#ifndef ISERVER_H #define ISERVER_H #include "IInterface.h" #include "ClipboardTypes.h" #include "CString.h" class CClientInfo; // the server interface. this provides all the methods necessary for // clients to communicate with the server. note that the methods // in this interface are similar to the methods in IScreenReceiver but // include extra parameters. this interface is suitable for server-side // client proxies. client-side objects should use the IScreenReceiver // interface since the extra parameters are meaningless on the client-side. class IServer : public IInterface { public: // manipulators // notify of client info change virtual void onInfoChanged(const CString& clientName, const CClientInfo&) = 0; // notify of clipboard grab. returns true if the grab was honored, // false otherwise. virtual bool onGrabClipboard(const CString& clientName, ClipboardID, UInt32 seqNum) = 0; // notify of new clipboard data virtual void onClipboardChanged(ClipboardID, UInt32 seqNum, const CString& data) = 0; }; #endif