/* * synergy -- mouse and keyboard sharing utility * Copyright (C) 2012 Synergy Si Ltd. * Copyright (C) 2004 Chris Schoeneman * * This package is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * found in the file LICENSE that should have accompanied this file. * * This package is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #pragma once #include "base/IEventQueueBuffer.h" #define WIN32_LEAN_AND_MEAN #include class IEventQueue; //! Event queue buffer for Win32 class MSWindowsEventQueueBuffer : public IEventQueueBuffer { public: MSWindowsEventQueueBuffer(IEventQueue* events); virtual ~MSWindowsEventQueueBuffer(); // IEventQueueBuffer overrides virtual void init() { } virtual void waitForEvent(double timeout); virtual Type getEvent(Event& event, UInt32& dataID); virtual bool addEvent(UInt32 dataID); virtual bool isEmpty() const; virtual EventQueueTimer* newTimer(double duration, bool oneShot) const; virtual void deleteTimer(EventQueueTimer*) const; private: DWORD m_thread; UINT m_userEvent; MSG m_event; UINT m_daemonQuit; IEventQueue* m_events; };