# TODO: split this file up, it's too long! import sys, os, ConfigParser, subprocess, shutil class InternalCommands: project = 'synergy-plus' setup_version = 3 website_url = 'http://code.google.com/p/synergy-plus' this_cmd = 'hm' cmake_cmd = 'cmake' make_cmd = 'make' xcodebuild_cmd = 'xcodebuild' source_dir = '..' # Source, relative to build. cmake_dir = 'cmake' bin_dir = 'bin' sln_filename = '%s.sln' % project xcodeproj_filename = '%s.xcodeproj' % project config_filename = '%s.cfg' % this_cmd # try_chdir(...) and restore_chdir() will use this prevdir = '' # by default, no index specified as arg generator_id = None # by default, prompt user for input no_prompts = False win32_generators = { '1' : 'Visual Studio 10', '2' : 'Visual Studio 10 Win64', '3' : 'Visual Studio 9 2008', '4' : 'Visual Studio 9 2008 Win64', '5' : 'Visual Studio 8 2005', '6' : 'Visual Studio 8 2005 Win64', '10' : 'CodeBlocks - MinGW Makefiles', '11' : 'CodeBlocks - Unix Makefiles', '12': 'Eclipse CDT4 - MinGW Makefiles', '13': 'Eclipse CDT4 - NMake Makefiles', '14': 'Eclipse CDT4 - Unix Makefiles', '15': 'MinGW Makefiles', '16': 'NMake Makefiles', '17': 'Unix Makefiles', '18': 'Borland Makefiles', '19': 'MSYS Makefiles', '20': 'Watcom WMake', } unix_generators = { '1' : 'Unix Makefiles', '2' : 'CodeBlocks - Unix Makefiles', '3' : 'Eclipse CDT4 - Unix Makefiles', '4' : 'KDevelop3', '5' : 'KDevelop3 - Unix Makefiles', } darwin_generators = { '1' : 'Xcode', '2' : 'Unix Makefiles', '3' : 'CodeBlocks - Unix Makefiles', '4' : 'Eclipse CDT4 - Unix Makefiles', '5' : 'KDevelop3', '6' : 'KDevelop3 - Unix Makefiles', } def config_filepath(self): return '%s/%s' % (self.bin_dir, self.config_filename) def sln_filepath(self): return '%s\%s' % (self.bin_dir, self.sln_filename) def xcodeproj_filepath(self): return '%s/%s' % (self.bin_dir, self.xcodeproj_filename) def usage(self): app = sys.argv[0] print ('Usage: %s [-g |-v|--no-prompts|]\n' '\n' 'Replace [command] with one of:\n' ' about Show information about this script\n' ' setup Runs the initial setup for this script\n' ' conf Runs cmake (generates project files)\n' ' open Attempts to open the generated project file\n' ' build Builds using the platform build chain\n' ' clean Cleans using the platform build chain\n' ' kill Kills all synergy processes (run as admin)\n' ' update Updates the source code from repository\n' ' revision Display the current source code revision\n' ' package Create a distribution package (e.g. tar.gz)\n' ' install Installs the program\n' ' reformat Reformat .cpp and .h files using AStyle\n' ' usage Shows the help screen\n' '\n' 'Example: %s build -g 3' ) % (app, app) def configure(self): err = self.configure_internal() if err == 0: print ('Configure complete!\n\n' 'Open project now: %s open\n' 'Command line build: %s build' ) % (self.this_cmd, self.this_cmd) return True else: return False # TODO: handle svn not installed # TODO: implement for other platforms def persist_cmake(self): if sys.platform == 'win32': version = '2.8.0' found_cmd = '' for test_cmd in (self.cmake_cmd, r'tool\cmake\bin\%s' % self.cmake_cmd): print 'Testing for CMake version %s by running `%s`...' % (version, test_cmd) p = subprocess.Popen([test_cmd, '--version'], stdout=subprocess.PIPE, stderr=subprocess.PIPE, shell=True) stdout, stderr = p.communicate() if p.returncode == 0 and stdout == 'cmake version %s\r\n' % version: # found one that works, hurrah! print 'Found valid CMake version' found_cmd = test_cmd # HACK: gotta go out so just hacking this for now if found_cmd == r'tool\cmake\bin\%s' % self.cmake_cmd: found_cmd = r'..\tool\cmake\bin\%s' % self.cmake_cmd break if not found_cmd: found_cmake = False # if prompting allowed if not self.no_prompts: msg = 'CMake 2.8.0 not installed. Auto download now? [Y/n]' print msg, yn = raw_input() # if response was anyting but no if yn not in ['n', 'N']: if not os.path.exists('tool'): os.mkdir('tool') os.system(r'svn checkout https://synergy-plus.googlecode.com/svn/tools/win/cmake tool\cmake') found_cmd = r'..