#ifndef ISECONDARYSCREEN_H #define ISECONDARYSCREEN_H #include "IInterface.h" #include "BasicTypes.h" class CClient; //class IClipboard; class ISecondaryScreen : public IInterface { public: // manipulators // initialize the screen, hide the cursor, and disable the screen // saver. start reporting certain events to the client (clipboard // stolen and screen size changed). virtual void open(CClient*) = 0; // close the screen. should restore the screen saver. virtual void close() = 0; // called when the user navigates to the secondary screen. warp // the cursor to the given coordinates and unhide it. prepare to // simulate input events. virtual void enter(SInt32 xAbsolute, SInt32 yAbsolute) = 0; // called when the user navigates off the secondary screen. clean // up input event simulation and hide the cursor. virtual void leave() = 0; // warp the cursor to the given position virtual void warpCursor(SInt32 xAbsolute, SInt32 yAbsolute) = 0; // keyboard input simulation virtual void onKeyDown(KeyID, KeyModifierMask) = 0; virtual void onKeyRepeat(KeyID, KeyModifierMask, SInt32 count) = 0; virtual void onKeyUp(KeyID, KeyModifierMask) = 0; // mouse input simulation virtual void onMouseDown(ButtonID) = 0; virtual void onMouseUp(ButtonID) = 0; virtual void onMouseMove(SInt32 xAbsolute, SInt32 yAbsolute) = 0; virtual void onMouseWheel(SInt32 delta) = 0; /* // set the screen's clipboard contents. this is usually called // soon after an enter(). virtual void setClipboard(const IClipboard*) = 0; // show or hide the screen saver virtual void onScreenSaver(bool show) = 0; // clipboard input virtual void onClipboardChanged() = 0; */ // accessors // get the size of the screen virtual void getSize(SInt32* width, SInt32* height) const = 0; // get the size of jump zone virtual SInt32 getJumpZoneSize() const = 0; /* // get the screen's clipboard contents virtual void getClipboard(IClipboard*) const = 0; */ }; #endif