/* * synergy -- mouse and keyboard sharing utility * Copyright (C) 2002 Chris Schoeneman * * This package is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * found in the file COPYING that should have accompanied this file. * * This package is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. */ #ifndef CPRIMARYCLIENT_H #define CPRIMARYCLIENT_H #include "IClient.h" #include "IScreenReceiver.h" #include "ProtocolTypes.h" class CScreen; class IClipboard; class IScreenFactory; class IPrimaryScreenReceiver; class IServer; //! Primary screen as pseudo-client /*! The primary screen does not have a client associated with it. This class provides a pseudo-client to allow the primary screen to be treated as if it was on a client. */ class CPrimaryClient : public IScreenReceiver, public IClient { public: /*! \c name is the name of the server. The caller retains ownership of \c factory. Throws XScreenOpenFailure or whatever the factory can throw if the screen cannot be created. */ CPrimaryClient(IScreenFactory* factory, IServer*, IPrimaryScreenReceiver*, const CString& name); ~CPrimaryClient(); //! @name manipulators //@{ //! Exit event loop /*! Force mainLoop() to return. This call can return before mainLoop() does (i.e. asynchronously). This may only be called between a successful open() and close(). */ void exitMainLoop(); //! Update configuration /*! Handles reconfiguration of jump zones. */ void reconfigure(UInt32 activeSides); //! Install a one-shot timer /*! Installs a one-shot timer for \c timeout seconds and returns the id of the timer (which will be passed to \c onTimerExpired()). */ UInt32 addOneShotTimer(double timeout); //@} //! @name accessors //@{ //! Get clipboard /*! Save the marshalled contents of the clipboard indicated by \c id. */ void getClipboard(ClipboardID, CString&) const; //! Get toggle key state /*! Returns the primary screen's current toggle modifier key state. */ KeyModifierMask getToggleMask() const; //! Get screen lock state /*! Returns true if the user is locked to the screen. */ bool isLockedToScreen() const; //@} // IScreenReceiver overrides virtual void onError(); virtual void onInfoChanged(const CClientInfo&); virtual bool onGrabClipboard(ClipboardID); virtual void onClipboardChanged(ClipboardID, const CString&); // XXX -- these go in IClient virtual void enable(); virtual void disable(); // IClient overrides virtual void open(); virtual void mainLoop(); virtual void close(); virtual void enter(SInt32 xAbs, SInt32 yAbs, UInt32 seqNum, KeyModifierMask mask, bool forScreensaver); virtual bool leave(); virtual void setClipboard(ClipboardID, const CString&); virtual void grabClipboard(ClipboardID); virtual void setClipboardDirty(ClipboardID, bool); virtual void keyDown(KeyID, KeyModifierMask, KeyButton); virtual void keyRepeat(KeyID, KeyModifierMask, SInt32 count, KeyButton); virtual void keyUp(KeyID, KeyModifierMask, KeyButton); virtual void mouseDown(ButtonID); virtual void mouseUp(ButtonID); virtual void mouseMove(SInt32 xAbs, SInt32 yAbs); virtual void mouseWheel(SInt32 delta); virtual void screensaver(bool activate); virtual void resetOptions(); virtual void setOptions(const COptionsList& options); virtual CString getName() const; virtual SInt32 getJumpZoneSize() const; virtual void getShape(SInt32& x, SInt32& y, SInt32& width, SInt32& height) const; virtual void getCursorPos(SInt32& x, SInt32& y) const; virtual void getCursorCenter(SInt32& x, SInt32& y) const; private: IServer* m_server; CScreen* m_screen; CString m_name; UInt32 m_seqNum; CClientInfo m_info; bool m_clipboardDirty[kClipboardEnd]; }; #endif