\tool\cmake\bin\%s' % self.cmake_cmd found_cmake = True # if cmake was not found if not found_cmake: print 'Cannot continue without CMake, exiting.' sys.exit(1) return found_cmd else: return self.cmake_cmd def configure_internal(self): # ensure latest setup and do not ask config for generator (only fall # back to prompt if not specified as arg) self.ensure_setup_latest() # ensure that we have access to cmake _cmake_cmd = self.persist_cmake() # now that we know we've got the latest setup, we can ask the config # file for the generator (but again, we only fall back to this if not # specified as arg). generator = self.get_generator_from_config() if generator != '': cmake_args = '%s -G "%s"' % (self.source_dir, generator) else: cmake_args = self.source_dir cmake_cmd_string = '%s %s' % (_cmake_cmd, cmake_args) print "Configuring with CMake (%s)..." % cmake_cmd_string # Run from build dir so we have an out-of-source build. self.try_chdir(self.bin_dir) err = os.system(cmake_cmd_string) self.restore_chdir() if err != 0: print 'CMake encountered error:', err else: self.set_conf_run() return err; def build(self, mode = None): self.ensure_setup_latest() if not self.has_conf_run(): if self.configure_internal() != 0: return False generator = self.get_generator_from_config() if generator == "Unix Makefiles": print 'Building with GNU Make...' self.try_chdir(self.bin_dir) err = os.system(self.make_cmd) self.restore_chdir() if err == 0: return True else: print 'GNU Make failed:', err return False elif generator.startswith('Visual Studio'): ret = self.run_vcbuild(generator, mode) if ret == 0: return True else: print 'VCBuild failed:', ret return False elif generator == 'Xcode': print 'Building with Xcode...' self.try_chdir(self.bin_dir) err = os.system(self.xcodebuild_cmd) self.restore_chdir() if err == 0: return True else: print 'Xcode failed:', err return False else: print 'Not supported with generator:',generator return False def clean(self, mode = None): generator = self.get_generator_from_config() if generator == "Unix Makefiles": print 'Cleaning with GNU Make...' self.try_chdir(self.bin_dir) err = os.system(self.make_cmd + ' clean') self.restore_chdir() if err == 0: return True else: print 'GNU Make failed: %s' % err return False # special case for version 10, use new /target:clean elif generator.startswith('Visual Studio 10'): ret = self.run_vcbuild(generator, mode, '/target:clean') if ret == 0: return True else: print 'VCBuild failed:', ret return False # any other version of visual studio, use /clean elif generator.startswith('Visual Studio'): ret = self.run_vcbuild(generator, mode, '/clean') if ret == 0: return True else: print 'VCBuild failed:', ret return False elif generator == 'Xcode': print 'Cleaning with Xcode...' self.try_chdir(self.bin_dir) err = os.system(xcodebuild_cmd + ' clean') self.restore_chdir() if err == 0: return True else: print 'XCode failed:', err return False else: print 'clean: Not supported on platform:',sys.platform return False def open(self): generator = self.get_generator_from_config() if generator.startswith('Visual Studio'): print 'Opening with %s...' % generator self.open_internal(self.sln_filepath()) return True elif generator.startswith('Xcode'): print 'Opening with %s...' % generator self.open_internal(xcodeproj_filepath(), 'open') return True else: print 'Not supported with generator:',generator return False def update(self): print "Running Subversion update..." os.system('svn update') def revision(self): # While this doesn't print out the revision specifically, it will do. os.system('svn info') def kill(self): if sys.platform == 'win32': os.system('taskkill /F /FI "IMAGENAME eq synergy*"') return True else: print 'kill: Error: Command not implemented for current platform' return False def package(self, type): # Package is supported by default. package_unsupported = False if type == None: self.package_usage() elif type == 'src': if sys.platform in ['linux2', 'darwin']: self.package_tgz() else: package_unsupported = True elif type == 'rpm': if sys.platform == 'linux2': self.package_rpm() else: package_unsupported = True elif type == 'deb': if sys.platform == 'linux2': self.package_deb() else: package_unsupported = True elif type == 'win': if sys.platform == 'win32': self.package_win() else: package_unsupported = True elif type == 'mac': if sys.platform == 'darwin': self.package_mac() else: package_unsupported = True else: print 'Not yet implemented: package %s' % type if package_unsupported: print ('Package type, %s is not ' 'supported for platform, %s') % (type, sys.platform) def package_tgz(self): self.try_chdir(self.bin_dir) os.system('make package_source') self.restore_chdir() def package_rpm(self): self.try_chdir(self.bin_dir) os.system('cpack -G RPM') self.restore_chdir() def package_deb(self): self.try_chdir(self.bin_dir) os.system('cpack -G DEB') self.restore_chdir() def package_win(self): self.try_chdir(self.bin_dir) os.system('cpack -G NSIS') self.restore_chdir() def package_mac(self): self.try_chdir(self.bin_dir) os.system('cpack -G PackageMaker') self.restore_chdir() def package_usage(self): print ('Usage: %s package [package-type]\n' '\n' 'Replace [package-type] with one of:\n' ' src .tar.gz source (Posix only)\n' ' rpm .rpm package (Red Hat)\n' ' deb .deb paclage (Debian)\n' ' win .exe installer (Windows)\n' ' mac .dmg package (Mac OS X)\n' '\n' 'Example: %s package src-tgz') % (self.this_cmd, self.this_cmd) def about(self): print ('Help Me script, from the Synergy+ project.