/* * synergy -- mouse and keyboard sharing utility * Copyright (C) 2002 Chris Schoeneman * * This package is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * found in the file COPYING that should have accompanied this file. * * This package is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. */ #include "CServerApp.h" #include "CLog.h" #include "CArch.h" #include "XSocket.h" #include "Version.h" #include "IEventQueue.h" #include "CServer.h" #include "CClientListener.h" #include "CClientProxy.h" #include "TMethodEventJob.h" #include "CServerTaskBarReceiver.h" #include "CPrimaryClient.h" #include "CScreen.h" #include "CSocketMultiplexer.h" #include "CEventQueue.h" #include "LogOutputters.h" #include "CFunctionEventJob.h" #if SYSAPI_WIN32 #include "CArchMiscWindows.h" #endif #if WINAPI_MSWINDOWS #include "CMSWindowsScreen.h" #elif WINAPI_XWINDOWS #include "CXWindowsScreen.h" #elif WINAPI_CARBON #include "COSXScreen.h" #endif #include #include #include #include "XScreen.h" #include "CTCPSocketFactory.h" CEvent::Type CServerApp::s_reloadConfigEvent = CEvent::kUnknown; CServerApp::CServerApp(CreateTaskBarReceiverFunc createTaskBarReceiver) : CApp(createTaskBarReceiver, new CArgs()), s_server(NULL), s_forceReconnectEvent(CEvent::kUnknown), s_resetServerEvent(CEvent::kUnknown), s_serverState(kUninitialized), s_serverScreen(NULL), s_primaryClient(NULL), s_listener(NULL), s_timer(NULL) { } CServerApp::~CServerApp() { } CServerApp::CArgs::CArgs() : m_synergyAddress(NULL), m_config(NULL) { } CServerApp::CArgs::~CArgs() { } bool CServerApp::parseArg(const int& argc, const char* const* argv, int& i) { if (CApp::parseArg(argc, argv, i)) { // found common arg return true; } else if (isArg(i, argc, argv, "-a", "--address", 1)) { // save listen address try { *args().m_synergyAddress = CNetworkAddress(argv[i + 1], kDefaultPort); args().m_synergyAddress->resolve(); } catch (XSocketAddress& e) { LOG((CLOG_PRINT "%s: %s" BYE, args().m_pname, e.what(), args().m_pname)); m_bye(kExitArgs); } ++i; } else if (isArg(i, argc, argv, "-c", "--config", 1)) { // save configuration file path args().m_configFile = argv[++i]; } else { // option not supported here return false; } // argument was valid return true; } void CServerApp::parseArgs(int argc, const char* const* argv) { // asserts values, sets defaults, and parses args int i; CApp::parseArgs(argc, argv, i); // no non-option arguments are allowed if (i != argc) { LOG((CLOG_PRINT "%s: unrecognized option `%s'" BYE, args().m_pname, argv[i], args().m_pname)); m_bye(kExitArgs); } // set log filter if (!CLOG->setFilter(args().m_logFilter)) { LOG((CLOG_PRINT "%s: unrecognized log level `%s'" BYE, args().m_pname, args().m_logFilter, args().m_pname)); m_bye(kExitArgs); } // identify system LOG((CLOG_INFO "%s Server on %s %s", kAppVersion, ARCH->getOSName().c_str(), ARCH->getPlatformName().c_str())); loggingFilterWarning(); } void CServerApp::help() { // window api args (windows/x-windows/carbon) #if WINAPI_XWINDOWS # define WINAPI_ARGS \ " [--display ]" # define WINAPI_INFO \ " --display connect to the X server at \n" #else # define WINAPI_ARGS # define WINAPI_INFO #endif char buffer[2000]; sprintf( buffer, "Usage: %s" " [--address
]" " [--config ]" WINAPI_ARGS HELP_SYS_ARGS HELP_COMMON_ARGS "\n\n" "Start the synergy mouse/keyboard sharing server.\n" "\n" " -a, --address
listen for clients on the given address.\n" " -c, --config use the named configuration file instead.\n" HELP_COMMON_INFO_1 WINAPI_INFO HELP_SYS_INFO HELP_COMMON_INFO_2 "\n" "* marks defaults.\n" "\n" "The argument for --address is of the form: [][:]. The\n" "hostname must be the address or hostname of an interface on the system.\n" "The default is to listen on all interfaces. The port overrides the\n" "default port, %d.