#include "CClient.h" #include "CClipboard.h" #include "CInputPacketStream.h" #include "COutputPacketStream.h" #include "CProtocolUtil.h" #include "ISecondaryScreen.h" #include "ProtocolTypes.h" #include "XScreen.h" #include "XSynergy.h" #include "XSocket.h" #include "CLock.h" #include "CThread.h" #include "CTimerThread.h" #include "XThread.h" #include "CLog.h" #include "TMethodJob.h" #include // hack to work around operator=() bug in STL in g++ prior to v3 #if defined(__GNUC__) && (__GNUC__ < 3) #define assign(_dst, _src, _type) _dst.reset(_src) #else #define assign(_dst, _src, _type) _dst = std::auto_ptr<_type >(_src) #endif // // CClient // CClient::CClient(const CString& clientName) : m_name(clientName), m_input(NULL), m_output(NULL), m_screen(NULL), m_camp(false), m_active(false), m_seqNum(0), m_ignoreMove(false) { // do nothing } CClient::~CClient() { // do nothing } void CClient::camp(bool on) { m_camp = on; } bool CClient::run(const CNetworkAddress& serverAddress) { CThread* thread = NULL; try { log((CLOG_NOTE "starting client")); // connect to secondary screen while (m_screen == NULL) { try { openSecondaryScreen(); } catch (XScreenOpenFailure&) { // can't open screen yet. wait a few seconds to retry. log((CLOG_INFO "failed to open screen. waiting to retry.")); CThread::sleep(3.0); } } // start server interactions m_serverAddress = &serverAddress; thread = new CThread(new TMethodJob(this, &CClient::runSession)); // handle events log((CLOG_DEBUG "starting event handling")); m_screen->run(); // clean up log((CLOG_NOTE "stopping client")); thread->cancel(); void* result = thread->getResult(); delete thread; closeSecondaryScreen(); return (result != NULL); } catch (XBase& e) { log((CLOG_ERR "client error: %s", e.what())); // clean up log((CLOG_NOTE "stopping client")); if (thread != NULL) { thread->cancel(); thread->wait(); delete thread; } closeSecondaryScreen(); return true; } catch (XThread&) { // clean up log((CLOG_NOTE "stopping client")); if (thread != NULL) { thread->cancel(); thread->wait(); delete thread; } if (m_screen != NULL) { closeSecondaryScreen(); } throw; } catch (...) { log((CLOG_DEBUG "unknown client error")); // clean up log((CLOG_NOTE "stopping client")); if (thread != NULL) { thread->cancel(); thread->wait(); delete thread; } if (m_screen != NULL) { closeSecondaryScreen(); } throw; } } void CClient::quit() { m_screen->stop(); } void CClient::onClipboardChanged(ClipboardID id) { log((CLOG_DEBUG "sending clipboard %d changed", id)); CLock lock(&m_mutex); if (m_output != NULL) { // m_output can be NULL if the screen calls this method // before we've gotten around to connecting to the server. CProtocolUtil::writef(m_output, kMsgCClipboard, id, m_seqNum); } // we now own the clipboard and it has not been sent to the server m_ownClipboard[id] = true; m_timeClipboard[id] = 0; // if we're not the active screen then send the clipboard now, // otherwise we'll wait until we leave. if (!m_active) { // get clipboard CClipboard clipboard; m_screen->getClipboard(id, &clipboard); // save new time m_timeClipboard[id] = clipboard.getTime(); // marshall the data CString data = clipboard.marshall(); // send data log((CLOG_DEBUG "sending clipboard %d seqnum=%d, size=%d", id, m_seqNum, data.size())); if (m_output != NULL) { // FIXME -- will we send the clipboard when we connect? CProtocolUtil::writef(m_output, kMsgDClipboard, id, m_seqNum, &data); } } } void CClient::onResolutionChanged() { log((CLOG_DEBUG "resolution changed")); CLock lock(&m_mutex); // start ignoring mouse movement until we get an acknowledgment m_ignoreMove = true; // send notification of resolution change