#ifndef ISECONDARYSCREEN_H #define ISECONDARYSCREEN_H #include "IInterface.h" #include "ClipboardTypes.h" #include "KeyTypes.h" #include "MouseTypes.h" class CClient; class IClipboard; class ISecondaryScreen : public IInterface { public: // manipulators // enter the screen's message loop. this returns when it detects // the application should terminate or when stop() is called. // the screen must be open()'d before run() and must not be // close()'d until run() returns. virtual void run() = 0; // cause run() to return virtual void stop() = 0; // initialize the screen, hide the cursor, and disable the screen // saver. start reporting certain events to the client (clipboard // stolen and screen size changed). virtual void open(CClient*) = 0; // close the screen. should restore the screen saver. virtual void close() = 0; // called when the user navigates to the secondary screen. warp // the cursor to the given coordinates and unhide it. prepare to // simulate input events. virtual void enter(SInt32 xAbsolute, SInt32 yAbsolute, KeyModifierMask mask) = 0; // called when the user navigates off the secondary screen. clean // up input event simulation and hide the cursor. virtual void leave() = 0; // keyboard input simulation virtual void keyDown(KeyID, KeyModifierMask) = 0; virtual void keyRepeat(KeyID, KeyModifierMask, SInt32 count) = 0; virtual void keyUp(KeyID, KeyModifierMask) = 0; // mouse input simulation virtual void mouseDown(ButtonID) = 0; virtual void mouseUp(ButtonID) = 0; virtual void mouseMove(SInt32 xAbsolute, SInt32 yAbsolute) = 0; virtual void mouseWheel(SInt32 delta) = 0; // set the screen's clipboard contents. this is usually called // soon after an enter(). virtual void setClipboard(ClipboardID, const IClipboard*) = 0; /* // show or hide the screen saver virtual void screenSaver(bool show) = 0; */ // take ownership of clipboard virtual void grabClipboard(ClipboardID) = 0; // accessors // get the position of the mouse on the screen virtual void getMousePos(SInt32& x, SInt32& y) const = 0; // get the size of the screen virtual void getShape(SInt32& x, SInt32& y, SInt32& width, SInt32& height) const = 0; // get the size of jump zone virtual SInt32 getJumpZoneSize() const = 0; // get the screen's clipboard contents virtual void getClipboard(ClipboardID, IClipboard*) const = 0; }; #endif