinhk.dll and moved lib code to separate folder.
- removed game device support (fallen into significant disrepair).
2013-08-02 13:21:06 +00:00
Nick Bolton 289f1ff71f Patch by Jerry:
- Added fixed pause between raising each file transfer event
- Removed redundant member variables in CClient and CServer
2013-07-26 14:10:06 +00:00
Nick Bolton 99a7e0db23 Patch by Jerry:
- Added include path for std::runtime_error
2013-07-26 10:26:20 +00:00
Nick Bolton 394ece004a Patch by Jerry:
- Fixed line endings
- Integ test for file transfer
- Fixed crashed problem when log info is larger than 2048 bytes
- Fixed compile error caused by std exception (by Feng ye)
- Fixed include path on Mac and linux (by Feng ye)
2013-07-24 16:41:12 +00:00
Nick Bolton c368013f13 Patch by Jerry for issue 46:
- Unit test for sending file data from server to client.
- Removed singleton pattern from CSocketMultiplexer for easier unit testing.
- Incremented protocol version from 1.4 to 1.5 (new file chunk message).
- Storing pointer to CConfig instead of copying in CServer (so we can mock it).
- Created a common event queue for testing (timeout, quit event, etc).
- Fixed code style.
2013-07-16 19:02:30 +00:00
Nick Bolton 608074c041 - made unit testing easier by (mostly) removing the event queue singleton.
- fixed code style in many places (mostly indentation).
2013-06-29 14:17:49 +00:00
Nick Bolton 7010de9cc4 sending IV to client before DKDN, DKUP and DKRP (the most sensitive messages). unit tests to support changes. made crypto stream tests a bit less spammy by using NiceMock. 2013-04-09 18:56:19 +00:00
Nick Bolton 7f6eca9eb4 corrected license and author attribution (cs 2002-2012, nb 2008-2012) 2012-09-04 02:09:56 +00:00
Nick Bolton fbc4a89653 added retry to installer for synrgyhk.dll file delete problem, seems to help.
added hack to daemon to suppresses service controller false positive error.
tidied up a few of the log lines to make the place look nicer for newbies.
removed annoying build line from dist command.
2012-07-05 21:26:41 +00:00
Nick Bolton 488241850c moving 1.4 to trunk 2012-06-10 16:50:54 +00:00
Nick Bolton e65886857d removed trunk; please commit to (and build patches against) release branches instead. 2011-10-05 00:10:22 +00:00
Nick Bolton 5a315324ca merged 1.4 r1007:1008 into trunk 2011-05-21 00:30:08 +00:00
Nick Bolton 143c4cd297 restructured source code, put CMakeLists.txt in more conventional locations, and split the libraries up 2011-04-25 21:09:32 +00:00
Renamed from lib/server/CServer.cpp (Browse further)