\n" "\n" "If no configuration file pathname is provided then the first of the\n" "following to load successfully sets the configuration:\n" " %s\n" " %s\n", args().m_pname, kDefaultPort, ARCH->concatPath(ARCH->getUserDirectory(), USR_CONFIG_NAME).c_str(), ARCH->concatPath(ARCH->getSystemDirectory(), SYS_CONFIG_NAME).c_str() ); std::cout << buffer << std::endl; } void CServerApp::reloadSignalHandler(CArch::ESignal, void*) { EVENTQUEUE->addEvent(CEvent(getReloadConfigEvent(), IEventQueue::getSystemTarget())); } void CServerApp::reloadConfig(const CEvent&, void*) { LOG((CLOG_DEBUG "reload configuration")); if (loadConfig(args().m_configFile)) { if (s_server != NULL) { s_server->setConfig(*args().m_config); } LOG((CLOG_NOTE "reloaded configuration")); } } void CServerApp::loadConfig() { bool loaded = false; // load the config file, if specified if (!args().m_configFile.empty()) { loaded = loadConfig(args().m_configFile); } // load the default configuration if no explicit file given else { // get the user's home directory CString path = ARCH->getUserDirectory(); if (!path.empty()) { // complete path path = ARCH->concatPath(path, USR_CONFIG_NAME); // now try loading the user's configuration if (loadConfig(path)) { loaded = true; args().m_configFile = path; } } if (!loaded) { // try the system-wide config file path = ARCH->getSystemDirectory(); if (!path.empty()) { path = ARCH->concatPath(path, SYS_CONFIG_NAME); if (loadConfig(path)) { loaded = true; args().m_configFile = path; } } } } if (!loaded) { LOG((CLOG_PRINT "%s: no configuration available", args().m_pname)); m_bye(kExitConfig); } } bool CServerApp::loadConfig(const CString& pathname) { try { // load configuration LOG((CLOG_DEBUG "opening configuration \"%s\"", pathname.c_str())); std::ifstream configStream(pathname.c_str()); if (!configStream.is_open()) { // report failure to open configuration as a debug message // since we try several paths and we expect some to be // missing. LOG((CLOG_DEBUG "cannot open configuration \"%s\"", pathname.c_str())); return false; } configStream >> *args().m_config; LOG((CLOG_DEBUG "configuration read successfully")); return true; } catch (XConfigRead& e) { // report error in configuration file LOG((CLOG_ERR "cannot read configuration \"%s\": %s", pathname.c_str(), e.what())); } return false; } CEvent::Type CServerApp::getReloadConfigEvent() { return CEvent::registerTypeOnce(s_reloadConfigEvent, "reloadConfig"); } void CServerApp::forceReconnect(const CEvent&, void*) { if (s_server != NULL) { s_server->disconnect(); } } CEvent::Type CServerApp::getForceReconnectEvent() { return CEvent::registerTypeOnce(s_forceReconnectEvent, "forceReconnect"); } CEvent::Type CServerApp::getResetServerEvent() { return CEvent::registerTypeOnce(s_resetServerEvent, "resetServer"); } void CServerApp::handleClientConnected(const CEvent&, void* vlistener) { CClientListener* listener = reinterpret_cast(vlistener); CClientProxy* client = listener->getNextClient(); if (client != NULL) { s_server->adoptClient(client); updateStatus(); } } void CServerApp::handleClientsDisconnected(const CEvent&, void*) { EVENTQUEUE->addEvent(CEvent(CEvent::kQuit)); } void CServerApp::closeServer(CServer* server) { if (server == NULL) { return; } // tell all clients to disconnect server->disconnect(); // wait for clients to disconnect for up to timeout seconds double timeout = 3.0; CEventQueueTimer* timer = EVENTQUEUE->newOneShotTimer(timeout, NULL); EVENTQUEUE->adoptHandler(CEvent::kTimer, timer, new TMethodEventJob(this, &CServerApp::handleClientsDisconnected)); EVENTQUEUE->adoptHandler(CServer::getDisconnectedEvent(), server, new TMethodEventJob(this, &CServerApp::handleClientsDisconnected)); CEvent event; EVENTQUEUE->getEvent(event); while (event.getType() != CEvent::kQuit) { EVENTQUEUE->dispatchEvent(event); CEvent::deleteData(event); EVENTQUEUE->getEvent(event); } EVENTQUEUE->removeHandler(CEvent::kTimer, timer); EVENTQUEUE->deleteTimer(timer); EVENTQUEUE->removeHandler(CServer::getDisconnectedEvent(), server); // done with server delete server; } void CServerApp::stopRetryTimer() { if (s_timer != NULL) { EVENTQUEUE->deleteTimer(s_timer); EVENTQUEUE->removeHandler(CEvent::kTimer, NULL); s_timer = NULL; } } void CServerApp::updateStatus() { updateStatus(""); } void CServerApp::updateStatus( const CString& msg ) { if (m_taskBarReceiver) { m_taskBarReceiver->updateStatus(s_server, msg); } } void CServerApp::closeClientListener(CClientListener* listen) { if (listen != NULL) { EVENTQUEUE->removeHandler(CClientListener::getConnectedEvent(), listen); delete listen; } } void CServerApp::stopServer() { if (s_serverState == kStarted) { closeClientListener(s_listener); closeServer(s_server); s_server = NULL; s_listener = NULL; s_serverState = kInitialized; } else if (s_serverState == kStarting) { stopRetryTimer(); s_serverState = kInitialized; } assert(s_server == NULL); assert(s_listener == NULL); } void CServerApp::closePrimaryClient(CPrimaryClient* primaryClient) { delete primaryClient; } void CServerApp::closeServerScreen(CScreen* screen) { if (screen != NULL) { EVENTQUEUE->removeHandler(IScreen::getErrorEvent(), screen->getEventTarget()); EVENTQUEUE->removeHandler(IScreen::getSuspendEvent(), screen->getEventTarget()); EVENTQUEUE->removeHandler(IScreen::getResumeEvent(), screen->getEventTarget()); delete screen; } } void CServerApp::cleanupServer() { stopServer(); if (s_serverState == kInitialized) { closePrimaryClient(s_primaryClient); closeServerScreen(s_serverScreen); s_primaryClient = NULL; s_serverScreen = NULL; s_serverState = kUninitialized; } else if (s_serverState == kInitializing || s_serverState == kInitializingToStart) { stopRetryTimer(); s_serverState = kUninitialized; } assert(s_primaryClient == NULL); assert(s_serverScreen == NULL); assert(s_serverState == kUninitialized); } void CServerApp::retryHandler(const CEvent&, void*) { // discard old timer assert(s_timer != NULL); stopRetryTimer(); // try initializing/starting the server again switch (s_serverState) { case kUninitialized: case kInitialized: case kStarted: assert(0 && "bad internal server state"); break; case kInitializing: LOG((CLOG_DEBUG1 "retry server initialization")); s_serverState = kUninitialized; if (!initServer()) { EVENTQUEUE->addEvent(CEvent(CEvent::kQuit)); } break; case kInitializingToStart: LOG((CLOG_DEBUG1 "retry server initialization")); s_serverState = kUninitialized; if (!initServer()) { EVENTQUEUE->addEvent(CEvent(CEvent::kQuit)); } else if (s_serverState == kInitialized) { LOG((CLOG_DEBUG1 "starting server")); if (!startServer()) { EVENTQUEUE->addEvent(CEvent(CEvent::kQuit)); } } break; case kStarting: LOG((CLOG_DEBUG1 "retry starting server")); s_serverState = kInitialized; if (!startServer()) { EVENTQUEUE->addEvent(CEvent(CEvent::kQuit)); } break; } } bool CServerApp::initServer() { // skip if already initialized or initializing if (s_serverState != kUninitialized) { return true; } double retryTime; CScreen* serverScreen = NULL; CPrimaryClient* primaryClient = NULL; try { CString name = args().m_config->getCanonicalName(args().m_name); serverScreen = openServerScreen(); primaryClient = openPrimaryClient(name, serverScreen); s_serverScreen = serverScreen; s_primaryClient = primaryClient; s_serverState = kInitialized; updateStatus(); return true; } catch (XScreenUnavailable& e) { LOG((CLOG_WARN "cannot open primary screen: %s", e.what())); closePrimaryClient(primaryClient); closeServerScreen(serverScreen); updateStatus(CString("cannot open primary screen: ") + e.what()); retryTime = e.getRetryTime(); } catch (XScreenOpenFailure& e) { LOG((CLOG_CRIT "cannot open primary screen: %s", e.what())); closePrimaryClient(primaryClient); closeServerScreen(serverScreen); return false; } catch (XBase& e) { LOG((CLOG_CRIT "failed to start server: %s", e.what())); closePrimaryClient(primaryClient); closeServerScreen(serverScreen); return false; } if (args().m_restartable) { // install a timer and handler to retry later assert(s_timer == NULL); LOG((CLOG_DEBUG "retry in %.0f seconds", retryTime)); s_timer = EVENTQUEUE->newOneShotTimer(retryTime, NULL); EVENTQUEUE->adoptHandler(CEvent::kTimer, s_timer, new