\n' '%s\n' '\n' 'For help, run: %s help') % (self.website_url, self.this_cmd) def try_chdir(self, dir): # Ensure temp build dir exists. if not os.path.exists(dir): os.mkdir(dir) global prevdir prevdir = os.path.abspath(os.curdir) # It will exist by this point, so it's safe to chdir. os.chdir(dir) def restore_chdir(self): global prevdir os.chdir(prevdir) def open_internal(self, project_filename, application = ''): if not os.path.exists(project_filename): print 'Project file (%s) not found, run hm conf first.' % project_filename return False else: path = project_filename if application != '': path = application + ' ' + path os.system(path) return True def setup(self): print "Running setup..." # always either get generator from args, or prompt user when # running setup generator = self.get_generator_from_prompt() # Create build dir, since config file resides there. if not os.path.exists(self.bin_dir): os.mkdir(self.bin_dir) if os.path.exists(self.config_filepath()): config = ConfigParser.ConfigParser() config.read(self.config_filepath()) else: config = ConfigParser.ConfigParser() if not config.has_section('hm'): config.add_section('hm') if not config.has_section('cmake'): config.add_section('cmake') config.set('hm', 'setup_version', self.setup_version) # store the generator so we don't need to ask again config.set('cmake', 'generator', generator) self.write_config(config) cmakecache_filename = '%s/CMakeCache.txt' % self.bin_dir if os.path.exists(cmakecache_filename): print "Removing %s, since generator changed." % cmakecache_filename os.remove(cmakecache_filename) print "\nSetup complete." def write_config(self, config): configfile = open(self.config_filepath(), 'wb') config.write(configfile) def get_generator_from_config(self): if self.generator_id: generators = self.get_generators() return generators[self.generator_id] else: config = ConfigParser.RawConfigParser() config.read(self.config_filepath()) return config.get('cmake', 'generator') def min_setup_version(self, version): if os.path.exists(self.config_filepath()): config = ConfigParser.RawConfigParser() config.read(self.config_filepath()) try: return config.getint('hm', 'setup_version') >= version except: return False else: return False def has_conf_run(self): if self.min_setup_version(2): config = ConfigParser.RawConfigParser() config.read(self.config_filepath()) try: return config.getboolean('hm', 'has_conf_run') except: return False else: return False def set_conf_run(self): if self.min_setup_version(3): config = ConfigParser.RawConfigParser() config.read(self.config_filepath()) config.set('hm', 'has_conf_run', True) self.write_config(config) else: raise Exception("User does not have correct setup version.") def get_generators(self): if sys.platform == 'win32': return self.win32_generators elif sys.platform in ['linux2', 'sunos5', 'freebsd7']: return self.unix_generators elif sys.platform == 'darwin': return self.darwin_generators else: raise Exception('Unsupported platform: ' + sys.platform) def get_generator_from_prompt(self): generators = self.get_generators() # if user has specified a generator as an argument if self.generator_id: return generators[self.generator_id] # if we can accept user input elif not self.no_prompts: generator_options = '' generators_sorted = sorted(generators.iteritems(), key=lambda t: int(t[0])) for id, generator in generators_sorted: generator_options += '\n ' + id + ': ' + generator print ('\nChoose a CMake generator:%s' ) % generator_options return self.setup_generator_prompt(generators) else: raise Exception('No generator specified, and cannot prompt user.') def setup_generator_prompt(self, generators): if self.no_prompts: raise Exception('User prompting is disabled.') prompt = 'Enter a number:' print prompt, generator_id = raw_input() if generator_id in generators: print 'Selected generator:', generators[generator_id] else: