/* * synergy -- mouse and keyboard sharing utility * Copyright (C) 2002 Chris Schoeneman * * This package is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * found in the file COPYING that should have accompanied this file. * * This package is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. */ #include "CServer.h" #include "CClientProxy.h" #include "CClientProxyUnknown.h" #include "CPrimaryClient.h" #include "IPlatformScreen.h" #include "OptionTypes.h" #include "ProtocolTypes.h" #include "XScreen.h" #include "XSynergy.h" #include "IDataSocket.h" #include "IListenSocket.h" #include "XSocket.h" #include "IEventQueue.h" #include "CLog.h" #include "TMethodEventJob.h" #include "CArch.h" // // CServer // CEvent::Type CServer::s_errorEvent = CEvent::kUnknown; CEvent::Type CServer::s_disconnectedEvent = CEvent::kUnknown; CServer::CServer(const CConfig& config, CPrimaryClient* primaryClient) : m_primaryClient(primaryClient), m_active(primaryClient), m_seqNum(0), m_config(config), m_activeSaver(NULL), m_switchDir(kNoDirection), m_switchScreen(NULL), m_switchWaitDelay(0.0), m_switchWaitTimer(NULL), m_switchTwoTapDelay(0.0), m_switchTwoTapEngaged(false), m_switchTwoTapArmed(false), m_switchTwoTapZone(3) { // must have a primary client and it must have a canonical name assert(m_primaryClient != NULL); assert(m_config.isScreen(primaryClient->getName())); CString primaryName = getName(primaryClient); // clear clipboards for (ClipboardID id = 0; id < kClipboardEnd; ++id) { CClipboardInfo& clipboard = m_clipboards[id]; clipboard.m_clipboardOwner = primaryName; clipboard.m_clipboardSeqNum = m_seqNum; if (clipboard.m_clipboard.open(0)) { clipboard.m_clipboard.empty(); clipboard.m_clipboard.close(); } clipboard.m_clipboardData = clipboard.m_clipboard.marshall(); } // install event handlers EVENTQUEUE->adoptHandler(CEvent::kTimer, this, new TMethodEventJob(this, &CServer::handleSwitchWaitTimeout)); EVENTQUEUE->adoptHandler(IPlatformScreen::getKeyDownEvent(), m_primaryClient->getEventTarget(), new TMethodEventJob(this, &CServer::handleKeyDownEvent)); EVENTQUEUE->adoptHandler(IPlatformScreen::getKeyUpEvent(), m_primaryClient->getEventTarget(), new TMethodEventJob(this, &CServer::handleKeyUpEvent)); EVENTQUEUE->adoptHandler(IPlatformScreen::getKeyRepeatEvent(), m_primaryClient->getEventTarget(), new TMethodEventJob(this, &CServer::handleKeyRepeatEvent)); EVENTQUEUE->adoptHandler(IPlatformScreen::getButtonDownEvent(), m_primaryClient->getEventTarget(), new TMethodEventJob(this, &CServer::handleButtonDownEvent)); EVENTQUEUE->adoptHandler(IPlatformScreen::getButtonUpEvent(), m_primaryClient->getEventTarget(), new TMethodEventJob(this, &CServer::handleButtonUpEvent)); EVENTQUEUE->adoptHandler(IPlatformScreen::getMotionOnPrimaryEvent(), m_primaryClient->getEventTarget(), new TMethodEventJob(this, &CServer::handleMotionPrimaryEvent)); EVENTQUEUE->adoptHandler(IPlatformScreen::getMotionOnSecondaryEvent(), m_primaryClient->getEventTarget(), new TMethodEventJob(this, &CServer::handleMotionSecondaryEvent)); EVENTQUEUE->adoptHandler(IPlatformScreen::getWheelEvent(), m_primaryClient->getEventTarget(), new TMethodEventJob(this, &CServer::handleWheelEvent)); EVENTQUEUE->adoptHandler(IPlatformScreen::getScreensaverActivatedEvent(), m_primaryClient->getEventTarget(), new TMethodEventJob(this, &CServer::handleScreensaverActivatedEvent)); EVENTQUEUE->adoptHandler(IPlatformScreen::getScreensaverDeactivatedEvent(), m_primaryClient->getEventTarget(), new TMethodEventJob(this, &CServer::handleScreensaverDeactivatedEvent)); // add connection addClient(m_primaryClient); // tell primary client about its options sendOptions(m_primaryClient); m_primaryClient->enable(); } CServer::~CServer() { // remove event handlers and timers EVENTQUEUE->removeHandler(IPlatformScreen::getKeyDownEvent(), m_primaryClient->getEventTarget()); EVENTQUEUE->removeHandler(IPlatformScreen::getKeyUpEvent(), m_primaryClient->getEventTarget()); EVENTQUEUE->removeHandler(IPlatformScreen::getKeyRepeatEvent(), m_primaryClient->getEventTarget()); EVENTQUEUE->removeHandler(IPlatformScreen::getButtonDownEvent(), m_primaryClient->getEventTarget()); EVENTQUEUE->removeHandler(IPlatformScreen::getButtonUpEvent(), m_primaryClient->getEventTarget()); EVENTQUEUE->removeHandler(IPlatformScreen::getMotionOnPrimaryEvent(), m_primaryClient->getEventTarget()); EVENTQUEUE->removeHandler(IPlatformScreen::getMotionOnSecondaryEvent(), m_primaryClient->getEventTarget()); EVENTQUEUE->removeHandler(IPlatformScreen::getWheelEvent(), m_primaryClient->getEventTarget()); EVENTQUEUE->removeHandler(IPlatformScreen::getScreensaverActivatedEvent(), m_primaryClient->getEventTarget()); EVENTQUEUE->removeHandler(IPlatformScreen::getScreensaverDeactivatedEvent(), m_primaryClient->getEventTarget()); EVENTQUEUE->removeHandler(CEvent::kTimer, this); stopSwitch(); // force