#include "CMutex.h" #include "CLog.h" #include // // CMutex // CMutex::CMutex() { init(); } CMutex::CMutex(const CMutex&) { init(); } CMutex::~CMutex() { fini(); } CMutex& CMutex::operator=(const CMutex&) { return *this; } #if defined(CONFIG_PTHREADS) #include #include void CMutex::init() { pthread_mutex_t* mutex = new pthread_mutex_t; int status = pthread_mutex_init(mutex, NULL); assert(status == 0); // status = pthread_mutexattr_settype(mutex, PTHREAD_MUTEX_RECURSIVE); // assert(status == 0); m_mutex = reinterpret_cast(mutex); } #include #include #include #include void CMutex::fini() { pthread_mutex_t* mutex = reinterpret_cast(m_mutex); int status = pthread_mutex_destroy(mutex); logc(status != 0, (CLOG_ERR "pthread_mutex_destroy status %d", status)); assert(status == 0); delete mutex; } void CMutex::lock() const { pthread_mutex_t* mutex = reinterpret_cast(m_mutex); int status = pthread_mutex_lock(mutex); switch (status) { case 0: // success return; case EDEADLK: assert(0 && "lock already owned"); break; case EAGAIN: assert(0 && "too many recursive locks"); break; default: log((CLOG_ERR "pthread_mutex_lock status %d", status)); assert(0 && "unexpected error"); } } void CMutex::unlock() const { pthread_mutex_t* mutex = reinterpret_cast(m_mutex); int status = pthread_mutex_unlock(mutex); switch (status) { case 0: // success return; case EPERM: assert(0 && "thread doesn't own a lock"); break; default: log((CLOG_ERR "pthread_mutex_unlock status %d", status)); assert(0 && "unexpected error"); } } #endif // CONFIG_PTHREADS #if defined(CONFIG_PLATFORM_WIN32) #include void CMutex::init() { CRITICAL_SECTION* mutex = new CRITICAL_SECTION; InitializeCriticalSection(mutex); m_mutex = reinterpret_cast(mutex); } void CMutex::fini() { CRITICAL_SECTION* mutex = reinterpret_cast(m_mutex); DeleteCriticalSection(mutex); delete mutex; } void CMutex::lock() const { EnterCriticalSection(reinterpret_cast(m_mutex)); } void CMutex::unlock() const { LeaveCriticalSection(reinterpret_cast(m_mutex)); } #endif // CONFIG_PLATFORM_WIN32