print 'Invalid number, try again.' self.setup_generator_prompt(generators) return generators[generator_id] def get_vcvarsall(self, generator): import platform, _winreg # os_bits should be loaded with '32bit' or '64bit' (os_bits, other) = platform.architecture() # visual studio is a 32-bit app, so when we're on 64-bit, we need to check the WoW dungeon if os_bits == '64bit': key_name = r'SOFTWARE\Wow6432Node\Microsoft\VisualStudio\SxS\VS7' else: key_name = r'SOFTWARE\Microsoft\VisualStudio\SxS\VC7' key = _winreg.OpenKey(_winreg.HKEY_LOCAL_MACHINE, key_name) if generator.startswith('Visual Studio 8'): value,type = _winreg.QueryValueEx(key, '8.0') elif generator.startswith('Visual Studio 9'): value,type = _winreg.QueryValueEx(key, '9.0') elif generator.startswith('Visual Studio 10'): value,type = _winreg.QueryValueEx(key, '10.0') else: raise Exception('Cannot determin vcvarsall.bat location for: ' + generator) # not sure why, but the value on 64-bit differs slightly to the original if os_bits == '64bit': path = value + r'vc\vcvarsall.bat' else: path = value + r'vcvarsall.bat' if not os.path.exists(path): raise Exception("'%s' not found." % path) return path def run_vcbuild(self, generator, mode, args=''): import platform # os_bits should be loaded with '32bit' or '64bit' (os_bits, other) = platform.architecture() # Now we choose the parameters bases on OS 32/64 and our target 32/64 # http://msdn.microsoft.com/en-us/library/x4d2c09s%28VS.80%29.aspx # valid options are only: ia64 amd64 x86_amd64 x86_ia64 # but calling vcvarsall.bat does not garantee that it will work # ret code from vcvarsall.bat is always 0 so the only way of knowing that I worked is by analysing the text output # ms bugg: install VS9, FeaturePack, VS9SP1 and you'll obtain a vcvarsall.bat that fails. if generator.find('Win64') != -1: # target = 64bit if os_bits == '32bit': vcvars_platform = 'x86_amd64' # 32bit OS building 64bit app else: vcvars_platform = 'amd64' # 64bit OS building 64bit app config_platform = 'x64' else: # target = 32bit vcvars_platform = 'x86' # 32/64bit OS building 32bit app config_platform = 'Win32' if mode == 'release': config = 'Release' else: config = 'Debug' if generator.startswith('Visual Studio 10'): cmd = ('@echo off\n' 'call "%s" %s \n' 'msbuild /nologo %s /p:Configuration="%s" /p:Platform="%s" "%s"' ) % (self.get_vcvarsall(generator), vcvars_platform, args, config, config_platform, self.sln_filepath()) else: config = config + '|' + config_platform cmd = ('@echo off\n' 'call "%s" %s \n' 'vcbuild /nologo %s "%s" "%s"' ) % (self.get_vcvarsall(generator), vcvars_platform, args, self.sln_filepath(), config) # Generate a batch file, since we can't use environment variables directly. temp_bat = self.bin_dir + r'\vcbuild.bat' file = open(temp_bat, 'w') file.write(cmd) file.close() return os.system(temp_bat) def ensure_setup_latest(self): if not self.min_setup_version(self.setup_version): self.setup() def reformat(self): # TODO: error handling os.system( r'tool\astyle\AStyle.exe ' '--quiet --suffix=none --style=java --indent=force-tab=4 --recursive ' 'lib/*.cpp lib/*.h cmd/*.cpp cmd/*.h') # the command handler should be called only from hm.py (i.e. directly # from the command prompt). the purpose of this class is so that we # don't need to do argument handling all over the place in the internal # commands class. class CommandHandler: ic = InternalCommands() def __init__(self, argv, opts, args): self.opts = opts self.args = args for o, a in self.opts: if o == '--no-prompts': self.ic.no_prompts = True elif o in ('-g', '--generator'): self.ic.generator_id = a def get_build_mode(self): mode = None for o, a in self.opts: if o == ('-d', '--debug'): mode = 'debug' elif o == ('-r', '--release'): mode = 'release' return mode def about(self): self.ic.about() def setup(self): self.ic.setup() def configure(self): self.ic.configure() def build(self): self.ic.build(self.get_build_mode()) def clean(self): self.ic.clean(self.get_build_mode()) def update(self): self.ic.update() def install(self): print 'Not yet implemented: install' def package(self): self.ic.package() def destroy(self): self.ic.destroy() def package(self): type = None if len(self.args) > 0: type = self.args[0] self.ic.package(type) def kill(self): self.ic.kill() def usage(self): self.ic.usage() def revision(self): self.ic.revision() def hammer(self): self.ic.hammer() def reformat(self): self.ic.reformat() def open(self): self.ic.open()