#ifndef CUNICODE_H #define CUNICODE_H #include "CString.h" #include "BasicTypes.h" #include class CUnicode { public: static CString UTF8ToUCS2(const CString&); static CString UTF8ToUCS4(const CString&); static CString UTF8ToUTF16(const CString&); static CString UTF8ToUTF32(const CString&); static CString UCS2ToUTF8(const CString&); static CString UCS4ToUTF8(const CString&); static CString UTF16ToUTF8(const CString&); static CString UTF32ToUTF8(const CString&); // convert UTF-8 to/from the current locale's encoding static CString UTF8ToText(const CString&); static CString textToUTF8(const CString&); private: // convert UTF8 to nul terminated wchar_t string (using whatever // encoding is native to the platform). caller must delete[] // the returned string. static wchar_t* UTF8ToWideChar(const CString&); // convert nul terminated wchar_t string (in platform's native // encoding) to UTF8. static CString wideCharToUTF8(const wchar_t*); // internal conversion to UTF8 static CString doUCS2ToUTF8(const UInt8* src, UInt32 n); static CString doUCS4ToUTF8(const UInt8* src, UInt32 n); static CString doUTF16ToUTF8(const UInt8* src, UInt32 n); static CString doUTF32ToUTF8(const UInt8* src, UInt32 n); // convert characters to/from UTF8 static UInt32 fromUTF8(const UInt8*& src, UInt32& size); static void toUTF8(CString& dst, const UInt32 c); private: static UInt32 s_invalid; }; #endif