# synergy -- mouse and keyboard sharing utility # Copyright (C) 2009 Chris Schoeneman, Nick Bolton, Sorin Sbarnea # # This package is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # found in the file COPYING that should have accompanied this file. # # This package is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program. If not, see . # TODO: split this file up, it's too long! import sys, os, ConfigParser, subprocess, shutil, re, ftputil class InternalCommands: project = 'synergy' setup_version = 4 # increment to force setup/config website_url = 'http://synergy-foss.org/' this_cmd = 'hm' cmake_cmd = 'cmake' qmake_cmd = 'qmake' make_cmd = 'make' xcodebuild_cmd = 'xcodebuild' w32_make_cmd = 'mingw32-make' w32_qt_version = '4.6.2' source_dir = '..' # Source, relative to build. cmake_dir = 'cmake' _bin_dir = 'bin' gui_dir = 'gui' doc_dir = 'doc' sln_filename = '%s.sln' % project xcodeproj_filename = '%s.xcodeproj' % project config_filename = '%s.cfg' % this_cmd qtpro_filename = 'qsynergy.pro' doxygen_filename = 'doxygen.cfg' cmake_url = 'http://www.cmake.org/cmake/resources/software.html' # try_chdir(...) and restore_chdir() will use this prevdir = '' # by default, no index specified as arg generator_id = None # by default, prompt user for input no_prompts = False # by default, don't compile the gui enable_make_gui = False win32_generators = { '1' : 'Visual Studio 10', '2' : 'Visual Studio 10 Win64', '3' : 'Visual Studio 9 2008', '4' : 'Visual Studio 9 2008 Win64', '5' : 'Visual Studio 8 2005', '6' : 'Visual Studio 8 2005 Win64', # '10' : 'CodeBlocks - MinGW Makefiles', # '11' : 'CodeBlocks - Unix Makefiles', # '12': 'Eclipse CDT4 - MinGW Makefiles', # '13': 'Eclipse CDT4 - NMake Makefiles', # '14': 'Eclipse CDT4 - Unix Makefiles', # '15': 'MinGW Makefiles', # '16': 'NMake Makefiles', # '17': 'Unix Makefiles', # '18': 'Borland Makefiles', # '19': 'MSYS Makefiles', # '20': 'Watcom WMake', } unix_generators = { '1' : 'Unix Makefiles', # '2' : 'CodeBlocks - Unix Makefiles', # '3' : 'Eclipse CDT4 - Unix Makefiles', # '4' : 'KDevelop3', # '5' : 'KDevelop3 - Unix Makefiles', } darwin_generators = { '1' : 'Xcode', '2' : 'Unix Makefiles', # '3' : 'CodeBlocks - Unix Makefiles', # '4' : 'Eclipse CDT4 - Unix Makefiles', # '5' : 'KDevelop3', # '6' : 'KDevelop3 - Unix Makefiles', } def getBinDir(self, target=''): workingDir = self._bin_dir if target != '': workingDir += '/' + target return workingDir def config_filepath(self, target=''): return '%s/%s' % (self.getBinDir(target), self.config_filename) def sln_filepath(self): return '%s\%s' % (self.getBinDir(), self.sln_filename) def xcodeproj_filepath(self, target=''): return '%s/%s' % (self.getBinDir(target), self.xcodeproj_filename) def usage(self): app = sys.argv[0] print ('Usage: %s [-g |-v|--no-prompts|]\n' '\n' 'Replace [command] with one of:\n' ' about Show information about this script\n' ' setup Runs the initial setup for this script\n' ' conf Runs cmake (generates project files)\n' ' open Attempts to open the generated project file\n' ' build Builds using the platform build chain\n' ' clean Cleans using the platform build chain\n' ' kill Kills all synergy processes (run as admin)\n' ' update Updates the source code from repository\n' ' revision Display the current source code revision\n' ' package Create a distribution package (e.g. tar.gz)\n' ' install Installs the program\n' ' doxygen Builds doxygen documentation\n' ' reformat Reformat .cpp and .h files using AStyle\n' ' usage Shows the help screen\n' '\n' 'Example: %s build -g 3' ) % (app, app) def configure(self, target): self.configure_internal(target) print ('Configure complete!