immediate disconnection of secondary clients disconnect(); for (COldClients::iterator index = m_oldClients.begin(); index != m_oldClients.begin(); ++index) { IClient* client = index->first; EVENTQUEUE->deleteTimer(index->second); EVENTQUEUE->removeHandler(CEvent::kTimer, client); EVENTQUEUE->removeHandler(CClientProxy::getDisconnectedEvent(), client); delete client; } // disconnect primary client removeClient(m_primaryClient); } bool CServer::setConfig(const CConfig& config) { // refuse configuration if it doesn't include the primary screen if (!config.isScreen(m_primaryClient->getName())) { return false; } // close clients that are connected but being dropped from the // configuration. closeClients(config); // cut over m_config = config; processOptions(); // tell primary screen about reconfiguration m_primaryClient->reconfigure(getActivePrimarySides()); // tell all (connected) clients about current options for (CClientList::const_iterator index = m_clients.begin(); index != m_clients.end(); ++index) { IClient* client = index->second; sendOptions(client); } return true; } void CServer::adoptClient(IClient* client) { assert(client != NULL); // watch for client disconnection EVENTQUEUE->adoptHandler(CClientProxy::getDisconnectedEvent(), client, new TMethodEventJob(this, &CServer::handleClientDisconnected, client)); // name must be in our configuration if (!m_config.isScreen(client->getName())) { LOG((CLOG_WARN "a client with name \"%s\" is not in the map", client->getName().c_str())); closeClient(client, kMsgEUnknown); return; } // add client to client list if (!addClient(client)) { // can only have one screen with a given name at any given time LOG((CLOG_WARN "a client with name \"%s\" is already connected", getName(client).c_str())); closeClient(client, kMsgEBusy); return; } LOG((CLOG_NOTE "client \"%s\" has connected", getName(client).c_str())); // send configuration options to client sendOptions(client); // activate screen saver on new client if active on the primary screen if (m_activeSaver != NULL) { client->screensaver(true); } } void CServer::disconnect() { // close all secondary clients if (m_clients.size() > 1 || !m_oldClients.empty()) { CConfig emptyConfig; closeClients(emptyConfig); } else { EVENTQUEUE->addEvent(CEvent(getDisconnectedEvent(), this)); } } UInt32 CServer::getNumClients() const { return m_clients.size(); } void CServer::getClients(std::vector& list) const { list.clear(); for (CClientList::const_iterator index = m_clients.begin(); index != m_clients.end(); ++index) { list.push_back(index->first); } } CEvent::Type CServer::getErrorEvent() { return CEvent::registerTypeOnce(s_errorEvent, "CServer::error"); } CEvent::Type CServer::getDisconnectedEvent() { return CEvent::registerTypeOnce(s_disconnectedEvent, "CServer::disconnected"); } bool CServer::onCommandKey(KeyID /*id*/, KeyModifierMask /*mask*/, bool /*down*/) { return false; } CString CServer::getName(const IClient* client) const { CString name = m_config.getCanonicalName(client->getName()); if (name.empty()) { name = client->getName(); } return name; } UInt32 CServer::getActivePrimarySides() const { UInt32 sides = 0; if (getNeighbor(m_primaryClient, kLeft) != NULL) { sides |= kLeftMask; } if (getNeighbor(m_primaryClient, kRight) != NULL) { sides |= kRightMask; } if (getNeighbor(m_primaryClient, kTop) != NULL) { sides |= kTopMask; } if (getNeighbor(m_primaryClient, kBottom) != NULL) { sides |= kBottomMask; } return sides; } bool CServer::isLockedToScreen() const { // locked if scroll-lock is toggled on if ((m_primaryClient->getToggleMask() & KeyModifierScrollLock) != 0) { LOG((CLOG_DEBUG "locked by ScrollLock")); return true; } // locked if primary says we're locked if (m_primaryClient->isLockedToScreen()) { return true; } // not locked return false; } SInt32 CServer::getJumpZoneSize(IClient* client) const { if (client == m_primaryClient) { return m_primaryClient->getJumpZoneSize(); } else { return 0; } } void CServer::switchScreen(IClient* dst, SInt32 x, SInt32 y, bool forScreensaver) { assert(dst != NULL); #ifndef NDEBUG { SInt32 dx, dy, dw, dh; dst->getShape(dx, dy, dw, dh); assert(x >= dx && y >= dy && x < dx + dw && y < dy + dh); } #endif assert(m_active != NULL); LOG((CLOG_INFO "switch from \"%s\" to \"%s\" at %d,%d", getName(m_active).c_str(), getName(dst).c_str(), x, y)); // stop waiting to switch stopSwitch(); // record new position m_x = x; m_y = y; // wrapping means leaving the active screen and entering it again. // since that's a waste of time we skip that and just warp the // mouse. if (m_active != dst) { // leave active screen if (!m_active->leave()) { // cannot leave screen LOG((CLOG_WARN "can't leave screen")); return; } // update the primary client's clipboards if we're leaving the // primary screen. if (m_active == m_primaryClient) { for (ClipboardID id = 0; id < kClipboardEnd; ++id) { CClipboardInfo& clipboard = m_clipboards[id]; if (clipboard.m_clipboardOwner == getName(m_primaryClient)) { onClipboardChanged(m_primaryClient, id, clipboard.m_clipboardSeqNum); } } } // cut over m_active = dst; // increment enter sequence number ++m_seqNum; // enter new screen m_active->enter(x, y, m_seqNum, m_primaryClient->getToggleMask(), forScreensaver); // send the clipboard data to new active screen for (ClipboardID id = 0; id < kClipboardEnd; ++id) { m_active->setClipboard(id, &m_clipboards[id].m_clipboard); } } else { m_active->mouseMove(x, y); } } IClient* CServer::getNeighbor(IClient* src, EDirection dir) const { // note -- must be locked on entry assert(src != NULL); // get source screen name CString srcName = getName(src); assert(!srcName.empty()); LOG((CLOG_DEBUG2 "find neighbor on %s of \"%s\"", CConfig::dirName(dir), srcName.c_str())); // get first neighbor. if it's the source then the source jumps // to itself and we return the source. CString dstName(m_config.getNeighbor(srcName, dir)); if (dstName == srcName) { LOG((CLOG_DEBUG2 "\"%s\" is on %s of \"%s\"", dstName.c_str(), CConfig::dirName(dir), srcName.c_str())); return src; } // keep checking for (;;) { // if nothing in that direction then return NULL. if the // destination is the source then we can make no more // progress in this direction. since we haven't found a // connected neighbor we return NULL. if (dstName.empty() || dstName == srcName) { LOG((CLOG_DEBUG2 "no neighbor on %s of \"%s\"", CConfig::dirName(dir), srcName.c_str())); return NULL; } // look up neighbor cell. if the screen is connected and // ready then we can stop. CClientList::const_iterator index = m_clients.find(dstName); if (index != m_clients.end()) { LOG((CLOG_DEBUG2 "\"%s\" is on %s of \"%s\"", dstName.c_str(), CConfig::dirName(dir), srcName.c_str())); return index->second; } // skip over unconnected screen LOG((CLOG_DEBUG2 "ignored \"%s\" on %s of \"%s\"", dstName.c_str(), CConfig::dirName(dir), srcName.c_str())); srcName = dstName; // look up name of neighbor of skipped screen dstName = m_config.getNeighbor(srcName, dir); } } IClient* CServer::getNeighbor(IClient* src, EDirection srcSide, SInt32& x, SInt32& y) const { // note -- must be locked on entry assert(src != NULL); // get the first neighbor IClient* dst = getNeighbor(src, srcSide); if (dst == NULL) { return NULL; } // get the source screen's size (needed for kRight and kBottom) SInt32 sx, sy, sw, sh; SInt32 dx, dy, dw, dh; IClient* lastGoodScreen = src; lastGoodScreen->getShape(sx, sy, sw, sh); lastGoodScreen->getShape(dx, dy, dw, dh); // find destination screen, adjusting x or y (but not both). the // searches are done in a sort of canonical screen space where // the upper-left corner is 0,0 for each screen. we adjust from // actual to canonical position on entry to and from canonical to // actual on exit from the search. switch (srcSide) { case kLeft: x -= dx; while (dst != NULL) { lastGoodScreen = dst; lastGoodScreen->getShape(dx, dy, dw, dh); x += dw; if (x >= 0) { break; } LOG((CLOG_DEBUG2 "skipping over screen %s", getName(dst).c_str())); dst = getNeighbor(lastGoodScreen, srcSide); } assert(lastGoodScreen != NULL); x += dx; break; case kRight: x -= dx; while (dst != NULL) { x -= dw; lastGoodScreen = dst; lastGoodScreen->getShape(dx, dy, dw, dh); if (x < dw) { break; } LOG((CLOG_DEBUG2 "skipping over screen %s", getName(dst).c_str())); dst = getNeighbor(lastGoodScreen, srcSide); } assert(lastGoodScreen != NULL); x += dx; break; case kTop: y -= dy; while (dst != NULL) { lastGoodScreen = dst; lastGoodScreen->getShape(dx, dy, dw, dh); y += dh; if (y >= 0) { break; } LOG((CLOG_DEBUG2 "skipping over screen %s", getName(dst).c_str())); dst = getNeighbor(lastGoodScreen, srcSide); } assert(lastGoodScreen != NULL); y += dy; break; case kBottom: y -= dy; while (dst != NULL) { y -= dh; lastGoodScreen = dst; lastGoodScreen->getShape(dx, dy, dw, dh); if (y < sh) { break; } LOG((CLOG_DEBUG2 "skipping over screen %s", getName(dst).c_str())); dst = getNeighbor(lastGoodScreen, srcSide); } assert(lastGoodScreen != NULL); y += dy; break; case kNoDirection: assert(0 && "bad direction"); return NULL; } // save destination screen assert(lastGoodScreen != NULL); dst = lastGoodScreen; // if entering primary screen then be sure to move in far enough // to avoid the jump zone. if entering a side that doesn't have // a neighbor (i.e. an asymmetrical side) then we don't need to // move inwards because that side can't provoke a jump. if (dst == m_primaryClient) { const CString dstName(getName(dst)); switch (srcSide) { case kLeft: if (!m_config.getNeighbor(dstName, kRight).empty() && x > dx + dw - 1 - getJumpZoneSize(dst)) x = dx + dw - 1 - getJumpZoneSize(dst); break; case kRight: if (!m_config.getNeighbor(dstName, kLeft).empty() && x < dx + getJumpZoneSize(dst)) x = dx + getJumpZoneSize(dst); break; case kTop: if (!m_config.getNeighbor(dstName, kBottom).empty() && y > dy + dh - 1 - getJumpZoneSize(dst)) y = dy + dh - 1 - getJumpZoneSize(dst); break; case kBottom: if (!m_config.getNeighbor(dstName, kTop).empty() && y < dy + getJumpZoneSize(dst)) y = dy + getJumpZoneSize(dst); break; case kNoDirection: assert(0 && "bad direction"); return NULL; } } // adjust the coordinate orthogonal to srcSide to account for // resolution differences. for example, if y is 200 pixels from // the top on a screen 1000 pixels high (20% from the top) when // we cross the left edge onto a screen 600 pixels high then y // should be set 120 pixels from the top (again 20% from the // top). switch (srcSide) { case kLeft: case kRight: y -= sy; if (y < 0) { y = 0; } else if (y >= sh) { y = dh - 1; } else { y = static_cast(0.5 + y * static_cast(dh - 1) / (sh - 1)); } y += dy; break; case kTop: case kBottom: x -= sx; if (x < 0) { x = 0; } else if (x >= sw) { x = dw - 1; } else { x = static_cast(0.5 + x * static_cast(dw - 1) / (sw - 1)); } x += dx; break; case kNoDirection: assert(0 && "bad direction"); return NULL; } return dst; } bool CServer::isSwitchOkay(IClient* newScreen, EDirection dir, SInt32 x, SInt32 y) { LOG((CLOG_DEBUG1 "try to leave \"%s\" on %s", getName(m_active).c_str(), CConfig::dirName(dir))); // is there a neighbor? if (newScreen == NULL) { // there's no neighbor. we don't want to switch and we don't // want to try to switch later. LOG((CLOG_DEBUG1 "no neighbor %s", CConfig::dirName(dir))); stopSwitch(); return false; } // should we switch or not? bool preventSwitch = false; bool allowSwitch = false; // note if the switch direction has changed. save the new // direction and screen if so. bool isNewDirection = (dir != m_switchDir); if (isNewDirection || m_switchScreen == NULL) { m_switchDir = dir; m_switchScreen = newScreen; } // is this a double tap and do we care? if (!allowSwitch && m_switchTwoTapDelay > 0.0) { if (isNewDirection || !isSwitchTwoTapStarted() || !shouldSwitchTwoTap()) { // tapping a different or new edge or second tap not // fast enough. prepare for second tap. preventSwitch = true; startSwitchTwoTap(); } else { // got second tap allowSwitch = true; } } // if waiting before a switch then prepare to switch later if (!allowSwitch && m_switchWaitDelay > 0.0) { if (isNewDirection || !isSwitchWaitStarted()) { startSwitchWait(x, y); } preventSwitch = true; } // ignore if mouse is locked to screen and don't try to switch later if (!preventSwitch && isLockedToScreen()) { LOG((CLOG_DEBUG1 "locked to screen")); preventSwitch = true; stopSwitch(); } return !preventSwitch; } void CServer::noSwitch(SInt32 x, SInt32 y) { armSwitchTwoTap(x, y); stopSwitchWait(); } void CServer::stopSwitch() { if (m_switchScreen != NULL) { m_switchScreen = NULL; m_switchDir = kNoDirection; stopSwitchTwoTap(); stopSwitchWait(); } } void CServer::startSwitchTwoTap() { m_switchTwoTapEngaged = true; m_switchTwoTapArmed = false; m_switchTwoTapTimer.reset(); LOG((CLOG_DEBUG1 "waiting for second tap")); } void CServer::armSwitchTwoTap(SInt32 x, SInt32 y) { if (m_switchTwoTapEngaged) { if (m_switchTwoTapTimer.getTime() > m_switchTwoTapDelay) { // second tap took too long. disengage. stopSwitchTwoTap(); } else if (!m_switchTwoTapArmed) { // still time for a double tap. see if we left the tap // zone and, if so, arm the two tap. SInt32 ax, ay, aw, ah; m_active->getShape(ax, ay, aw, ah); SInt32 tapZone = m_primaryClient->getJumpZoneSize(); if (tapZone < m_switchTwoTapZone) { tapZone = m_switchTwoTapZone; } if (x >= ax + tapZone && x < ax + aw - tapZone && y >= ay + tapZone && y < ay + ah - tapZone) { m_switchTwoTapArmed = true; } } } } void CServer::stopSwitchTwoTap() { m_switchTwoTapEngaged = false; m_switchTwoTapArmed = false; } bool CServer::isSwitchTwoTapStarted() const { return m_switchTwoTapEngaged; } bool CServer::shouldSwitchTwoTap() const { // this is the second tap if two-tap is armed and this tap // came fast enough return (m_switchTwoTapArmed && m_switchTwoTapTimer.getTime() <= m_switchTwoTapDelay); } void CServer::startSwitchWait(SInt32 x, SInt32 y) { stopSwitchWait(); m_switchWaitX = x; m_switchWaitY = y; m_switchWaitTimer = EVENTQUEUE->newOneShotTimer(m_switchWaitDelay, this); LOG((CLOG_DEBUG1 "waiting to switch")); } void CServer::stopSwitchWait() { if (m_switchWaitTimer != NULL) { EVENTQUEUE->deleteTimer(m_switchWaitTimer); m_switchWaitTimer = NULL; } } bool CServer::isSwitchWaitStarted() const { return (m_switchWaitTimer != NULL); } void CServer::sendOptions(IClient* client) const { COptionsList optionsList; // look up options for client const CConfig::CScreenOptions* options = m_config.getOptions(getName(client)); if (options != NULL) { // convert