TMethodEventJob(this, &CServerApp::retryHandler)); s_serverState = kInitializing; return true; } else { // don't try again return false; } } CScreen* CServerApp::openServerScreen() { CScreen* screen = createScreen(); EVENTQUEUE->adoptHandler(IScreen::getErrorEvent(), screen->getEventTarget(), new TMethodEventJob( this, &CServerApp::handleScreenError)); EVENTQUEUE->adoptHandler(IScreen::getSuspendEvent(), screen->getEventTarget(), new TMethodEventJob( this, &CServerApp::handleSuspend)); EVENTQUEUE->adoptHandler(IScreen::getResumeEvent(), screen->getEventTarget(), new TMethodEventJob( this, &CServerApp::handleResume)); return screen; } bool CServerApp::startServer() { // skip if already started or starting if (s_serverState == kStarting || s_serverState == kStarted) { return true; } // initialize if necessary if (s_serverState != kInitialized) { if (!initServer()) { // hard initialization failure return false; } if (s_serverState == kInitializing) { // not ready to start s_serverState = kInitializingToStart; return true; } assert(s_serverState == kInitialized); } double retryTime; CClientListener* listener = NULL; try { listener = openClientListener(args().m_config->getSynergyAddress()); s_server = openServer(*args().m_config, s_primaryClient); s_listener = listener; updateStatus(); LOG((CLOG_NOTE "started server")); s_serverState = kStarted; return true; } catch (XSocketAddressInUse& e) { LOG((CLOG_WARN "cannot listen for clients: %s", e.what())); closeClientListener(listener); updateStatus(CString("cannot listen for clients: ") + e.what()); retryTime = 10.0; } catch (XBase& e) { LOG((CLOG_CRIT "failed to start server: %s", e.what())); closeClientListener(listener); return false; } if (args().m_restartable) { // install a timer and handler to retry later assert(s_timer == NULL); LOG((CLOG_DEBUG "retry in %.0f seconds", retryTime)); s_timer = EVENTQUEUE->newOneShotTimer(retryTime, NULL); EVENTQUEUE->adoptHandler(CEvent::kTimer, s_timer, new TMethodEventJob(this, &CServerApp::retryHandler)); s_serverState = kStarting; return true; } else { // don't try again return false; } } CScreen* CServerApp::createScreen() { #if WINAPI_MSWINDOWS return new CScreen(new CMSWindowsScreen(true, args().m_noHooks)); #elif WINAPI_XWINDOWS return new CScreen(new CXWindowsScreen(args().m_display, true)); #elif WINAPI_CARBON return new CScreen(new COSXScreen(true)); #endif } CPrimaryClient* CServerApp::openPrimaryClient(const CString& name, CScreen* screen) { LOG((CLOG_DEBUG1 "creating primary screen")); return new CPrimaryClient(name, screen); } void CServerApp::handleScreenError(const CEvent&, void*) { LOG((CLOG_CRIT "error on screen")); EVENTQUEUE->addEvent(CEvent(CEvent::kQuit)); } void CServerApp::handleSuspend(const CEvent&, void*) { if (!m_suspended) { LOG((CLOG_INFO "suspend")); stopServer(); m_suspended = true; } } void CServerApp::handleResume(const CEvent&, void*) { if (m_suspended) { LOG((CLOG_INFO "resume")); startServer(); m_suspended = false; } } CClientListener* CServerApp::openClientListener(const CNetworkAddress& address) { CClientListener* listen = new CClientListener(address, new CTCPSocketFactory, NULL); EVENTQUEUE->adoptHandler(CClientListener::getConnectedEvent(), listen, new TMethodEventJob( this, &CServerApp::handleClientConnected, listen)); return listen; } CServer* CServerApp::openServer(const CConfig& config, CPrimaryClient* primaryClient) { CServer* server = new CServer(config, primaryClient); try { EVENTQUEUE->adoptHandler( CServer::getDisconnectedEvent(), server, new TMethodEventJob(this, &CServerApp::handleNoClients)); } catch (std::bad_alloc &ba) { delete server; throw ba; } return server; } void CServerApp::handleNoClients( const CEvent&, void* ) { updateStatus(); } int CServerApp::mainLoop() { // create socket multiplexer. this must happen after daemonization // on unix because threads evaporate across a fork(). CSocketMultiplexer multiplexer; // create the event