\n\n' 'Open project now: %s open\n' 'Command line build: %s build' ) % (self.this_cmd, self.this_cmd) def configure_internal(self, target='', extraArgs=''): cmake_args = '' # ensure latest setup and do not ask config for generator (only fall # back to prompt if not specified as arg) self.ensure_setup_latest() # ensure that we have access to cmake _cmake_cmd = self.persist_cmake() # now that we know we've got the latest setup, we can ask the config # file for the generator (but again, we only fall back to this if not # specified as arg). generator = self.get_generator_from_config() if generator != '': cmake_args += ' -G "' + generator + '"' # for non-vs always specify a build type (debug, release, etc) if not generator.startswith('Visual Studio'): # default is default for non-vs if target == '': target = 'debug' cmake_args = ' -DCMAKE_BUILD_TYPE=' + target.capitalize() # if not visual studio, use parent dir sourceDir = self.source_dir if not generator.startswith('Visual Studio'): sourceDir += '/..' if extraArgs != '': cmake_args += ' ' + extraArgs cmake_cmd_string = _cmake_cmd + cmake_args + ' ' + sourceDir print "CMake command: " + cmake_cmd_string # Run from build dir so we have an out-of-source build. self.try_chdir(self.getBinDir(target)) err = os.system(cmake_cmd_string) self.restore_chdir() if err != 0: raise Exception('CMake encountered error: ' + str(err)) # allow user to skip qui compile if self.enable_make_gui: # make sure we have qmake self.persist_qmake() qmake_cmd_string = self.qmake_cmd + ' ' + self.qtpro_filename print "QMake command: " + qmake_cmd_string # run qmake from the gui dir self.try_chdir(self.gui_dir) err = os.system(qmake_cmd_string) self.restore_chdir() if err != 0: raise Exception('QMake encountered error: ' + str(err)) self.set_conf_run() def persist_cmake(self): # even though we're running `cmake --version`, we're only doing this for the 0 return # code; we don't care about the version, since CMakeLists worrys about this for us. err = os.system('%s --version' % self.cmake_cmd) if err != 0: # if return code from cmake is not 0, then either something has # gone terribly wrong with --version, or it genuinely doesn't exist. print ('Could not find `%s` in system path.\n' 'Download the latest version from:\n %s') % ( self.cmake_cmd, self.cmake_url) raise Exception('Cannot continue without CMake.') else: return self.cmake_cmd def persist_qt(self): self.persist_qmake() if sys.platform == 'win32': self.persist_w32_make() def persist_qmake(self): try: p = subprocess.Popen( [self.qmake_cmd, '--version'], stdout=subprocess.PIPE, stderr=subprocess.PIPE) except: print >> sys.stderr, 'Error: Could not find qmake.' if sys.platform == 'win32': # windows devs usually need hints ;) print ( 'Suggestions:\n' '1. Ensure that qmake.exe exists in your system path.\n' '2. Try to download Qt (check our dev FAQ for links):\n' ' qt-sdk-win-opensource-2010.02.exe') raise Exception('Cannot continue without qmake.') stdout, stderr = p.communicate() if p.returncode != 0: raise Exception('Could not test for cmake: %s' % stderr) else: m = re.search('.*Using Qt version (\d+\.\d+\.\d+).*', stdout) if m: if sys.platform == 'win32': ver = m.group(1) if ver != self.w32_qt_version: # TODO: test properly print >> sys.stderr, ( 'Warning: Not using supported Qt version %s' ' (your version is %s).' ) % (self.w32_qt_version, ver) else: pass # any version should be ok for other platforms else: raise Exception('Could not find qmake version.') def persist_w32_make(): # TODO pass def build(self, targets=[]): # if no mode specified, default to debug if len(targets) == 0: targets += ['debug',] self.ensure_setup_latest() generator = self.get_generator_from_config() if generator.startswith('Visual Studio'): # only need to configure once for vs if not self.has_conf_run(): self.configure_internal() for target in targets: self.run_vcbuild(generator, target) else: cmd = '' if generator == "Unix Makefiles": print 'Building with GNU Make...' cmd = self.make_cmd elif generator == 'Xcode': print 'Building with Xcode...' cmd = self.xcodebuild_cmd else: raise Exception('Not supported with generator: ' + generator) for target in targets: if not self.has_conf_run(target): self.configure_internal(target) self.try_chdir(self.getBinDir(target)) err = os.system(cmd) self.restore_chdir() if err != 0: raise Exception(cmd + ' failed: ' + str(err)) # allow user to skip qui compile if self.enable_make_gui: self.make_gui(targets) def clean(self, targets=[]): # if no mode specified, default to debug if len(targets) == 0: targets += ['debug',] generator = self.get_generator_from_config() if generator.startswith('Visual Studio'): # special case for version 10, use new /target:clean if