/* * synergy -- mouse and keyboard sharing utility * Copyright (C) 2002 Chris Schoeneman * * This package is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * found in the file COPYING that should have accompanied this file. * * This package is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. */ #include "CClientApp.h" #include "CLog.h" #include "CArch.h" #include "XSocket.h" #include "Version.h" #include "ProtocolTypes.h" #include "CString.h" #include "CScreen.h" #include "CEvent.h" #include "CClient.h" #include "CNetworkAddress.h" #include "IArchTaskBarReceiver.h" #include "IEventQueue.h" #include "TMethodEventJob.h" #include "CTCPSocketFactory.h" #include "XScreen.h" #include "LogOutputters.h" #include "CSocketMultiplexer.h" #include "CEventQueue.h" #if SYSAPI_WIN32 #include "CArchMiscWindows.h" #endif #if WINAPI_MSWINDOWS #include "CMSWindowsScreen.h" #elif WINAPI_XWINDOWS #include "CXWindowsScreen.h" #elif WINAPI_CARBON #include "COSXScreen.h" #endif #include #include #define RETRY_TIME 1.0 CClientApp::CClientApp() : CApp(new CArgs()), s_client(NULL), s_clientScreen(NULL) { } CClientApp::~CClientApp() { } CClientApp::CArgs::CArgs() : m_yscroll(0), m_serverAddress(NULL) { } CClientApp::CArgs::~CArgs() { } bool CClientApp::parseArg(const int& argc, const char* const* argv, int& i) { if (CApp::parseArg(argc, argv, i)) { // found common arg return true; } else if (isArg(i, argc, argv, NULL, "--camp")) { // ignore -- included for backwards compatibility } else if (isArg(i, argc, argv, NULL, "--no-camp")) { // ignore -- included for backwards compatibility } else if (isArg(i, argc, argv, NULL, "--yscroll", 1)) { // define scroll args().m_yscroll = atoi(argv[++i]); } else { // option not supported here return false; } // argument was valid return true; } void CClientApp::parseArgs(int argc, const char* const* argv) { // asserts values, sets defaults, and parses args int i; CApp::parseArgs(argc, argv, i); // exactly one non-option argument (server-address) if (i == argc) { LOG((CLOG_PRINT "%s: a server address or name is required" BYE, args().m_pname, args().m_pname)); m_bye(kExitArgs); } if (i + 1 != argc) { LOG((CLOG_PRINT "%s: unrecognized option `%s'" BYE, args().m_pname, argv[i], args().m_pname)); m_bye(kExitArgs); } // save server address try { *args().m_serverAddress = CNetworkAddress(argv[i], kDefaultPort); args().m_serverAddress->resolve(); } catch (XSocketAddress& e) { // allow an address that we can't look up if we're restartable. // we'll try to resolve the address each time we connect to the // server. a bad port will never get better. patch by Brent // Priddy. if (!args().m_restartable || e.getError() == XSocketAddress::kBadPort) { LOG((CLOG_PRINT "%s: %s" BYE, args().m_pname, e.what(), args().m_pname)); m_bye(kExitFailed); } } // set log filter if (!CLOG->setFilter(args().m_logFilter)) { LOG((CLOG_PRINT "%s: unrecognized log level `%s'" BYE, args().m_pname, args().m_logFilter, args().m_pname)); m_bye(kExitArgs); } // identify system LOG((CLOG_INFO "%s Client on %s %s", kAppVersion, ARCH->getOSName().c_str(), ARCH->getPlatformName().c_str())); loggingFilterWarning(); } void CClientApp::help() { #if WINAPI_XWINDOWS # define WINAPI_ARG \ " [--display ]" # define WINAPI_INFO \ " --display connect to the X server at \n" #else # define WINAPI_ARG # define WINAPI_INFO #endif char buffer[2000]; sprintf( buffer, "Usage: %s" " [--yscroll ]" WINAPI_ARG HELP_COMMON_ARGS " " "\n\n" "Connect to a synergy mouse/keyboard sharing server.\n" "\n" HELP_COMMON_INFO_1 WINAPI_INFO " --yscroll defines the vertical scrolling delta, which is\n" HELP_COMMON_INFO_2 "\n" "* marks defaults.\n" "\n" "The server address is of the form: [][:]. The hostname\n" "must be the address or hostname of the server. The port overrides the\n" "default port, %d.