/* * synergy -- mouse and keyboard sharing utility * Copyright (C) 2004 Chris Schoeneman * * This package is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * found in the file COPYING that should have accompanied this file. * * This package is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. */ #ifndef CSIMPLEEVENTQUEUE_H #define CSIMPLEEVENTQUEUE_H #include "CEventQueue.h" #include "IArchMultithread.h" #include "stddeque.h" //! Event queue for added events only /*! An event queue that provides no system events, just events added by addEvent(). */ class CSimpleEventQueue : public CEventQueue { public: CSimpleEventQueue(); virtual ~CSimpleEventQueue(); //! @name manipulators //@{ //@} //! @name accessors //@{ //@} protected: // CEventQueue overrides virtual void waitForEvent(double timeout); virtual bool doGetEvent(CEvent& event); virtual bool doAddEvent(UInt32 dataID); virtual bool doIsEmpty() const; virtual CEventQueueTimer* doNewTimer(double duration, bool oneShot) const; virtual void doDeleteTimer(CEventQueueTimer*) const; private: typedef std::deque CEventDeque; CArchMutex m_queueMutex; CArchCond m_queueReadyCond; bool m_queueReady; CEventDeque m_queue; }; #endif