/*
* synergy -- mouse and keyboard sharing utility
* Copyright (C) 2012 Synergy Si Ltd.
* Copyright (C) 2004 Chris Schoeneman
*
* This package is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* found in the file LICENSE that should have accompanied this file.
*
* This package is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#pragma once
#include "base/IEventQueueBuffer.h"
#define WIN32_LEAN_AND_MEAN
#include
class IEventQueue;
//! Event queue buffer for Win32
class MSWindowsEventQueueBuffer : public IEventQueueBuffer {
public:
MSWindowsEventQueueBuffer(IEventQueue* events);
virtual ~MSWindowsEventQueueBuffer();
// IEventQueueBuffer overrides
virtual void init() { }
virtual void waitForEvent(double timeout);
virtual Type getEvent(Event& event, UInt32& dataID);
virtual bool addEvent(UInt32 dataID);
virtual bool isEmpty() const;
virtual EventQueueTimer*
newTimer(double duration, bool oneShot) const;
virtual void deleteTimer(EventQueueTimer*) const;
private:
DWORD m_thread;
UINT m_userEvent;
MSG m_event;
UINT m_daemonQuit;
IEventQueue* m_events;
};