#include "CSocket.h" #include "IJob.h" // // CSocket // CSocket::CSocket() : m_readJob(NULL), m_writeJob(NULL) { // do nothing } CSocket::~CSocket() { delete m_readJob; delete m_writeJob; } void CSocket::setReadJob(IJob* adoptedJob) { delete m_readJob; m_readJob = adoptedJob; onJobChanged(); } void CSocket::setWriteJob(IJob* adoptedJob) { delete m_writeJob; m_writeJob = adoptedJob; onJobChanged(); } void CSocket::onJobChanged() { // do nothing } void CSocket::runReadJob() { if (m_readJob) m_readJob->run(); } void CSocket::runWriteJob() { if (m_writeJob) m_writeJob->run(); } bool CSocket::hasReadJob() const { return (m_readJob != NULL); } bool CSocket::hasWriteJob() const { return (m_writeJob != NULL); }