/*
* synergy -- mouse and keyboard sharing utility
* Copyright (C) 2002 Chris Schoeneman, Nick Bolton, Sorin Sbarnea
*
* This package is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* found in the file COPYING that should have accompanied this file.
*
* This package is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include "CClientProxy.h"
#include "CProtocolUtil.h"
#include "IStream.h"
#include "CLog.h"
#include "CEventQueue.h"
//
// CClientProxy
//
CEvent::Type CClientProxy::s_readyEvent = CEvent::kUnknown;
CEvent::Type CClientProxy::s_disconnectedEvent = CEvent::kUnknown;
CEvent::Type CClientProxy::s_clipboardChangedEvent= CEvent::kUnknown;
CEvent::Type CClientProxy::s_gameDeviceTimingRecvEvent= CEvent::kUnknown;
CClientProxy::CClientProxy(const CString& name, synergy::IStream* stream) :
CBaseClientProxy(name),
m_stream(stream)
{
// do nothing
}
CClientProxy::~CClientProxy()
{
delete m_stream;
}
void
CClientProxy::close(const char* msg)
{
LOG((CLOG_DEBUG1 "send close \"%s\" to \"%s\"", msg, getName().c_str()));
CProtocolUtil::writef(getStream(), msg);
// force the close to be sent before we return
getStream()->flush();
}
synergy::IStream*
CClientProxy::getStream() const
{
return m_stream;
}
CEvent::Type
CClientProxy::getReadyEvent()
{
return EVENTQUEUE->registerTypeOnce(s_readyEvent,
"CClientProxy::ready");
}
CEvent::Type
CClientProxy::getDisconnectedEvent()
{
return EVENTQUEUE->registerTypeOnce(s_disconnectedEvent,
"CClientProxy::disconnected");
}
CEvent::Type
CClientProxy::getClipboardChangedEvent()
{
return EVENTQUEUE->registerTypeOnce(s_clipboardChangedEvent,
"CClientProxy::clipboardChanged");
}
CEvent::Type
CClientProxy::getGameDeviceTimingRespEvent()
{
return EVENTQUEUE->registerTypeOnce(s_gameDeviceTimingRecvEvent,
"CClientProxy::gameDeviceTimingRecv");
}
void*
CClientProxy::getEventTarget() const
{
return static_cast(const_cast(this));
}