generator.startswith('Visual Studio 10'): for target in targets: self.run_vcbuild(generator, target, '/target:clean') # any other version of visual studio, use /clean elif generator.startswith('Visual Studio'): for target in targets: self.run_vcbuild(generator, target, '/clean') else: cmd = '' if generator == "Unix Makefiles": print 'Cleaning with GNU Make...' cmd = self.make_cmd elif generator == 'Xcode': print 'Cleaning with Xcode...' cmd = self.xcodebuild_cmd else: raise Exception('Not supported with generator: ' + generator) for target in targets: self.try_chdir(self.getBinDir(target)) err = os.system(cmd + ' clean') self.restore_chdir() if err != 0: raise Exception('Clean failed: ' + str(err)) # allow user to skip qui compile clean_targets = [] if self.enable_make_gui: for target in targets: clean_targets.append(target + '-clean') self.make_gui(clean_targets) def make_gui(self, targets): if sys.platform == 'win32': gui_make_cmd = self.w32_make_cmd elif sys.platform in ['linux2', 'sunos5', 'freebsd7']: gui_make_cmd = self.make_cmd elif sys.platform == 'darwin': gui_make_cmd = self.xcodebuild_cmd else: raise Exception('Unsupported platform: ' + sys.platform) print 'Make GUI command: ' + gui_make_cmd # HACK: don't know how to build in either debug or release on unix; # always builds release! if sys.platform == 'win32': for target in targets: self.try_chdir(self.gui_dir) err = os.system(gui_make_cmd + ' ' + target) self.restore_chdir() if err != 0: raise Exception(gui_make_cmd + ' failed with error: ' + str(err)) else: if sys.platform == 'darwin': make_dir = self.gui_dir + '/QSynergy.xcodeproj' else: make_dir = self.gui_dir self.try_chdir(make_dir) err = os.system(gui_make_cmd) self.restore_chdir() def open(self): generator = self.get_generator_from_config() if generator.startswith('Visual Studio'): print 'Opening with %s...' % generator self.open_internal(self.sln_filepath()) elif generator.startswith('Xcode'): print 'Opening with %s...' % generator self.open_internal(self.xcodeproj_filepath(), 'open') else: raise Exception('Not supported with generator: ' + generator) def update(self): print "Running Subversion update..." err = os.system('svn update') if err != 0: raise Exception('Could not update from repository with error code code: ' + str(err)) def revision(self): print self.find_revision() def find_revision(self): p = subprocess.Popen(['svn', 'info'], stdout=subprocess.PIPE, stderr=subprocess.PIPE) stdout, stderr = p.communicate() if p.returncode != 0: raise Exception('Could not get revision - svn info failed with code: ' + str(p.returncode)) m = re.search('.*Revision: (\d+).*', stdout) if not m: raise Exception('Could not find revision number in svn info output.') return m.group(1) def kill(self): if sys.platform == 'win32': return os.system('taskkill /F /FI "IMAGENAME eq synergy*"') else: raise Exception('Not implemented for platform: ' + sys.platform) def doxygen(self): # The conf generates doc/doxygen.cfg from cmake/doxygen.cfg.in if not self.has_conf_run(): self.configure_internal() err = os.system('doxygen %s/%s' % (self.doc_dir, self.doxygen_filename)) if err != 0: raise Exception('doxygen failed with error code: ' + str(err)) def dist(self, type, vcRedistDir, qtDir): # Package is supported by default. package_unsupported = False unixTarget = 'release' confArgs = '-DCONF_CPACK:BOOL=TRUE' generator = self.get_generator_from_config() if generator.startswith('Visual Studio'): if vcRedistDir =='': raise Exception( 'VC++ redist dir path not specified (--vcredist-dir).') # forward slashes are easier in cmake vcRedistDir = vcRedistDir.replace('\\', '/') vcRedistArch = 'x86' if generator.endswith('Win64'): vcRedistArch = 'x64' vcRedistFile = 'vcredist_' + vcRedistArch + '.exe' confArgs += (' -DVCREDIST_DIR:STRING=' + vcRedistDir + ' -DVCREDIST_FILE:STRING=' + vcRedistFile) if (qtDir != ''): # forward slashes are easier in cmake confArgs += ' -DQT_DIR:STRING=' + qtDir.replace('\\', '/') self.configure_internal('', confArgs) else: self.configure_internal(unixTarget, confArgs) if type == None: self.dist_usage() return elif type == 'src': if sys.platform in ['linux2', 'darwin']: self.dist_run('make package_source', unixTarget) else: