/* * synergy -- mouse and keyboard sharing utility * Copyright (C) 2002 Chris Schoeneman * * This package is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * found in the file COPYING that should have accompanied this file. * * This package is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. */ #ifndef CCONDVAR_H #define CCONDVAR_H #include "CMutex.h" #include "BasicTypes.h" class CStopwatch; //! Generic condition variable /*! This class provides functionality common to all condition variables but doesn't provide the actual variable storage. A condition variable is a multiprocessing primitive that can be waited on. Every condition variable has an associated mutex. */ class CCondVarBase { public: /*! \c mutex must not be NULL. All condition variables have an associated mutex. The mutex needn't be unique to one condition variable. */ CCondVarBase(CMutex* mutex); ~CCondVarBase(); //! @name manipulators //@{ //! Lock the condition variable's mutex /*! Lock the condition variable's mutex. The condition variable should be locked before reading or writing it. It must be locked for a call to wait(). Locks are not recursive; locking a locked mutex will deadlock the thread. */ void lock() const; //! Unlock the condition variable's mutex void unlock() const; //! Signal the condition variable /*! Wake up one waiting thread, if there are any. Which thread gets woken is undefined. */ void signal(); //! Signal the condition variable /*! Wake up all waiting threads, if any. */ void broadcast(); //@} //! @name accessors //@{ //! Wait on the condition variable /*! Wait on the condition variable. If \c timeout < 0 then wait until signalled, otherwise up to \c timeout seconds or until signalled, whichever comes first. Returns true if the object was signalled during the wait, false otherwise. The proper way to wait for a condition is: \code cv.lock(); while (cv-expr) { cv.wait(); } cv.unlock(); \endcode where \c cv-expr involves the value of \c cv and is false when the condition is satisfied. (cancellation point) */ bool wait(double timeout = -1.0) const; //! Wait on the condition variable /*! Same as \c wait(double) but use \c timer to compare against \timeout. Since clients normally wait on condition variables in a loop, clients can use this to avoid recalculating \c timeout on each iteration. Passing a stopwatch with a negative \c timeout is pointless (it will never time out) but permitted. (cancellation point) */ bool wait(CStopwatch& timer, double timeout) const; //! Get the mutex /*! Get the mutex passed to the c'tor. */ CMutex* getMutex() const; //@} private: void init(); void fini(); // not implemented CCondVarBase(const CCondVarBase&); CCondVarBase& operator=(const CCondVarBase&); private: CMutex* m_mutex; void* m_cond; #if WINDOWS_LIKE enum { kSignal, kBroadcast }; mutable UInt32 m_waitCount; CMutex m_waitCountMutex; #endif }; //! Condition variable /*! A condition variable with storage for type \c T. */ template class CCondVar : public CCondVarBase { public: //! Initialize using \c value CCondVar(CMutex* mutex, const T& value); //! Initialize using another condition variable's value CCondVar(const CCondVar&); ~CCondVar(); //! @name manipulators //@{ //! Assigns the value of \c cv to this /*! Set the variable's value. The condition variable should be locked before calling this method. */ CCondVar& operator=(const CCondVar& cv); //! Assigns \c value to this /*! Set the variable's value. The condition variable should be locked before calling this method. */ CCondVar& operator=(const T& v); //@} //! @name accessors //@{ //! Get the variable's value /*! Get the variable's value. The condition variable should be locked before calling this method. */ operator const T&() const; //@} private: T m_data; }; template inline CCondVar::CCondVar( CMutex* mutex, const T& data) : CCondVarBase(mutex), m_data(data) { // do nothing } template inline CCondVar::CCondVar( const CCondVar& cv) : CCondVarBase(cv.getMutex()), m_data(cv.m_data) { // do nothing } template inline CCondVar::~CCondVar() { // do nothing } template inline CCondVar& CCondVar::operator=( const CCondVar& cv) { m_data = cv.m_data; return *this; } template inline CCondVar& CCondVar::operator=( const T& data) { m_data = data; return *this; } template inline CCondVar::operator const T&() const { return m_data; } // force instantiation of these common types template class CCondVar; template class CCondVar; #endif