#if !defined(ACTIONDIALOG_H) #define ACTIONDIALOG_H #include #include "ui_ActionDialogBase.h" class Hotkey; class Action; class QRadioButton; class QButtonGroup; class ServerConfig; class ActionDialog : public QDialog, public Ui::ActionDialogBase { Q_OBJECT public: ActionDialog(QWidget* parent, ServerConfig& config, Hotkey& hotkey, Action& action); protected slots: void accept(); void on_m_pKeySequenceWidgetHotkey_keySequenceChanged(); protected: const KeySequenceWidget* sequenceWidget() const { return m_pKeySequenceWidgetHotkey; } const ServerConfig& serverConfig() const { return m_ServerConfig; } private: const ServerConfig& m_ServerConfig; Hotkey& m_Hotkey; Action& m_Action; QButtonGroup* m_pButtonGroupType; }; #endif