#ifndef CUNICODE_H #define CUNICODE_H #include "CString.h" #include "BasicTypes.h" #include class CUnicode { public: // returns true iff the string contains a valid sequence of UTF-8 // encoded characters. static bool isUTF8(const CString&); // convert from UTF-8 encoding to other encodings. if errors is // not NULL then it gets true if any characters could not be // encoded in the target encoding and false otherwise. note // that decoding errors do not set errors to error. UTF8ToText() // converts to the current locale's (multibyte) encoding. static CString UTF8ToUCS2(const CString&, bool* errors = NULL); static CString UTF8ToUCS4(const CString&, bool* errors = NULL); static CString UTF8ToUTF16(const CString&, bool* errors = NULL); static CString UTF8ToUTF32(const CString&, bool* errors = NULL); static CString UTF8ToText(const CString&, bool* errors = NULL); // convert from some encoding to UTF-8. if errors is not NULL // then it gets true if any characters could not be decoded and // false otherwise. textToUTF8() converts from the current // locale's (multibyte) encoding. static CString UCS2ToUTF8(const CString&, bool* errors = NULL); static CString UCS4ToUTF8(const CString&, bool* errors = NULL); static CString UTF16ToUTF8(const CString&, bool* errors = NULL); static CString UTF32ToUTF8(const CString&, bool* errors = NULL); static CString textToUTF8(const CString&, bool* errors = NULL); private: // convert UTF8 to nul terminated wchar_t string (using whatever // encoding is native to the platform). caller must delete[] // the returned string. static wchar_t* UTF8ToWideChar(const CString&, bool* errors); // convert nul terminated wchar_t string (in platform's native // encoding) to UTF8. static CString wideCharToUTF8(const wchar_t*, bool* errors); // internal conversion to UTF8 static CString doUCS2ToUTF8(const UInt8* src, UInt32 n, bool* errors); static CString doUCS4ToUTF8(const UInt8* src, UInt32 n, bool* errors); static CString doUTF16ToUTF8(const UInt8* src, UInt32 n, bool* errors); static CString doUTF32ToUTF8(const UInt8* src, UInt32 n, bool* errors); // convert characters to/from UTF8 static UInt32 fromUTF8(const UInt8*& src, UInt32& size); static void toUTF8(CString& dst, UInt32 c, bool* errors); private: static UInt32 s_invalid; static UInt32 s_replacement; }; #endif