options to a more convenient form for sending optionsList.reserve(2 * options->size()); for (CConfig::CScreenOptions::const_iterator index = options->begin(); index != options->end(); ++index) { optionsList.push_back(index->first); optionsList.push_back(static_cast(index->second)); } } // look up global options options = m_config.getOptions(""); if (options != NULL) { // convert options to a more convenient form for sending optionsList.reserve(optionsList.size() + 2 * options->size()); for (CConfig::CScreenOptions::const_iterator index = options->begin(); index != options->end(); ++index) { optionsList.push_back(index->first); optionsList.push_back(static_cast(index->second)); } } // send the options client->setOptions(optionsList); } void CServer::processOptions() { const CConfig::CScreenOptions* options = m_config.getOptions(""); if (options == NULL) { return; } for (CConfig::CScreenOptions::const_iterator index = options->begin(); index != options->end(); ++index) { const OptionID id = index->first; const OptionValue value = index->second; if (id == kOptionScreenSwitchDelay) { m_switchWaitDelay = 1.0e-3 * static_cast(value); if (m_switchWaitDelay < 0.0) { m_switchWaitDelay = 0.0; } stopSwitchWait(); } else if (id == kOptionScreenSwitchTwoTap) { m_switchTwoTapDelay = 1.0e-3 * static_cast(value); if (m_switchTwoTapDelay < 0.0) { m_switchTwoTapDelay = 0.0; } stopSwitchTwoTap(); } } } void CServer::handleShapeChanged(const CEvent&, void* vclient) { // ignore events from unknown clients IClient* client = reinterpret_cast(vclient); if (m_clientSet.count(client) == 0) { return; } // update the mouse coordinates if (client == m_active) { client->getCursorPos(m_x, m_y); } LOG((CLOG_INFO "screen \"%s\" shape changed", getName(client).c_str())); // handle resolution change to primary screen if (client == m_primaryClient) { if (client == m_active) { onMouseMovePrimary(m_x, m_y); } else { onMouseMoveSecondary(0, 0); } } } void CServer::handleClipboardGrabbed(const CEvent& event, void* vclient) { // ignore events from unknown clients IClient* grabber = reinterpret_cast(vclient); if (m_clientSet.count(grabber) == 0) { return; } const IScreen::CClipboardInfo* info = reinterpret_cast(event.getData()); // ignore grab if sequence number is old. always allow primary // screen to grab. CClipboardInfo& clipboard = m_clipboards[info->m_id]; if (grabber != m_primaryClient && info->m_sequenceNumber < clipboard.m_clipboardSeqNum) { LOG((CLOG_INFO "ignored screen \"%s\" grab of clipboard %d", getName(grabber).c_str(), info->m_id)); return; } // mark screen as owning clipboard LOG((CLOG_INFO "screen \"%s\" grabbed clipboard %d from \"%s\"", getName(grabber).c_str(), info->m_id, clipboard.m_clipboardOwner.c_str())); clipboard.m_clipboardOwner = getName(grabber); clipboard.m_clipboardSeqNum = info->m_sequenceNumber; // clear the clipboard data (since it's not known at this point) if (clipboard.m_clipboard.open(0)) { clipboard.m_clipboard.empty(); clipboard.m_clipboard.close(); } clipboard.m_clipboardData = clipboard.m_clipboard.marshall(); // tell all other screens to take ownership of clipboard. tell the // grabber that it's clipboard isn't dirty. for (CClientList::iterator index = m_clients.begin(); index != m_clients.end(); ++index) { IClient* client = index->second; if (client == grabber) { client->setClipboardDirty(info->m_id, false); } else { client->grabClipboard(info->m_id); } } } void CServer::handleClipboardChanged(const CEvent& event, void* vclient) { // ignore events from unknown clients IClient* sender = reinterpret_cast(vclient); if (m_clientSet.count(sender) == 0) { return; } const IScreen::CClipboardInfo* info = reinterpret_cast(event.getData()); onClipboardChanged(sender, info->m_id, info->m_sequenceNumber); } void CServer::handleKeyDownEvent(const CEvent& event, void*) { IPlatformScreen::CKeyInfo* info = reinterpret_cast(event.getData()); onKeyDown(info->m_key, info->m_mask, info->m_button); } void CServer::handleKeyUpEvent(const CEvent& event, void*) { IPlatformScreen::CKeyInfo* info = reinterpret_cast(event.getData()); onKeyUp(info->m_key, info->m_mask, info->m_button); } void CServer::handleKeyRepeatEvent(const CEvent& event, void*) { IPlatformScreen::CKeyInfo* info = reinterpret_cast(event.getData()); onKeyRepeat(info->m_key, info->m_mask, info->m_count, info->m_button); } void CServer::handleButtonDownEvent(const CEvent& event, void*) { IPlatformScreen::CButtonInfo* info = reinterpret_cast(event.getData()); onMouseDown(info->m_button); } void CServer::handleButtonUpEvent(const CEvent& event, void*) { IPlatformScreen::CButtonInfo* info = reinterpret_cast(event.getData()); onMouseUp(info->m_button); } void CServer::handleMotionPrimaryEvent(const CEvent& event, void*) { IPlatformScreen::CMotionInfo* info = reinterpret_cast(event.getData()); onMouseMovePrimary(info->m_x, info->m_y); } void CServer::handleMotionSecondaryEvent(const CEvent& event, void*) { IPlatformScreen::CMotionInfo* info = reinterpret_cast(event.getData()); onMouseMoveSecondary(info->m_x, info->m_y); } void CServer::handleWheelEvent(const CEvent& event, void*) { IPlatformScreen::CWheelInfo* info = reinterpret_cast(event.getData()); onMouseWheel(info->m_wheel); } void CServer::handleScreensaverActivatedEvent(const CEvent&, void*) { onScreensaver(true); } void CServer::handleScreensaverDeactivatedEvent(const CEvent&, void*) { onScreensaver(false); } void CServer::handleSwitchWaitTimeout(const CEvent&, void*) { // ignore if mouse is locked to screen if (isLockedToScreen()) { LOG((CLOG_DEBUG1 "locked to screen")); stopSwitch(); return; } // switch screen switchScreen(m_switchScreen, m_switchWaitX, m_switchWaitY, false); } void CServer::handleClientDisconnected(const CEvent&, void* vclient) { // client has disconnected. it might be an old client or an // active client. we don't care so just handle it both ways. IClient* client = reinterpret_cast(vclient); removeActiveClient(client); removeOldClient(client); delete client; } void CServer::handleClientCloseTimeout(const CEvent&, void* vclient) { // client took too long to disconnect. just dump it. IClient* client = reinterpret_cast(vclient); LOG((CLOG_NOTE "forced disconnection of client \"%s\"", getName(client).c_str())); removeOldClient(client); delete client; } void CServer::onClipboardChanged(IClient* sender, ClipboardID id, UInt32 seqNum) { CClipboardInfo& clipboard = m_clipboards[id]; // ignore update if sequence number is old if (seqNum < clipboard.m_clipboardSeqNum) { LOG((CLOG_INFO "ignored screen \"%s\" update of clipboard %d (missequenced)", clipboard.m_clipboardOwner.c_str(), id)); return; } // should be the expected client assert(sender == m_clients.find(clipboard.m_clipboardOwner)->second); // get data sender->getClipboard(id, &clipboard.m_clipboard); // ignore if data hasn't changed CString data = clipboard.m_clipboard.marshall(); if (data == clipboard.m_clipboardData) { LOG((CLOG_DEBUG "ignored screen \"%s\" update of clipboard %d (unchanged)", clipboard.m_clipboardOwner.c_str(), id)); return; } // got new data LOG((CLOG_INFO "screen \"%s\" updated clipboard %d", clipboard.m_clipboardOwner.c_str(), id)); clipboard.m_clipboardData = data; // tell all clients except the sender that the clipboard is dirty for (CClientList::const_iterator index = m_clients.begin(); index != m_clients.end(); ++index) { IClient* client = index->second; client->setClipboardDirty(id, client != sender); } // send the new clipboard to the active screen m_active->setClipboard(id, &clipboard.m_clipboard); } void CServer::onScreensaver(bool activated) { LOG((CLOG_DEBUG "onScreenSaver %s", activated ? "activated" : "deactivated")); if (activated) { // save current screen and position m_activeSaver = m_active; m_xSaver = m_x; m_ySaver = m_y; // jump to primary screen if (m_active != m_primaryClient) { switchScreen(m_primaryClient, 0, 0, true); } } else { // jump back to previous screen and position. we must check // that the position is still valid since the screen may have // changed resolutions while the screen saver was running. if (m_activeSaver != NULL && m_activeSaver != m_primaryClient) { // check position IClient* screen = m_activeSaver; SInt32 x, y, w, h; screen->getShape(x, y, w, h); SInt32 zoneSize = getJumpZoneSize(screen); if (m_xSaver < x + zoneSize) { m_xSaver = x + zoneSize; } else if (m_xSaver >= x + w - zoneSize) { m_xSaver = x + w - zoneSize - 1; } if (m_ySaver < y + zoneSize) { m_ySaver = y + zoneSize; } else if (m_ySaver >= y + h - zoneSize) { m_ySaver = y + h - zoneSize - 1; } // jump switchScreen(screen, m_xSaver, m_ySaver, false); } // reset state m_activeSaver = NULL; } // send message to all clients for (CClientList::const_iterator index = m_clients.begin(); index != m_clients.end(); ++index) { IClient* client = index->second; client->screensaver(activated); } } void CServer::onKeyDown(KeyID id, KeyModifierMask mask, KeyButton button) { LOG((CLOG_DEBUG1 "onKeyDown id=%d mask=0x%04x button=0x%04x", id, mask, button)); assert(m_active != NULL); // handle command keys if (onCommandKey(id, mask, true)) { return; } // relay m_active->keyDown(id, mask, button); } void CServer::onKeyUp(KeyID id, KeyModifierMask mask, KeyButton button) { LOG((CLOG_DEBUG1 "onKeyUp id=%d mask=0x%04x button=0x%04x", id, mask, button)); assert(m_active != NULL); // handle command keys if (onCommandKey(id, mask, false)) { return; } // relay m_active->keyUp(id, mask, button); } void CServer::onKeyRepeat(KeyID id, KeyModifierMask mask, SInt32 count, KeyButton button) { LOG((CLOG_DEBUG1 "onKeyRepeat id=%d mask=0x%04x count=%d button=0x%04x", id, mask, count, button)); assert(m_active != NULL); // handle command keys if (onCommandKey(id, mask, false)) { onCommandKey(id, mask, true); return; } // relay m_active->keyRepeat(id, mask, count, button); } void CServer::onMouseDown(ButtonID id) { LOG((CLOG_DEBUG1 "onMouseDown id=%d", id)); assert(m_active != NULL); // relay m_active->mouseDown(id); } void CServer::onMouseUp(ButtonID id) { LOG((CLOG_DEBUG1 "onMouseUp id=%d", id)); assert(m_active != NULL); // relay m_active->mouseUp(id); } bool CServer::onMouseMovePrimary(SInt32 x, SInt32 y) { LOG((CLOG_DEBUG2 "onMouseMovePrimary %d,%d", x, y)); // mouse move on primary (server's) screen assert(m_active == m_primaryClient); // save position m_x = x; m_y = y; // get screen shape SInt32 ax, ay, aw, ah; m_active->getShape(ax, ay, aw, ah); SInt32 zoneSize = getJumpZoneSize(m_active); // see if we should change screens EDirection dir; if (x < ax + zoneSize) { x -= zoneSize; dir = kLeft; } else if (x >= ax + aw - zoneSize) { x += zoneSize; dir = kRight; } else if (y < ay + zoneSize) { y -= zoneSize; dir = kTop; } else if (y >= ay + ah - zoneSize) { y += zoneSize; dir = kBottom; } else { // still on local screen noSwitch(x, y); return false; } // get jump destination IClient* newScreen = getNeighbor(m_active, dir, x, y); // should we switch or not? if (isSwitchOkay(newScreen, dir, x, y)) { // switch screen switchScreen(newScreen, x, y, false); return true; } else { return false; } } void CServer::onMouseMoveSecondary(SInt32 dx, SInt32 dy) { LOG((CLOG_DEBUG2 "onMouseMoveSecondary %+d,%+d", dx, dy)); // mouse move on secondary (client's) screen assert(m_active != NULL); if (m_active == m_primaryClient) { // we're actually on the primary screen. this can happen // when the primary screen begins processing a mouse move // for a secondary screen, then the active (secondary) // screen disconnects causing us to jump to the primary // screen, and finally the primary screen finishes // processing the mouse move, still thinking it's for // a secondary screen. we just ignore the motion. return; } // save old position const SInt32 xOld = m_x; const SInt32 yOld = m_y; // accumulate motion m_x += dx; m_y += dy; // get screen shape SInt32 ax, ay, aw, ah; m_active->getShape(ax, ay, aw, ah); // find direction of neighbor and get the neighbor bool jump = true; IClient* newScreen; do { EDirection dir; if (m_x < ax) { dir = kLeft; } else if (m_x > ax + aw - 1) { dir = kRight; } else if (m_y < ay) { dir = kTop; } else if (m_y > ay + ah - 1) { dir = kBottom; } else { // we haven't left the screen newScreen = m_active; jump = false; // if waiting and mouse is not on the border we're waiting // on then stop waiting. also if it's not on the border // then arm the double tap. if (m_switchScreen != NULL) { bool clearWait; SInt32 zoneSize = m_primaryClient->getJumpZoneSize(); switch (m_switchDir) { case kLeft: clearWait = (m_x >= ax + zoneSize); break; case kRight: clearWait = (m_x <= ax + aw - 1 - zoneSize); break; case kTop: clearWait = (m_y >= ay + zoneSize); break; case kBottom: clearWait = (m_y <= ay + ah - 1 + zoneSize); break; default: clearWait = false; break; } if (clearWait) { // still on local screen noSwitch(m_x, m_y); } } // skip rest of block break; } // try to switch screen. get the neighbor. newScreen = getNeighbor(m_active, dir, m_x, m_y); // see if we should switch if (!isSwitchOkay(newScreen, dir, m_x, m_y)) { newScreen = m_active; jump = false; } } while (false); if (jump) { // switch screens switchScreen(newScreen, m_x, m_y, false); } else { // same screen. clamp mouse to edge. m_x = xOld + dx; m_y = yOld + dy; if (m_x < ax) { m_x = ax; LOG((CLOG_DEBUG2 "clamp to left of \"%s\"", getName(m_active).c_str())); } else if (m_x > ax + aw - 1) { m_x = ax + aw - 1; LOG((CLOG_DEBUG2 "clamp to right of \"%s\"", getName(m_active).c_str())); } if (m_y < ay) { m_y = ay; LOG((CLOG_DEBUG2 "clamp to top of \"%s\"", getName(m_active).c_str())); } else if (m_y > ay + ah - 1) { m_y = ay + ah - 1; LOG((CLOG_DEBUG2 "clamp to bottom of \"%s\"", getName(m_active).c_str())); } // warp cursor if it moved. if (m_x != xOld || m_y != yOld) { LOG((CLOG_DEBUG2 "move on %s to %d,%d", getName(m_active).c_str(), m_x, m_y)); m_active->mouseMove(m_x, m_y); } } } void CServer::onMouseWheel(SInt32 delta) { LOG((CLOG_DEBUG1 "onMouseWheel %+d", delta)); assert(m_active != NULL); // relay m_active->mouseWheel(delta); } bool CServer::addClient(IClient* client) { CString name = getName(client); if (m_clients.count(name) != 0) { return false; } // add event handlers EVENTQUEUE->adoptHandler(IScreen::getShapeChangedEvent(), client->getEventTarget(), new TMethodEventJob(this, &CServer::handleShapeChanged, client)); EVENTQUEUE->adoptHandler(IScreen::getClipboardGrabbedEvent(), client->getEventTarget(), new