Commit Graph

5 Commits

Author SHA1 Message Date
crs f65d53d06a Fixed dead key and AltGr+shift handling on X windows. Also fixed
bug with decomposing characters that have no direct key mapping
but do have a direct key mapping for the character with the opposite
case.
2004-10-24 18:18:01 +00:00
crs 9a1de9f105 Previous half-duplex fix fixed secondary screens with half
duplex keys but broke primary screens.  This fixes both and
also ensures that the primary screen updates its shadow toggle
modifier state when leaving so the secondary screens get the
correct toggle modifier state.  Together these fix some strange
inconsistencies in toggle state across screens.
2004-10-23 19:43:37 +00:00
crs 97046541b9 Fixed keyboard handling on windows 95 family. 2004-03-28 14:07:58 +00:00
crs e2a31e8b66 Converted win32 to new keyboard state tracking design. Also
changed locking to screen so that keys no longer count (only
mouse buttons and scroll lock toggled on).  This is to deal
with the unreliability of key event reporting which can leave
us locked to a screen with no key physically pressed.  The
result of this is that clients get key repeats and releases
without the corresponding key press.  CKeyState handles this
by discarding repeat/release events on keys it hasn't seen go
down.  Also made a few other minor fixes to win32 keyboard
handling.
2004-03-26 20:59:26 +00:00
crs 8d99fd2511 Checkpoint. Converted X11 to new keyboard state tracking design.
This new design is simpler.  For keyboard support, clients need only
implement 4 virtual methods on a class derived from CKeyState and
one trivial method in the class derived from CPlatformScreen, which
is now the superclass of platform screens instead of IPlatformScreen.
Keyboard methods have been removed from IPlatformScreen, IPrimaryScreen
and ISecondaryScreen.  Also, all keyboard state tracking is now in
exactly one place (the CKeyState subclass) rather than in CScreen,
the platform screen, and the key mapper.  Still need to convert Win32.
2004-03-21 20:01:41 +00:00