#include "CClientProxy.h" #include "IInputStream.h" #include "IOutputStream.h" // // CClientProxy // CClientProxy::CClientProxy(IServer* server, const CString& name, IInputStream* input, IOutputStream* output) : m_server(server), m_name(name), m_input(input), m_output(output) { // do nothing } CClientProxy::~CClientProxy() { delete m_output; delete m_input; } IServer* CClientProxy::getServer() const { return m_server; } IInputStream* CClientProxy::getInputStream() const { return m_input; } IOutputStream* CClientProxy::getOutputStream() const { return m_output; } CString CClientProxy::getName() const { return m_name; }