onQueryInfoNoLock(); } #include "CTCPSocket.h" // FIXME void CClient::runSession(void*) { log((CLOG_DEBUG "starting client \"%s\"", m_name.c_str())); std::auto_ptr socket; std::auto_ptr input; std::auto_ptr output; try { for (;;) { try { // allow connect this much time to succeed // FIXME -- timeout in member CTimerThread timer(m_camp ? -1.0 : 30.0); // create socket and attempt to connect to server log((CLOG_DEBUG1 "connecting to server")); assign(socket, new CTCPSocket(), IDataSocket); // FIXME -- use factory socket->connect(*m_serverAddress); log((CLOG_INFO "connected to server")); break; } catch (XSocketConnect&) { // failed to connect. if not camping then rethrow. if (!m_camp) { throw; } // we're camping. wait a bit before retrying CThread::sleep(5.0); } } // get the input and output streams IInputStream* srcInput = socket->getInputStream(); IOutputStream* srcOutput = socket->getOutputStream(); // attach the encryption layer bool own = false; /* FIXME -- implement ISecurityFactory if (m_securityFactory != NULL) { input.reset(m_securityFactory->createInputFilter(srcInput, own)); output.reset(m_securityFactory->createOutputFilter(srcOutput, own)); srcInput = input.get(); srcOutput = output.get(); own = true; } */ // give handshake some time CTimerThread timer(30.0); // attach the packetizing filters assign(input, new CInputPacketStream(srcInput, own), IInputStream); assign(output, new COutputPacketStream(srcOutput, own), IOutputStream); // wait for hello from server log((CLOG_DEBUG1 "wait for hello")); SInt16 major, minor; CProtocolUtil::readf(input.get(), "Synergy%2i%2i", &major, &minor); // check versions log((CLOG_DEBUG1 "got hello version %d.%d", major, minor)); if (major < kProtocolMajorVersion || (major == kProtocolMajorVersion && minor < kProtocolMinorVersion)) { throw XIncompatibleClient(major, minor); } // say hello back log((CLOG_DEBUG1 "say hello version %d.%d", kProtocolMajorVersion, kProtocolMinorVersion)); CProtocolUtil::writef(output.get(), "Synergy%2i%2i%s", kProtocolMajorVersion, kProtocolMinorVersion, &m_name); // record streams in a more useful place CLock lock(&m_mutex); m_input = input.get(); m_output = output.get(); } catch (XIncompatibleClient& e) { log((CLOG_ERR "server has incompatible version %d.%d", e.getMajor(), e.getMinor())); m_screen->stop(); CThread::exit(NULL); } catch (XThread&) { log((CLOG_ERR "connection timed out")); m_screen->stop(); throw; } catch (XBase& e) { log((CLOG_ERR "connection failed: %s", e.what())); m_screen->stop(); CThread::exit(NULL); } catch (...) { log((CLOG_ERR "connection failed: ")); m_screen->stop(); CThread::exit(NULL); } bool fail = false; try { // handle messages from server for (;;) { // wait for reply log((CLOG_DEBUG2 "waiting for message")); UInt8 code[4]; UInt32 n = input->read(code, 4); // verify we got an entire code if (n == 0) { log((CLOG_NOTE "server disconnected")); // server hungup break; } if (n != 4) { // client sent an incomplete message log((CLOG_ERR "incomplete message from server")); break; } // parse message log((CLOG_DEBUG2 "msg from server: %c%c%c%c", code[0], code[1], code[2], code[3])); if (memcmp(code, kMsgDMouseMove, 4) == 0) { onMouseMove(); } else if (memcmp(code, kMsgDMouseWheel, 4) == 0) { onMouseWheel(); } else if (memcmp(code, kMsgDKeyDown, 4) == 0) { onKeyDown(); } else if (memcmp(code, kMsgDKeyUp, 4) == 0) { onKeyUp(); } else if (memcmp(code, kMsgDMouseDown, 4) == 0) { onMouseDown(); } else if (memcmp(code, kMsgDMouseUp, 4) == 0) { onMouseUp(); } else if (memcmp(code, kMsgDKeyRepeat, 4) == 0) { onKeyRepeat(); } else if (memcmp(code, kMsgCEnter, 4) == 0) { onEnter(); } else if (memcmp(code, kMsgCLeave, 