TMethodEventJob(this, &CServer::handleClipboardGrabbed, client)); EVENTQUEUE->adoptHandler(IScreen::getClipboardChangedEvent(), client->getEventTarget(), new TMethodEventJob(this, &CServer::handleClipboardChanged, client)); // add to list m_clientSet.insert(client); m_clients.insert(std::make_pair(name, client)); // tell primary client about the active sides m_primaryClient->reconfigure(getActivePrimarySides()); return true; } bool CServer::removeClient(IClient* client) { // return false if not in list CClientList::iterator i = m_clients.find(getName(client)); if (i == m_clients.end()) { return false; } // remove event handlers EVENTQUEUE->removeHandler(IScreen::getShapeChangedEvent(), client->getEventTarget()); EVENTQUEUE->removeHandler(IScreen::getClipboardGrabbedEvent(), client->getEventTarget()); EVENTQUEUE->removeHandler(IScreen::getClipboardChangedEvent(), client->getEventTarget()); // remove from list m_clients.erase(i); m_clientSet.erase(client); return true; } void CServer::closeClient(IClient* client, const char* msg) { assert(client != m_primaryClient); assert(msg != NULL); // send message to client. this message should cause the client // to disconnect. we add this client to the closed client list // and install a timer to remove the client if it doesn't respond // quickly enough. we also remove the client from the active // client list since we're not going to listen to it anymore. // note that this method also works on clients that are not in // the m_clients list. adoptClient() may call us with such a // client. LOG((CLOG_NOTE "disconnecting client \"%s\"", getName(client).c_str())); // send message // FIXME -- avoid type cast (kinda hard, though) ((CClientProxy*)client)->close(msg); // install timer. wait timeout seconds for client to close. double timeout = 5.0; CEventQueueTimer* timer = EVENTQUEUE->newOneShotTimer(timeout, NULL); EVENTQUEUE->adoptHandler(CEvent::kTimer, timer, new TMethodEventJob(this, &CServer::handleClientCloseTimeout, client)); // move client to closing list removeClient(client); m_oldClients.insert(std::make_pair(client, timer)); // if this client is the active screen then we have to // jump off of it forceLeaveClient(client); } void CServer::closeClients(const CConfig& config) { // collect the clients that are connected but are being dropped // from the configuration (or who's canonical name is changing). typedef std::set CRemovedClients; CRemovedClients removed; for (CClientList::iterator index = m_clients.begin(); index != m_clients.end(); ++index) { if (!config.isCanonicalName(index->first)) { removed.insert(index->second); } } // don't close the primary client removed.erase(m_primaryClient); // now close them. we collect the list then close in two steps // because closeClient() modifies the collection we iterate over. for (CRemovedClients::iterator index = removed.begin(); index != removed.end(); ++index) { closeClient(*index, kMsgCClose); } } void CServer::removeActiveClient(IClient* client) { if (removeClient(client)) { forceLeaveClient(client); EVENTQUEUE->removeHandler(CClientProxy::getDisconnectedEvent(), client); if (m_clients.size() == 1 && m_oldClients.empty()) { EVENTQUEUE->addEvent(CEvent(getDisconnectedEvent(), this)); } } } void CServer::removeOldClient(IClient* client) { COldClients::iterator i = m_oldClients.find(client); if (i != m_oldClients.end()) { EVENTQUEUE->removeHandler(CClientProxy::getDisconnectedEvent(), client); EVENTQUEUE->removeHandler(CEvent::kTimer, i->second); EVENTQUEUE->deleteTimer(i->second); m_oldClients.erase(i); if (m_clients.size() == 1 && m_oldClients.empty()) { EVENTQUEUE->addEvent(CEvent(getDisconnectedEvent(), this)); } } } void CServer::forceLeaveClient(IClient* client) { IClient* active = (m_activeSaver != NULL) ? m_activeSaver : m_active; if (active == client) { // record new position (center of primary screen) m_primaryClient->getCursorCenter(m_x, m_y); // stop waiting to switch to this client if (active == m_switchScreen) { stopSwitch(); } // don't notify active screen since it has probably already // disconnected. LOG((CLOG_INFO "jump from \"%s\" to \"%s\" at %d,%d", getName(active).c_str(), getName(m_primaryClient).c_str(), m_x, m_y)); // cut over m_active = m_primaryClient; // enter new screen (unless we already have because of the // screen saver) if (m_activeSaver == NULL) { m_primaryClient->enter(m_x, m_y, m_seqNum, m_primaryClient->getToggleMask(), false); } } // if this screen had the cursor when the screen saver activated // then we can't switch back to it when the screen saver // deactivates. if (m_activeSaver == client) { m_activeSaver = NULL; } // tell primary client about the active sides m_primaryClient->reconfigure(getActivePrimarySides()); } // // CServer::CClipboardInfo // CServer::CClipboardInfo::CClipboardInfo() : m_clipboard(), m_clipboardData(), m_clipboardOwner(), m_clipboardSeqNum(0) { // do nothing }