package_unsupported = True elif type == 'rpm': if sys.platform == 'linux2': self.dist_run('cpack -G RPM', unixTarget) else: package_unsupported = True elif type == 'deb': if sys.platform == 'linux2': self.dist_run('cpack -G DEB', unixTarget) else: package_unsupported = True elif type == 'win': if sys.platform == 'win32': self.dist_run('cpack -G NSIS') else: package_unsupported = True elif type == 'mac': if sys.platform == 'darwin': self.dist_run('cpack -G PackageMaker', unixTarget) else: package_unsupported = True else: raise Exception('Package type not supported: ' + type) if package_unsupported: raise Exception( ("Package type, '%s' is not supported for platform, '%s'") % (type, sys.platform)) def distftp(self, type, ftp): if not type: raise Exception('Type not specified.') if not ftp: raise Exception('FTP info not defined.') src = self.dist_name(type) dest = self.dist_name_rev(type) print 'Uploading %s to FTP server %s...' % (dest, ftp.host) srcDir = 'bin/' if not generator.startswith('Visual Studio'): srcDir += '/release' ftp.run(srcDir + src, dest) print 'Done' def dist_name(self, type): ext = None platform = None if type == 'src': ext = 'tar.gz' platform = 'Source' elif type == 'rpm' or type == 'deb': # os_bits should be loaded with '32bit' or '64bit' import platform (os_bits, other) = platform.architecture() # get platform based on current platform ext = type if os_bits == '32bit': platform = 'Linux-i686' elif os_bits == '64bit': platform = 'Linux-x86_64' elif type == 'win': # get platform based on last generator used ext = 'exe' generator = self.get_generator_from_config() if generator.find('Win64') != -1: platform = 'Windows-x64' else: platform = 'Windows-x86' elif type == 'mac': ext = 'dmg' platform = 'MacOSX-Universal' if not platform: raise Exception('Unable to detect package platform.') pattern = re.escape('synergy-') + '\d\.\d\.\d' + re.escape('-' + platform + '.' + ext) target = '' if not generator.startswith('Visual Studio'): target = 'release' for filename in os.listdir(self.getBinDir(target)): if re.search(pattern, filename): return filename # still here? package probably not created yet. raise Exception('Could not find package name with pattern: ' + pattern) def dist_name_rev(self, type): # find the version number (we're puting the rev in after this) pattern = '(.*\d+\.\d+\.\d+)(.*)' replace = '\g<1>-r' + self.find_revision() + '\g<2>' return re.sub(pattern, replace, self.dist_name(type)) def dist_run(self, command, target=''): self.try_chdir(self.getBinDir(target)) print 'CPack command: ' + command err = os.system(command) self.restore_chdir() if err != 0: raise Exception('Package failed: ' + str(err)) def dist_usage(self): print ('Usage: %s package [package-type]\n' '\n' 'Replace [package-type] with one of:\n' ' src .tar.gz source (Posix only)\n' ' rpm .rpm package (Red Hat)\n' ' deb .deb paclage (Debian)\n' ' win .exe installer (Windows)\n' ' mac .dmg package (Mac OS X)\n' '\n' 'Example: %s package src-tgz') % (self.this_cmd, self.this_cmd) def about(self): print ('Help Me script, from the Synergy project.\n' '%s\n' '\n' 'For help, run: %s help') % (self.website_url, self.this_cmd) def try_chdir(self, dir): # Ensure temp build dir exists. if not os.path.exists(dir): print 'Creating dir: ' + dir os.mkdir(dir) global prevdir prevdir = os.path.abspath(os.curdir) # It will exist by this point, so it's safe to chdir. print 'Entering dir: ' + dir os.chdir(dir) def restore_chdir(self): global prevdir print 'Going back to: ' + prevdir os.chdir(prevdir) def open_internal(self, project_filename, application = ''): if not os.path.exists(project_filename): raise Exception('Project file (%s) not found, run hm conf first.' % project_filename) else: path = project_filename if application != '': path = application + ' ' + path err = os.system(path) if err != 0: raise Exception('Could not open project with error code code: ' + str(err)) def setup(self, target=''): print "Running setup..." # always either get generator from args, or prompt user when # running setup generator = self.get_generator_from_prompt() # Create build dir, since config file resides there. if not os.path.exists(self.getBinDir(target)): os.mkdir(self.getBinDir(target)) if