#include "XSocket.h" // // XSocketAddress // XSocketAddress::XSocketAddress(Error error, const CString& hostname, UInt16 port) throw() : m_error(error), m_hostname(hostname), m_port(port) { // do nothing } XSocketAddress::Error XSocketAddress::getError() const throw() { return m_error; } CString XSocketAddress::getHostname() const throw() { return m_hostname; } UInt16 XSocketAddress::getPort() const throw() { return m_port; } CString XSocketAddress::getWhat() const throw() { return "no address"; /* return format("XSocketAddress", "no address: %1:%2", m_hostname.t_str(), CString::sprintf("%d", m_port).t_str()); */ } // // XSocketErrno // XSocketErrno::XSocketErrno() : MXErrno() { // do nothing } XSocketErrno::XSocketErrno(int err) : MXErrno(err) { // do nothing } // // XSocketBind // CString XSocketBind::getWhat() const throw() { return format("XSocketBind", "cannot bind address"); } // // XSocketConnect // CString XSocketConnect::getWhat() const throw() { return format("XSocketConnect", "cannot connect socket"); } // // XSocketCreate // CString XSocketCreate::getWhat() const throw() { return format("XSocketCreate", "cannot create socket"); }