/* * synergy -- mouse and keyboard sharing utility * Copyright (C) 2002 Chris Schoeneman, Nick Bolton, Sorin Sbarnea * * This package is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * found in the file COPYING that should have accompanied this file. * * This package is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "CClientProxy.h" #include "CProtocolUtil.h" #include "IStream.h" #include "CLog.h" #include "CEventQueue.h" // // CClientProxy // CEvent::Type CClientProxy::s_readyEvent = CEvent::kUnknown; CEvent::Type CClientProxy::s_disconnectedEvent = CEvent::kUnknown; CEvent::Type CClientProxy::s_clipboardChangedEvent= CEvent::kUnknown; CEvent::Type CClientProxy::s_gameDeviceTimingRecvEvent= CEvent::kUnknown; CClientProxy::CClientProxy(const CString& name, synergy::IStream* stream) : CBaseClientProxy(name), m_stream(stream) { // do nothing } CClientProxy::~CClientProxy() { delete m_stream; } void CClientProxy::close(const char* msg) { LOG((CLOG_DEBUG1 "send close \"%s\" to \"%s\"", msg, getName().c_str())); CProtocolUtil::writef(getStream(), msg); // force the close to be sent before we return getStream()->flush(); } synergy::IStream* CClientProxy::getStream() const { return m_stream; } CEvent::Type CClientProxy::getReadyEvent() { return EVENTQUEUE->registerTypeOnce(s_readyEvent, "CClientProxy::ready"); } CEvent::Type CClientProxy::getDisconnectedEvent() { return EVENTQUEUE->registerTypeOnce(s_disconnectedEvent, "CClientProxy::disconnected"); } CEvent::Type CClientProxy::getClipboardChangedEvent() { return EVENTQUEUE->registerTypeOnce(s_clipboardChangedEvent, "CClientProxy::clipboardChanged"); } CEvent::Type CClientProxy::getGameDeviceTimingRespEvent() { return EVENTQUEUE->registerTypeOnce(s_gameDeviceTimingRecvEvent, "CClientProxy::gameDeviceTimingRecv"); } void* CClientProxy::getEventTarget() const { return static_cast(const_cast(this)); }