Commit Graph

14 Commits

Author SHA1 Message Date
crs dc6652a21a Fixed getting locked to screen after ctrl+alt+del. Also fixed
cursor not being hidden on win32 server when on client screens
(which happened when using low-level hooks).
2003-05-17 20:58:27 +00:00
crs 0e58bab76c Added support for 4th and 5th (non-mouse-wheel) buttons and
"Internet" keyboard keys.
2003-05-04 21:40:42 +00:00
crs 75729cef46 Fixed a few win32 keyboard/mouse problems. First, the mouse hook
now captures non-client area mouse messages.  Previously, these
were ignored (because i forgot about them) and they caused all
kinds of problems because they weren't forwarded.  For example,
clicking on a window border would cause the window to start
resizing when the mouse came back to the server screen.  Moving
inside a title bar meant that the mouse wouldn't move on the
client screen.

Second, because non-client messages are now handled, the full
screen transparent window is no longer necessary to capture
input so it's never displayed.  (The window is still necessary
for clipboard ownership so it's still created.)  No transparent
window means no screen flashing.  It also means we don't have to
become the foreground and active window.  This plays better with
apps that minimize or restore when they're no longer the
foreground application/active window.

Third, fixed the low level keyboard hook to forward toggle key
updates, which it was neglecting to do.

Finally, keyboard and mouse input is always forwarded from the hook
to the primary screen handler which then shadows the current key
and mouse button state.  If we're using low level hooks then this
isn't really necessary and GetKeyState() always returns the right
info but without low level hooks it means we can just use the
shadow state.  It also means we don't have to show our window in
order to get the system's key state table up to date, fixing the
screen flash when checking for the scroll lock state.
2003-05-03 12:54:22 +00:00
crs 11f90022e0 Checkpointing improved key handling. This change adds non-ASCII
key handling to win32 on both client and server.  It also changes
the protocol and adds code to ensure every key pressed also gets
released and that that doesn't get confused when the KeyID for
the press is different from the KeyID of the release (or repeat).
2003-04-27 17:01:14 +00:00
crs 56bafdb0e2 Minor win32 fixes. 2003-04-16 20:59:14 +00:00
crs 4521fe4990 Fixed several win32 bugs. First, synergy wasn't forwarding mouse
events to other hook functions, which broke some tools like objectbar.
Second, windows key processing was fixed.  Previously pressing and
release the key would only send a press event, locking the user onto
the client window;  also, the win32 server treated as a Meta modifier
instead of a Super modifier, which broke any use of it as any kind of
modifier key.  Third, added hacks to support several key combinations
on windows 95/98/me that are treated specially by windows, including
Alt+Tab, Alt+Shift+Tab, Alt+Esc, Alt+Shift+Esc, Ctrl+Esc, and any
combination using the windows key like Win+E and Win+F but not
Ctrl+Alt+Del.  Fourth, scroll lock only locking to the client (which
only happened when using a synergy server on windows) has been fixed;
unfortunately the solution causes a lot of screen redraws for some
reason.  Finally, there's been a fix to clipboard handling that may
or may not fix a problem where the clipboard would stop transferring
between systems after a little while.  I can't be sure if it fixes
the problem because I can't reproduce the problem.
2003-04-13 14:59:53 +00:00
crs a7e2141ede Added a log message why the user is locked to the screen. 2003-03-17 22:32:01 +00:00
crs 1d17f865ea Added switch delay and double-tap options to win32 and added a
tray icon to the client and server that gives status feedback to
the user and allows the user to kill the app.
2003-03-12 22:34:07 +00:00
crs 2fc8780285 Added hack to heuristically detect bogus mouse motion caused by
a race condition where the synergy server updates the mouse
position but the synergy hook later receives a mouse update from
before the position change (i.e. out of order).
2003-02-16 19:53:56 +00:00
crs e86e552ac8 Fixed stupid errors introduced by last attempt to fix broken
mouse behavior on multimonitor windows systems.  Those errors
broke synergy on all windows systems running as a server.
Also added an attempt to reduce the occasional jump that can
occur when switching screens when windows is the server.
2003-01-18 14:36:19 +00:00
crs f7e936faa9 Another try at fixing broken mouse behavior when a windows system
has multiple monitors with 0,0 of the virtual desktop not at the
upper-left.
2003-01-14 19:46:17 +00:00
crs 1758ea6f9f Attempt to fix problems with multimon windows. The mouse position
reported by the synergy hook dll is in a space with 0,0 in the
upper-left which is not necessarily the same as the virtual desktop
space.  So the windows primary screen now accounts for that.  On
the secondary screen, mouse_event() doesn't seem to accept negative
coordinates even on the windows NT family, making monitors with
negative coordinates inaccessible via absolute moves.  So if the
move will be to negative coordinates, use the windows 95 family
fallback of absolute moving to 0,0 then relative moving to the
final position.
2003-01-11 14:01:44 +00:00
crs 9a245498a6 Attempts to improve forcing synergy window to foreground. These
changes don't seem to improve the situation but don't seem to
hurt either.
2003-01-07 21:12:51 +00:00
crs e9cc0b434e Moved CPrimaryScreen and CSecondaryScreen to the lib/synergy
and the platform specific implementations to lib/platform.
Added an lib/arch method to query the platform's native wide
character encoding and changed CUnicode to use it.  All
platform dependent code is now in lib/arch, lib/platform,
and the programs under cmd.  Also added more documentation.
2003-01-05 21:48:54 +00:00
Renamed from lib/server/CMSWindowsPrimaryScreen.cpp (Browse further)