os.path.exists(self.config_filepath()): config = ConfigParser.ConfigParser() config.read(self.config_filepath()) else: config = ConfigParser.ConfigParser() if not config.has_section('hm'): config.add_section('hm') if not config.has_section('cmake'): config.add_section('cmake') config.set('hm', 'setup_version', self.setup_version) # store the generator so we don't need to ask again config.set('cmake', 'generator', generator) self.write_config(config) cmakecache_filename = '%s/CMakeCache.txt' % self.getBinDir(target) if os.path.exists(cmakecache_filename): print "Removing %s, since generator changed." % cmakecache_filename os.remove(cmakecache_filename) print "\nSetup complete." def write_config(self, config, target=''): configfile = open(self.config_filepath(target), 'wb') config.write(configfile) def get_generator_from_config(self): if self.generator_id: generators = self.get_generators() return generators[self.generator_id] else: config = ConfigParser.RawConfigParser() config.read(self.config_filepath()) return config.get('cmake', 'generator') def min_setup_version(self, version): if os.path.exists(self.config_filepath()): config = ConfigParser.RawConfigParser() config.read(self.config_filepath()) try: return config.getint('hm', 'setup_version') >= version except: return False else: return False def has_conf_run(self, target=''): if self.min_setup_version(2): config = ConfigParser.RawConfigParser() config.read(self.config_filepath(target)) try: return config.getboolean('hm', 'has_conf_run') except: return False else: return False def set_conf_run(self): if self.min_setup_version(3): config = ConfigParser.RawConfigParser() config.read(self.config_filepath()) config.set('hm', 'has_conf_run', True) self.write_config(config) else: raise Exception("User does not have correct setup version.") def get_generators(self): if sys.platform == 'win32': return self.win32_generators elif sys.platform in ['linux2', 'sunos5', 'freebsd7']: return self.unix_generators elif sys.platform == 'darwin': return self.darwin_generators else: raise Exception('Unsupported platform: ' + sys.platform) def get_generator_from_prompt(self): generators = self.get_generators() # if user has specified a generator as an argument if self.generator_id: return generators[self.generator_id] # if we can accept user input elif not self.no_prompts: generator_options = '' generators_sorted = sorted(generators.iteritems(), key=lambda t: int(t[0])) for id, generator in generators_sorted: generator_options += '\n ' + id + ': ' + generator print ('\nChoose a CMake generator:%s' ) % generator_options return self.setup_generator_prompt(generators) else: raise Exception('No generator specified, and cannot prompt user.') def setup_generator_prompt(self, generators): if self.no_prompts: raise Exception('User prompting is disabled.') prompt = 'Enter a number:' print prompt, generator_id = raw_input() if generator_id in generators: print 'Selected generator:', generators[generator_id] else: print 'Invalid number, try again.' self.setup_generator_prompt(generators) return generators[generator_id] def get_vcvarsall(self, generator): import platform, _winreg # os_bits should be loaded with '32bit' or '64bit' (os_bits, other) = platform.architecture() # visual studio is a 32-bit app, so when we're on 64-bit, we need to check the WoW dungeon if os_bits == '64bit': key_name = r'SOFTWARE\Wow6432Node\Microsoft\VisualStudio\SxS\VS7' else: key_name = r'SOFTWARE\Microsoft\VisualStudio\SxS\VC7' try: key = _winreg.OpenKey(_winreg.HKEY_LOCAL_MACHINE, key_name) except: raise Exception('Unable to open Visual Studio registry key. Application may not be installed.') if generator.startswith('Visual Studio 8'): value,type = _winreg.QueryValueEx(key, '8.0') elif generator.startswith('Visual Studio 9'): value,type = _winreg.QueryValueEx(key, '9.0') elif generator.startswith('Visual Studio 10'): value,type = _winreg.QueryValueEx(key, '10.0') else: raise Exception('Cannot determin vcvarsall.bat location for: ' + generator) # not sure why, but the value on 64-bit differs slightly to the original if os_bits == '64bit': path = value + r'vc\vcvarsall.bat' else: path = value + r'vcvarsall.bat' if not os.path.exists(path): raise Exception("'%s' not found." % path) return path def run_vcbuild(self, generator, mode, args=''): import platform # os_bits should be loaded with '32bit' or '64bit' (os_bits, other) = platform.architecture() # Now we choose the parameters bases on OS 32/64 and our target 32/64 # http://msdn.microsoft.com/en-us/library/x4d2c09s%28VS.80%29.aspx # valid options are only: ia64 amd64 x86_amd64 x86_ia64 # but calling vcvarsall.bat does not garantee that it will work # ret code from vcvarsall.bat is always 0 so the only way of knowing that I worked is by analysing the text output # ms bugg: install VS9, FeaturePack, VS9SP1 and you'll obtain a vcvarsall.bat that fails. if generator.find('Win64') != -1: # target = 64bit if os_bits == '32bit': vcvars_platform = 'x86_amd64' # 32bit OS building 64bit app else: vcvars_platform = 'amd64' # 64bit OS building 64bit app config_platform = 'x64' else: # target = 32bit vcvars_platform = 'x86' # 32/64bit OS building 32bit app config_platform = 'Win32' if mode == 'release': config = 'Release' else: config = 'Debug' if generator.startswith('Visual Studio 10'): cmd = ('@echo off\n' 'call "%s" %s \n' 'msbuild /nologo %s /p:Configuration="%s" /p:Platform="%s" "%s"' ) % (self.get_vcvarsall(generator), vcvars_platform, args, config, config_platform, self.sln_filepath()) else: config = config + '|' + config_platform cmd = ('@echo off\n' 'call "%s" %s \n' 'vcbuild /nologo %s "%s" "%s"' ) % (self.get_vcvarsall(generator), vcvars_platform, args, self.sln_filepath(), config) # Generate a batch file, since we can't use environment variables directly. temp_bat = self.getBinDir() + r'\vcbuild.bat' file = open(temp_bat, 'w') file.write(cmd) file.close() err = os.system(temp_bat) if err != 0: raise Exception('Microsoft compiler failed with error code: ' + str(err)) def ensure_setup_latest(self): if not self.min_setup_version(self.setup_version): self.setup() def reformat(self): err = os.system( r'tool\astyle\AStyle.exe ' '--quiet --suffix=none --style=java --indent=force-tab=4 --recursive ' 'lib/*.cpp lib/*.h cmd/*.cpp cmd/*.h') if err != 0: raise Exception('Reformat failed with error code: ' + str(err)) # the command handler should be called only from hm.py (i.e. directly # from the command prompt). the purpose of this class is so that we # don't need to do argument handling all over the place in the internal # commands class. class CommandHandler: ic = InternalCommands() build_targets = [] vcRedistDir = '' qtDir = '' def __init__(self, argv, opts, args, verbose): self.ic.verbose = verbose self.opts = opts self.args = args for o, a in self.opts: if o == '--no-prompts': self.ic.no_prompts = True elif o in ('-g', '--generator'): self.ic.generator_id = a elif o == '--make-gui': self.ic.enable_make_gui = True elif o in ('-d', '--debug'): self.build_targets += ['debug',] elif o in ('-r', '--release'): self.build_targets += ['release',] elif o == '--vcredist-dir': self.vcRedistDir = a elif o == '--qt-dir': self.qtDir = a def about(self): self.ic.about() def setup(self): self.ic.setup() def configure(self): target = '' if (len(self.build_targets) > 0): target = self.build_targets[0] self.ic.configure(target) def build(self): self.ic.build(self.build_targets) def clean(self): self.ic.clean(self.build_targets) def update(self): self.ic.update() def install(self): print 'Not yet implemented: install' def doxygen(self): self.ic.doxygen () def dist(self): type = None if len(self.args) > 0: type = self.args[0] self.ic.dist(type, self.vcRedistDir, self.qtDir) def distftp(self): type = None host = None user = None password = None dir = None if len(self.args) > 0: type = self.args[0] for o, a in self.opts: if o == '--host': host = a elif o == '--user': user = a elif o == '--pass': password = a elif o == '--dir': dir = a ftp = None if host: ftp = ftputil.FtpUploader( host, user, password, dir) self.ic.distftp(type, ftp) def destroy(self): self.ic.destroy() def kill(self): self.ic.kill() def usage(self): self.ic.usage() def revision(self): self.ic.revision() def hammer(self): self.ic.hammer() def reformat(self): self.ic.reformat() def open(self): self.ic.open()