\n", args().m_pname, kDefaultPort ); std::cout << buffer << std::endl; } const char* CClientApp::daemonName() const { #if SYSAPI_WIN32 return "Synergy+ Client"; #elif SYSAPI_UNIX return "synergyc"; #endif } const char* CClientApp::daemonInfo() const { #if SYSAPI_WIN32 return "Allows another computer to share it's keyboard and mouse with this computer."; #elif SYSAPI_UNIX return ""; #endif } CScreen* CClientApp::createScreen() { #if WINAPI_MSWINDOWS return new CScreen(new CMSWindowsScreen(false, args().m_noHooks)); #elif WINAPI_XWINDOWS return new CScreen(new CXWindowsScreen(args().m_display, false, args().m_yscroll)); #elif WINAPI_CARBON return new CScreen(new COSXScreen(false)); #endif } void CClientApp::updateStatus() { s_taskBarReceiver->updateStatus(s_client, ""); } void CClientApp::updateStatus(const CString& msg) { s_taskBarReceiver->updateStatus(s_client, msg); } void CClientApp::resetRestartTimeout() { // retry time can nolonger be changed //s_retryTime = 0.0; } double CClientApp::nextRestartTimeout() { // retry at a constant rate (Issue 52) return RETRY_TIME; /* // choose next restart timeout. we start with rapid retries // then slow down. if (s_retryTime < 1.0) { s_retryTime = 1.0; } else if (s_retryTime < 3.0) { s_retryTime = 3.0; } else { s_retryTime = 5.0; } return s_retryTime; */ } void CClientApp::handleScreenError(const CEvent&, void*) { LOG((CLOG_CRIT "error on screen")); EVENTQUEUE->addEvent(CEvent(CEvent::kQuit)); } CScreen* CClientApp::openClientScreen() { CScreen* screen = createScreen(); EVENTQUEUE->adoptHandler(IScreen::getErrorEvent(), screen->getEventTarget(), new TMethodEventJob( this, &CClientApp::handleScreenError)); return screen; } void CClientApp::closeClientScreen(CScreen* screen) { if (screen != NULL) { EVENTQUEUE->removeHandler(IScreen::getErrorEvent(), screen->getEventTarget()); delete screen; } } void CClientApp::handleClientRestart(const CEvent&, void* vtimer) { // discard old timer CEventQueueTimer* timer = reinterpret_cast(vtimer); EVENTQUEUE->deleteTimer(timer); EVENTQUEUE->removeHandler(CEvent::kTimer, timer); // reconnect startClient(); } void CClientApp::scheduleClientRestart(double retryTime) { // install a timer and handler to retry later LOG((CLOG_DEBUG "retry in %.0f seconds", retryTime)); CEventQueueTimer* timer = EVENTQUEUE->newOneShotTimer(retryTime, NULL); EVENTQUEUE->adoptHandler(CEvent::kTimer, timer, new TMethodEventJob(this, &CClientApp::handleClientRestart, timer)); } void CClientApp::handleClientConnected(const CEvent&, void*) { LOG((CLOG_NOTE "connected to server")); resetRestartTimeout(); updateStatus(); } void CClientApp::handleClientFailed(const CEvent& e, void*) { CClient::CFailInfo* info = reinterpret_cast(e.getData()); updateStatus(CString("Failed to connect to server: ") + info->m_what); if (!args().m_restartable || !info->m_retry) { LOG((CLOG_ERR "failed to connect to server: %s", info->m_what.c_str())); EVENTQUEUE->addEvent(CEvent(CEvent::kQuit)); } else { LOG((CLOG_WARN "failed to connect to server: %s", info->m_what.c_str())); if (!s_suspended) { scheduleClientRestart(nextRestartTimeout()); } } delete info; } void CClientApp::handleClientDisconnected(const CEvent&, void*) { LOG((CLOG_NOTE "disconnected from server")); if (!args().m_restartable) { EVENTQUEUE->addEvent(CEvent(CEvent::kQuit)); } else if (!s_suspended) { s_client->connect(); } updateStatus(); } CClient* CClientApp::openClient(const CString& name, const CNetworkAddress& address, CScreen* screen) { CClient* client = new CClient( name, address, new CTCPSocketFactory, NULL, screen); try { EVENTQUEUE->adoptHandler( CClient::getConnectedEvent(), client->getEventTarget(), new TMethodEventJob(this, &CClientApp::handleClientConnected)); EVENTQUEUE->adoptHandler( CClient::getConnectionFailedEvent(), client->getEventTarget(), new TMethodEventJob(this, &CClientApp::handleClientFailed)); EVENTQUEUE->adoptHandler( CClient::getDisconnectedEvent(), client->getEventTarget(), new