/* * synergy -- mouse and keyboard sharing utility * Copyright (C) 2004 Chris Schoeneman * * This package is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * found in the file COPYING that should have accompanied this file. * * This package is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. */ #ifndef IDATASOCKET_H #define IDATASOCKET_H #include "ISocket.h" #include "IStream.h" //! Data stream socket interface /*! This interface defines the methods common to all network sockets that represent a full-duplex data stream. */ class IDataSocket : public ISocket, public IStream { public: class CConnectionFailedInfo { public: // pointer to a string describing the failure char m_what[1]; }; //! @name manipulators //@{ //! Connect socket /*! Attempt to connect to a remote endpoint. This returns immediately and sends a connected event when successful or a connection failed event when it fails. The stream acts as if shutdown for input and output until the stream connects. */ virtual void connect(const CNetworkAddress&) = 0; //@} //! @name accessors //@{ //! Get connected event type /*! Returns the socket connected event type. A socket sends this event when a remote connection has been established. */ static CEvent::Type getConnectedEvent(); //! Get connection failed event type /*! Returns the socket connection failed event type. A socket sends this event when an attempt to connect to a remote port has failed. The data is a pointer to a CConnectionFailedInfo. */ static CEvent::Type getConnectionFailedEvent(); //@} // ISocket overrides // close() and getEventTarget() aren't pure to work around a bug // in VC++6. it claims the methods are unused locals and warns // that it's removing them. it's presumably tickled by inheriting // methods with identical signatures from both superclasses. virtual void bind(const CNetworkAddress&) = 0; virtual void close(); virtual void* getEventTarget() const; // IStream overrides virtual UInt32 read(void* buffer, UInt32 n) = 0; virtual void write(const void* buffer, UInt32 n) = 0; virtual void flush() = 0; virtual void shutdownInput() = 0; virtual void shutdownOutput() = 0; virtual void setEventFilter(IEventJob* filter) = 0; virtual bool isReady() const = 0; virtual UInt32 getSize() const = 0; virtual IEventJob* getEventFilter() const = 0; private: static CEvent::Type s_connectedEvent; static CEvent::Type s_failedEvent; }; #endif