/* * synergy -- mouse and keyboard sharing utility * Copyright (C) 2002 Chris Schoeneman * * This package is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * found in the file COPYING that should have accompanied this file. * * This package is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. */ #ifndef CSCREEN_H #define CSCREEN_H #include "IKeyState.h" #include "IScreen.h" #include "ClipboardTypes.h" #include "MouseTypes.h" #include "OptionTypes.h" #include "stdmap.h" class IClipboard; class IPlatformScreen; //! Platform independent screen /*! This is a platform independent screen. It can work as either a primary or secondary screen. */ class CScreen : public IScreen, public IKeyState { public: CScreen(IPlatformScreen* platformScreen); virtual ~CScreen(); //! @name manipulators //@{ //! Activate screen /*! Activate the screen, preparing it to report system and user events. For a secondary screen it also means disabling the screen saver if synchronizing it and preparing to synthesize events. */ void enable(); //! Deactivate screen /*! Undoes the operations in activate() and events are no longer reported. It also releases keys that are logically pressed. */ void disable(); //! Enter screen /*! Called when the user navigates to this screen. */ void enter(); //! Leave screen /*! Called when the user navigates off this screen. */ bool leave(); //! Update configuration /*! This is called when the configuration has changed. \c activeSides is a bitmask of EDirectionMask indicating which sides of the primary screen are linked to clients. */ void reconfigure(UInt32 activeSides); //! Warp cursor /*! Warps the cursor to the absolute coordinates \c x,y. Also discards input events up to and including the warp before returning. */ void warpCursor(SInt32 x, SInt32 y); //! Set clipboard /*! Sets the system's clipboard contents. This is usually called soon after an enter(). */ void setClipboard(ClipboardID, const IClipboard*); //! Grab clipboard /*! Grabs (i.e. take ownership of) the system clipboard. */ void grabClipboard(ClipboardID); //! Activate/deactivate screen saver /*! Forcibly activates the screen saver if \c activate is true otherwise forcibly deactivates it. */ void screensaver(bool activate); //! Notify of key press /*! Synthesize key events to generate a press of key \c id. If possible match the given modifier mask. The KeyButton identifies the physical key on the server that generated this key down. The client must ensure that a key up or key repeat that uses the same KeyButton will synthesize an up or repeat for the same client key synthesized by keyDown(). */ void keyDown(KeyID id, KeyModifierMask, KeyButton); //! Notify of key repeat /*! Synthesize key events to generate a press and release of key \c id \c count times. If possible match the given modifier mask. */ void keyRepeat(KeyID id, KeyModifierMask, SInt32 count, KeyButton); //! Notify of key release /*! Synthesize key events to generate a release of key \c id. If possible match the given modifier mask. */ void keyUp(KeyID id, KeyModifierMask, KeyButton); //! Notify of mouse press /*! Synthesize mouse events to generate a press of mouse button \c id. */ void mouseDown(ButtonID id); //! Notify of mouse release /*! Synthesize mouse events to generate a release of mouse button \c id. */ void mouseUp(ButtonID id); //! Notify of mouse motion /*! Synthesize mouse events to generate mouse motion to the absolute screen position \c xAbs,yAbs. */ void mouseMove(SInt32 xAbs, SInt32 yAbs); //! Notify of mouse wheel motion /*! Synthesize mouse events to generate mouse wheel motion of \c delta. \c delta is positive for motion away from the user and negative for motion towards the user. Each wheel click should generate a delta of +/-120. */ void mouseWheel(SInt32 delta); //! Notify of options changes /*! Resets all options to their default values. */ void resetOptions(); //! Notify of options changes /*! Set options to given values. Ignores unknown options and doesn't modify options that aren't given in \c options. */ void setOptions(const COptionsList& options); //! Set clipboard sequence number /*! Sets the sequence number to use in subsequent clipboard events. */ void setSequenceNumber(UInt32); //@} //! @name accessors //@{ //! Test if cursor on screen /*! Returns true iff the cursor is on the screen. */ bool isOnScreen() const; //! Get screen lock state /*! Returns true if there's any reason that the user should not be allowed to leave the screen (usually because a button or key is pressed). If this method returns true it logs a message as to why at the CLOG_DEBUG level. */ bool isLockedToScreen() const; //! Get jump zone size /*! Return the jump zone size, the size of the regions on the edges of the screen that cause the cursor to jump to another screen. */ SInt32 getJumpZoneSize() const; //! Get cursor center position /*! Return the cursor center position which is where we park the cursor to compute cursor motion deltas and should be far from the edges of the screen, typically the center. */ void getCursorCenter(SInt32& x, SInt32& y) const; //@} // IScreen overrides virtual void* getEventTarget() const; virtual bool getClipboard(ClipboardID id, IClipboard*) const; virtual void getShape(SInt32& x, SInt32& y, SInt32& width, SInt32& height) const; virtual void getCursorPos(SInt32& x, SInt32& y) const; // IKeyState overrides virtual void updateKeys(); virtual void releaseKeys(); virtual void setKeyDown(KeyButton key, bool); virtual void setToggled(KeyModifierMask); virtual void addModifier(KeyModifierMask, KeyButtons&); virtual void setToggleState(KeyModifierMask); virtual KeyButton isAnyKeyDown() const; virtual bool isKeyDown(KeyButton) const; virtual bool isToggle(KeyModifierMask) const; virtual bool isHalfDuplex(KeyModifierMask) const; virtual bool isModifierActive(KeyModifierMask) const; virtual KeyModifierMask getActiveModifiers() const; virtual bool mapModifier(Keystrokes& keys, Keystrokes& undo, KeyModifierMask mask, bool desireActive) const; virtual KeyModifierMask getMaskForKey(KeyButton) const; protected: void enablePrimary(); void enableSecondary(); void disablePrimary(); void disableSecondary(); void enterPrimary(); void enterSecondary(); void leavePrimary(); void leaveSecondary(); private: // Get the modifier mask for the current key state KeyModifierMask getModifierMask() const; // Send fake keystrokes void doKeystrokes(const Keystrokes&, SInt32 count); // Send a fake key event void fakeKeyEvent(KeyButton, bool press, bool repeat) const; // Update the shadow state for a key void updateKeyState(KeyButton button, KeyButton key, bool press); // Toggle a modifier void toggleKey(KeyModifierMask); // Test if a modifier is toggled bool isKeyToggled(KeyButton) const; private: typedef std::map ServerKeyMap; typedef std::map MaskToKeys; typedef std::map KeyToMask; // our platform dependent screen IPlatformScreen* m_screen; // true if screen is being used as a primary screen, false otherwise bool m_isPrimary; // true if screen is enabled bool m_enabled; // true if the cursor is on this screen bool m_entered; // true if screen saver should be synchronized to server bool m_screenSaverSync; // note toggle keys that toggles on up/down (false) or on // transition (true) bool m_numLockHalfDuplex; bool m_capsLockHalfDuplex; // keyboard state // map server key buttons to local system keys ServerKeyMap m_serverKeyMap; // system key states as set by us or the user KeyState m_keys[512]; // system key states as set by us KeyState m_fakeKeys[512]; // modifier info MaskToKeys m_maskToKeys; KeyToMask m_keyToMask; // current active modifiers KeyModifierMask m_mask; // the toggle key state when this screen was last entered KeyModifierMask m_toggleKeys; }; #endif