#include "CNetworkAddress.h" #include #include #include #include // // CNetworkAddress // CNetworkAddress::CNetworkAddress(UInt16 port) { if (port == 0) throw XSocketAddress(XSocketAddress::kBadPort, CString(), port); struct sockaddr_in* inetAddress = reinterpret_cast(&m_address); inetAddress->sin_family = AF_INET; inetAddress->sin_port = htons(port); inetAddress->sin_addr.s_addr = INADDR_ANY; memset(inetAddress->sin_zero, 0, sizeof(inetAddress->sin_zero)); } CNetworkAddress::CNetworkAddress(const CString& hostname, UInt16 port) { if (port == 0) throw XSocketAddress(XSocketAddress::kBadPort, hostname, port); struct hostent* hent = gethostbyname(hostname.c_str()); if (hent == NULL) { switch (h_errno) { case HOST_NOT_FOUND: throw XSocketAddress(XSocketAddress::kNotFound, hostname, port); case NO_DATA: throw XSocketAddress(XSocketAddress::kNoAddress, hostname, port); case NO_RECOVERY: case TRY_AGAIN: default: throw XSocketAddress(XSocketAddress::kUnknown, hostname, port); } } struct sockaddr_in* inetAddress = reinterpret_cast(&m_address); inetAddress->sin_family = hent->h_addrtype; inetAddress->sin_port = htons(port); memcpy(&inetAddress->sin_addr, hent->h_addr_list[0], hent->h_length); memset(inetAddress->sin_zero, 0, sizeof(inetAddress->sin_zero)); } CNetworkAddress::~CNetworkAddress() { // do nothing } const struct sockaddr* CNetworkAddress::getAddress() const { return &m_address; } int CNetworkAddress::getAddressLength() const { return sizeof(m_address); }