TMethodEventJob(this, &CClientApp::handleClientDisconnected)); } catch (std::bad_alloc &ba) { delete client; throw ba; } return client; } void CClientApp::closeClient(CClient* client) { if (client == NULL) { return; } EVENTQUEUE->removeHandler(CClient::getConnectedEvent(), client); EVENTQUEUE->removeHandler(CClient::getConnectionFailedEvent(), client); EVENTQUEUE->removeHandler(CClient::getDisconnectedEvent(), client); delete client; } int CClientApp::foregroundStartup(int argc, char** argv) { initApp(argc, argv); // never daemonize return mainLoop(); } bool CClientApp::startClient() { double retryTime; CScreen* clientScreen = NULL; try { if (s_clientScreen == NULL) { clientScreen = openClientScreen(); s_client = openClient(args().m_name, *args().m_serverAddress, clientScreen); s_clientScreen = clientScreen; LOG((CLOG_NOTE "started client")); } s_client->connect(); updateStatus(); return true; } catch (XScreenUnavailable& e) { LOG((CLOG_WARN "cannot open secondary screen: %s", e.what())); closeClientScreen(clientScreen); updateStatus(CString("Cannot open secondary screen: ") + e.what()); retryTime = e.getRetryTime(); } catch (XScreenOpenFailure& e) { LOG((CLOG_CRIT "cannot open secondary screen: %s", e.what())); closeClientScreen(clientScreen); return false; } catch (XBase& e) { LOG((CLOG_CRIT "failed to start client: %s", e.what())); closeClientScreen(clientScreen); return false; } if (args().m_restartable) { scheduleClientRestart(retryTime); return true; } else { // don't try again return false; } } void CClientApp::stopClient() { closeClient(s_client); closeClientScreen(s_clientScreen); s_client = NULL; s_clientScreen = NULL; } int CClientApp::mainLoop() { // create socket multiplexer. this must happen after daemonization // on unix because threads evaporate across a fork(). CSocketMultiplexer multiplexer; // create the event queue CEventQueue eventQueue; // start client, etc ARCH->util().startNode(); // run event loop. if startClient() failed we're supposed to retry // later. the timer installed by startClient() will take care of // that. CEvent event; DAEMON_RUNNING(true); EVENTQUEUE->getEvent(event); while (event.getType() != CEvent::kQuit) { EVENTQUEUE->dispatchEvent(event); CEvent::deleteData(event); EVENTQUEUE->getEvent(event); } DAEMON_RUNNING(false); // close down LOG((CLOG_DEBUG1 "stopping client")); stopClient(); updateStatus(); LOG((CLOG_NOTE "stopped client")); return kExitSuccess; } static int daemonMainLoopStatic(int argc, const char** argv) { return CClientApp::instance().daemonMainLoop(argc, argv); } int CClientApp::standardStartup(int argc, char** argv) { initApp(argc, argv); // daemonize if requested if (args().m_daemon) { return ARCH->daemonize(daemonName(), &daemonMainLoopStatic); } else { return mainLoop(); } } int CClientApp::runInner(int argc, char** argv, ILogOutputter* outputter, StartupFunc startup, CreateTaskBarReceiverFunc createTaskBarReceiver) { // general initialization args().m_serverAddress = new CNetworkAddress; args().m_pname = ARCH->getBasename(argv[0]); // install caller's output filter if (outputter != NULL) { CLOG->insert(outputter); } // save log messages // use heap memory because CLog deletes outputters on destruction CBufferedLogOutputter* logBuffer = new CBufferedLogOutputter(1000); CLOG->insert(logBuffer, true); // make the task bar receiver. the user can control this app // through the task bar. s_taskBarReceiver = createTaskBarReceiver(logBuffer); int result; try { // run result = startup(argc, argv); } catch (...) { // done with task bar receiver delete s_taskBarReceiver; delete args().m_serverAddress; throw; } return result; } void CClientApp::startNode() { // start the client. if this return false then we've failed and // we shouldn't retry. LOG((CLOG_DEBUG1 "starting client")); if (!startClient()) { m_bye(kExitFailed); } }