4) == 0) { onLeave(); } else if (memcmp(code, kMsgCClipboard, 4) == 0) { onGrabClipboard(); } else if (memcmp(code, kMsgCScreenSaver, 4) == 0) { onScreenSaver(); } else if (memcmp(code, kMsgQInfo, 4) == 0) { onQueryInfo(); } else if (memcmp(code, kMsgCInfoAck, 4) == 0) { onInfoAcknowledgment(); } else if (memcmp(code, kMsgDClipboard, 4) == 0) { onSetClipboard(); } else if (memcmp(code, kMsgCClose, 4) == 0) { // server wants us to hangup log((CLOG_DEBUG1 "recv close")); break; } else if (memcmp(code, kMsgEIncompatible, 4) == 0) { onErrorIncompatible(); fail = true; break; } else if (memcmp(code, kMsgEBusy, 4) == 0) { onErrorBusy(); fail = true; break; } else if (memcmp(code, kMsgEUnknown, 4) == 0) { onErrorUnknown(); fail = true; break; } else if (memcmp(code, kMsgEBad, 4) == 0) { onErrorBad(); fail = true; break; } else { // unknown message log((CLOG_ERR "unknown message from server")); break; } } } catch (XBase& e) { log((CLOG_ERR "error: %s", e.what())); m_screen->stop(); CThread::exit(reinterpret_cast(1)); } // done with socket log((CLOG_DEBUG "disconnecting from server")); socket->close(); // exit event loop m_screen->stop(); CThread::exit(fail ? NULL : reinterpret_cast(1)); } // FIXME -- use factory to create screen #if WINDOWS_LIKE #include "CMSWindowsSecondaryScreen.h" #elif UNIX_LIKE #include "CXWindowsSecondaryScreen.h" #endif void CClient::openSecondaryScreen() { assert(m_screen == NULL); // not active m_active = false; // reset last sequence number m_seqNum = 0; // reset clipboard state for (ClipboardID id = 0; id < kClipboardEnd; ++id) { m_ownClipboard[id] = false; m_timeClipboard[id] = 0; } // open screen log((CLOG_DEBUG1 "creating secondary screen")); #if WINDOWS_LIKE m_screen = new CMSWindowsSecondaryScreen; #elif UNIX_LIKE m_screen = new CXWindowsSecondaryScreen; #endif log((CLOG_DEBUG1 "opening secondary screen")); m_screen->open(this); } void CClient::closeSecondaryScreen() { assert(m_screen != NULL); // close the secondary screen try { log((CLOG_DEBUG1 "closing secondary screen")); m_screen->close(); } catch (...) { // ignore } // clean up log((CLOG_DEBUG1 "destroying secondary screen")); delete m_screen; m_screen = NULL; } void CClient::onEnter() { SInt16 x, y; UInt16 mask; { CLock lock(&m_mutex); CProtocolUtil::readf(m_input, kMsgCEnter + 4, &x, &y, &m_seqNum, &mask); m_active = true; } log((CLOG_DEBUG1 "recv enter, %d,%d %d %04x", x, y, m_seqNum, mask)); m_screen->enter(x, y, static_cast(mask)); } void CClient::onLeave() { log((CLOG_DEBUG1 "recv leave")); // tell screen we're leaving m_screen->leave(); // no longer the active screen CLock lock(&m_mutex); m_active = false; // send clipboards that we own and that have changed for (ClipboardID id = 0; id < kClipboardEnd; ++id) { if (m_ownClipboard[id]) { // get clipboard data. set the clipboard time to the last // clipboard time before getting the data from the screen // as the screen may detect an unchanged clipboard and // avoid copying the data. CClipboard clipboard; if (clipboard.open(m_timeClipboard[id])) clipboard.close(); m_screen->getClipboard(id, &clipboard); // check time if (m_timeClipboard[id] == 0 || clipboard.getTime() != m_timeClipboard[id]) { // save new time m_timeClipboard[id] = clipboard.getTime(); // marshall the data CString data = clipboard.marshall(); // save and send data if different if (data != m_dataClipboard[id]) { log((CLOG_DEBUG "sending clipboard %d seqnum=%d, size=%d", id, m_seqNum, data.size())); m_dataClipboard[id] = data; CProtocolUtil::writef(m_output, kMsgDClipboard, id, m_seqNum, &data); } } } } } void CClient::onGrabClipboard() { ClipboardID id; UInt32 seqNum; { CLock