CServer to the primary screen when the configuration changes so it
can make necessary adjustments (the win32 primary screen must tell
the hook dll about the new jump zones).
changed includes of some std c++ library files to go through
our own include files. these wrap the include with stuff to
keep vc++ quiet when compiling at warning level 4, which is
what it does now. it also works around missing <istream> and
<ostream> on g++2.96.
added missing std:: where necessary. g++ doesn't really support
namespaces so it lets references without the namespace slip
through.
added workaround or fix. not sure if istringstream::str(string)
should reset eofbit. it does on g++ but does not on vc++.
added clear() after str() so it works either way.
added low-level keyboard hook to win32. if available (it's only
available on NT SP3 and up) it allows us to catch and handle
alt+tab, alt+esc, ctrl+esc, and windows key hot keys. i think
that leaves only ctrl+alt+del and accessibility functions
uncaught on those systems.
window. now attaching thread input queues as necessary. shifted
code around so toggling toggle keys is immediately reflected by
secondary screen's keyboard. now setting extended key flag for
keys that need it. fixed handling of shift + caps-lock. added
handling of keys that should distinguish between left and right
but don't. fixed get/set of active window on leave/enter of
primary screen. replaced 1x1 primary window with a full screen
window to work around a problem with losing key events. changed
calculation of mouse move deltas.
wait forever). also fixed early return from sleep due to signal.
now forcing client to initialize CThread to ensure global mutex
gets initialized before threads are used.