/* * synergy -- mouse and keyboard sharing utility * Copyright (C) 2012 Synergy Si Ltd. * Copyright (C) 2004 Chris Schoeneman * * This package is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * found in the file LICENSE that should have accompanied this file. * * This package is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #pragma once #include "base/IEventQueueBuffer.h" #include "arch/IArchMultithread.h" #include "common/stddeque.h" //! In-memory event queue buffer /*! An event queue buffer provides a queue of events for an IEventQueue. */ class SimpleEventQueueBuffer : public IEventQueueBuffer { public: SimpleEventQueueBuffer(); ~SimpleEventQueueBuffer(); // IEventQueueBuffer overrides void init() { } virtual void waitForEvent(double timeout); virtual Type getEvent(Event& event, UInt32& dataID); virtual bool addEvent(UInt32 dataID); virtual bool isEmpty() const; virtual EventQueueTimer* newTimer(double duration, bool oneShot) const; virtual void deleteTimer(EventQueueTimer*) const; private: typedef std::deque EventDeque; ArchMutex m_queueMutex; ArchCond m_queueReadyCond; bool m_queueReady; EventDeque m_queue; }; class EventQueueTimer { public: EventQueueTimer() { } virtual ~EventQueueTimer() { } };