lock(&m_mutex); CProtocolUtil::readf(m_input, kMsgCClipboard + 4, &id, &seqNum); log((CLOG_DEBUG "recv grab clipboard %d", id)); // validate if (id >= kClipboardEnd) { return; } // we no longer own the clipboard m_ownClipboard[id] = false; } m_screen->grabClipboard(id); } void CClient::onScreenSaver() { SInt8 on; { CLock lock(&m_mutex); CProtocolUtil::readf(m_input, kMsgCScreenSaver + 4, &on); } log((CLOG_DEBUG1 "recv screen saver on=%d", on)); // FIXME } void CClient::onQueryInfo() { CLock lock(&m_mutex); onQueryInfoNoLock(); } void CClient::onQueryInfoNoLock() { SInt32 x, y, w, h; m_screen->getMousePos(&x, &y); m_screen->getSize(&w, &h); SInt32 zoneSize = m_screen->getJumpZoneSize(); log((CLOG_DEBUG1 "sending info size=%d,%d zone=%d pos=%d,%d", w, h, zoneSize, x, y)); CProtocolUtil::writef(m_output, kMsgDInfo, w, h, zoneSize, x, y); } void CClient::onInfoAcknowledgment() { log((CLOG_DEBUG1 "recv info acknowledgment")); CLock lock(&m_mutex); m_ignoreMove = false; } void CClient::onSetClipboard() { ClipboardID id; CString data; { // parse message UInt32 seqNum; CLock lock(&m_mutex); CProtocolUtil::readf(m_input, kMsgDClipboard + 4, &id, &seqNum, &data); } log((CLOG_DEBUG "recv clipboard %d size=%d", id, data.size())); // validate if (id >= kClipboardEnd) { return; } // unmarshall CClipboard clipboard; clipboard.unmarshall(data, 0); // set screen's clipboard m_screen->setClipboard(id, &clipboard); } void CClient::onKeyDown() { UInt16 id, mask; { CLock lock(&m_mutex); CProtocolUtil::readf(m_input, kMsgDKeyDown + 4, &id, &mask); } log((CLOG_DEBUG1 "recv key down id=%d, mask=0x%04x", id, mask)); m_screen->keyDown(static_cast(id), static_cast(mask)); } void CClient::onKeyRepeat() { UInt16 id, mask, count; { CLock lock(&m_mutex); CProtocolUtil::readf(m_input, kMsgDKeyRepeat + 4, &id, &mask, &count); } log((CLOG_DEBUG1 "recv key repeat id=%d, mask=0x%04x, count=%d", id, mask, count)); m_screen->keyRepeat(static_cast(id), static_cast(mask), count); } void CClient::onKeyUp() { UInt16 id, mask; { CLock lock(&m_mutex); CProtocolUtil::readf(m_input, kMsgDKeyUp + 4, &id, &mask); } log((CLOG_DEBUG1 "recv key up id=%d, mask=0x%04x", id, mask)); m_screen->keyUp(static_cast(id), static_cast(mask)); } void CClient::onMouseDown() { SInt8 id; { CLock lock(&m_mutex); CProtocolUtil::readf(m_input, kMsgDMouseDown + 4, &id); } log((CLOG_DEBUG1 "recv mouse down id=%d", id)); m_screen->mouseDown(static_cast(id)); } void CClient::onMouseUp() { SInt8 id; { CLock lock(&m_mutex); CProtocolUtil::readf(m_input, kMsgDMouseUp + 4, &id); } log((CLOG_DEBUG1 "recv mouse up id=%d", id)); m_screen->mouseUp(static_cast(id)); } void CClient::onMouseMove() { bool ignore; SInt16 x, y; { CLock lock(&m_mutex); CProtocolUtil::readf(m_input, kMsgDMouseMove + 4, &x, &y); ignore = m_ignoreMove; } log((CLOG_DEBUG2 "recv mouse move %d,%d", x, y)); if (!ignore) { m_screen->mouseMove(x, y); } } void CClient::onMouseWheel() { SInt16 delta; { CLock lock(&m_mutex); CProtocolUtil::readf(m_input, kMsgDMouseWheel + 4, &delta); } log((CLOG_DEBUG2 "recv mouse wheel %+d", delta)); m_screen->mouseWheel(delta); } void CClient::onErrorIncompatible() { SInt32 major, minor; CLock lock(&m_mutex); CProtocolUtil::readf(m_input, kMsgEIncompatible + 4, &major, &minor); log((CLOG_ERR "server has incompatible version %d.%d", major, minor)); } void CClient::onErrorBusy() { log((CLOG_ERR "server already has a connected client with name \"%s\"", m_name.c_str())); } void CClient::onErrorUnknown() { log((CLOG_ERR "server refused client with name \"%s\"", m_name.c_str())); } void CClient::onErrorBad() { log((CLOG_ERR "server disconnected due to a protocol error")); }