queue CEventQueue eventQueue; // if configuration has no screens then add this system // as the default if (args().m_config->begin() == args().m_config->end()) { args().m_config->addScreen(args().m_name); } // set the contact address, if provided, in the config. // otherwise, if the config doesn't have an address, use // the default. if (args().m_synergyAddress->isValid()) { args().m_config->setSynergyAddress(*args().m_synergyAddress); } else if (!args().m_config->getSynergyAddress().isValid()) { args().m_config->setSynergyAddress(CNetworkAddress(kDefaultPort)); } // canonicalize the primary screen name CString primaryName = args().m_config->getCanonicalName(args().m_name); if (primaryName.empty()) { LOG((CLOG_CRIT "unknown screen name `%s'", args().m_name.c_str())); return kExitFailed; } // start server, etc ARCH->util().startNode(); // handle hangup signal by reloading the server's configuration ARCH->setSignalHandler(CArch::kHANGUP, &reloadSignalHandler, NULL); EVENTQUEUE->adoptHandler(getReloadConfigEvent(), IEventQueue::getSystemTarget(), new TMethodEventJob(this, &CServerApp::reloadConfig)); // handle force reconnect event by disconnecting clients. they'll // reconnect automatically. EVENTQUEUE->adoptHandler(getForceReconnectEvent(), IEventQueue::getSystemTarget(), new TMethodEventJob(this, &CServerApp::forceReconnect)); // to work around the sticky meta keys problem, we'll give users // the option to reset the state of synergys EVENTQUEUE->adoptHandler(getResetServerEvent(), IEventQueue::getSystemTarget(), new TMethodEventJob(this, &CServerApp::resetServer)); // run event loop. if startServer() failed we're supposed to retry // later. the timer installed by startServer() will take care of // that. CEvent event; DAEMON_RUNNING(true); EVENTQUEUE->getEvent(event); while (event.getType() != CEvent::kQuit) { EVENTQUEUE->dispatchEvent(event); CEvent::deleteData(event); EVENTQUEUE->getEvent(event); } DAEMON_RUNNING(false); // close down LOG((CLOG_DEBUG1 "stopping server")); EVENTQUEUE->removeHandler(getForceReconnectEvent(), IEventQueue::getSystemTarget()); EVENTQUEUE->removeHandler(getReloadConfigEvent(), IEventQueue::getSystemTarget()); cleanupServer(); updateStatus(); LOG((CLOG_NOTE "stopped server")); return kExitSuccess; } void CServerApp::resetServer(const CEvent&, void*) { LOG((CLOG_DEBUG1 "resetting server")); stopServer(); cleanupServer(); startServer(); } int CServerApp::runInner(int argc, char** argv, ILogOutputter* outputter, StartupFunc startup) { // general initialization args().m_synergyAddress = new CNetworkAddress; args().m_config = new CConfig; args().m_pname = ARCH->getBasename(argv[0]); // install caller's output filter if (outputter != NULL) { CLOG->insert(outputter); } // run int result = startup(argc, argv); if (m_taskBarReceiver) { // done with task bar receiver delete m_taskBarReceiver; } delete args().m_config; delete args().m_synergyAddress; return result; } int daemonMainLoopStatic(int argc, const char** argv) { return CServerApp::instance().daemonMainLoop(argc, argv); } int CServerApp::standardStartup(int argc, char** argv) { initApp(argc, argv); // daemonize if requested if (args().m_daemon) { return ARCH->daemonize(daemonName(), daemonMainLoopStatic); } else { return mainLoop(); } } int CServerApp::foregroundStartup(int argc, char** argv) { initApp(argc, argv); // never daemonize return mainLoop(); } static int mainLoopStatic() { return CServerApp::instance().mainLoop(); } const char* CServerApp::daemonName() const { #if SYSAPI_WIN32 return "Synergy+ Server"; #elif SYSAPI_UNIX return "synergys"; #endif } const char* CServerApp::daemonInfo() const { #if SYSAPI_WIN32 return "Shares this computers mouse and keyboard with other computers."; #elif SYSAPI_UNIX return ""; #endif } void CServerApp::startNode() { // start the server. if this return false then we've failed and // we shouldn't retry. LOG((CLOG_DEBUG1 "starting server")); if (!startServer()) { m_bye(kExitFailed); } }