#include "CServerProxy.h" #include "CProtocolUtil.h" #include "IClient.h" #include "ProtocolTypes.h" #include "IInputStream.h" #include "IOutputStream.h" #include "CLock.h" #include "CLog.h" #include "CStopwatch.h" #include "XBase.h" #include // // CServerProxy // CServerProxy::CServerProxy(IClient* client, IInputStream* input, IOutputStream* output) : m_client(client), m_input(input), m_output(output), m_seqNum(0) { assert(m_client != NULL); assert(m_input != NULL); assert(m_output != NULL); } CServerProxy::~CServerProxy() { delete m_input; delete m_output; } bool CServerProxy::run() { bool failedToConnect = false; try { // no compressed mouse motion yet m_compressMouse = false; // not ignoring mouse motions m_ignoreMouse = false; // reset sequence number m_seqNum = 0; // handle messages from server CStopwatch heartbeat; for (;;) { // if no input is pending then flush compressed mouse motion if (getInputStream()->getSize() == 0) { flushCompressedMouse(); } // wait for a message log((CLOG_DEBUG2 "waiting for message")); UInt8 code[4]; UInt32 n = getInputStream()->read(code, 4, kHeartRate); // check if server hungup if (n == 0) { log((CLOG_NOTE "server disconnected")); break; } // check for time out if (n == (UInt32)-1 || heartbeat.getTime() > kHeartRate) { // send heartbeat CLock lock(&m_mutex); CProtocolUtil::writef(getOutputStream(), kMsgCNoop); heartbeat.reset(); if (n == (UInt32)-1) { // no message to process continue; } } // verify we got an entire code if (n != 4) { // client sent an incomplete message log((CLOG_ERR "incomplete message from server")); break; } // parse message log((CLOG_DEBUG2 "msg from server: %c%c%c%c", code[0], code[1], code[2], code[3])); if (memcmp(code, kMsgDMouseMove, 4) == 0) { mouseMove(); } else if (memcmp(code, kMsgDMouseWheel, 4) == 0) { mouseWheel(); } else if (memcmp(code, kMsgDKeyDown, 4) == 0) { keyDown(); } else if (memcmp(code, kMsgDKeyUp, 4) == 0) { keyUp(); } else if (memcmp(code, kMsgDMouseDown, 4) == 0) { mouseDown(); } else if (memcmp(code, kMsgDMouseUp, 4) == 0) { mouseUp(); } else if (memcmp(code, kMsgDKeyRepeat, 4) == 0) { keyRepeat(); } else if (memcmp(code, kMsgCNoop, 4) == 0) { // accept and discard no-op } else if (memcmp(code, kMsgCEnter, 4) == 0) { enter(); } else if (memcmp(code, kMsgCLeave, 4) == 0) { leave(); } else if (memcmp(code, kMsgCClipboard, 4) == 0) { grabClipboard(); } else if (memcmp(code, kMsgCScreenSaver, 4) == 0) { screenSaver(); } else if (memcmp(code, kMsgQInfo, 4) == 0) { queryInfo(); } else if (memcmp(code, kMsgCInfoAck, 4) == 0) { infoAcknowledgment(); } else if (memcmp(code, kMsgDClipboard, 4) == 0) { setClipboard(); } else if (memcmp(code, kMsgCClose, 4) == 0) { // server wants us to hangup log((CLOG_DEBUG1 "recv close")); break; } else if (memcmp(code, kMsgEIncompatible, 4) == 0) { SInt32 major, minor; CProtocolUtil::readf(getInputStream(), kMsgEIncompatible + 4, &major, &minor); log((CLOG_ERR "server has incompatible version %d.%d", major, minor)); failedToConnect = true; break; } else if (memcmp(code, kMsgEBusy, 4) == 0) { log((CLOG_ERR "server already has a connected client with name \"%s\"", getName().c_str())); failedToConnect = true; break; } else if (memcmp(code, kMsgEUnknown, 4) == 0) { log((CLOG_ERR "server refused client with name \"%s\"", getName().c_str())); failedToConnect = true; break; } else if (memcmp(code, kMsgEBad, 4) == 0) { log((CLOG_ERR "server disconnected due to a protocol error")); failedToConnect = true; break; } else { // unknown message log((CLOG_ERR "unknown message from server")); failedToConnect = true; break; } } } catch (XBase& e) { log((CLOG_ERR "error: %s", e.what())); } catch (...) { throw; } return !failedToConnect; } IClient* CServerProxy::getClient() const { return m_client; } CString CServerProxy::getName() const { return m_client->getName(); } IInputStream* CServerProxy::getInputStream() const { return m_input; } IOutputStream* CServerProxy::getOutputStream() const { return m_output; } void CServerProxy::onInfoChanged(const CClientInfo& info) { // ignore mouse motion until we receive acknowledgment of our info // change message. CLock lock(&m_mutex); m_ignoreMouse = true; // send info update sendInfo(info); } bool CServerProxy::onGrabClipboard(ClipboardID id) { log((CLOG_DEBUG1 "sending clipboard %d changed", id)); CLock lock(&m_mutex); CProtocolUtil::writef(getOutputStream(), kMsgCClipboard, id, m_seqNum); return true; } void CServerProxy::onClipboardChanged(ClipboardID id, const CString& data) { CLock lock(&m_mutex); log((CLOG_DEBUG1 "sending clipboard %d seqnum=%d, size=%d", id, m_seqNum, data.size())); CProtocolUtil::writef(getOutputStream(), kMsgDClipboard, id, m_seqNum, &data); } void CServerProxy::flushCompressedMouse() { bool send = false; SInt32 x = 0, y = 0; { CLock lock(&m_mutex); if (m_compressMouse) { m_compressMouse = false; x = m_xMouse; y = m_yMouse; send = true; } } if (send) { getClient()->mouseMove(x, y); } } void CServerProxy::sendInfo(const CClientInfo& info) { // note -- m_mutex should be locked on entry log((CLOG_DEBUG1 "sending info shape=%d,%d %dx%d zone=%d pos=%d,%d", info.m_x, info.m_y, info.m_w, info.m_h, info.m_zoneSize, info.m_mx, info.m_my)); CProtocolUtil::writef(getOutputStream(), kMsgDInfo, info.m_x, info.m_y, info.m_w, info.m_h, info.m_zoneSize, info.m_mx, info.m_my); } void CServerProxy::enter() { // parse SInt16 x, y; UInt16 mask; UInt32 seqNum; CProtocolUtil::readf(getInputStream(), kMsgCEnter + 4, &x, &y, &seqNum, &mask); log((CLOG_DEBUG1 "recv enter, %d,%d %d %04x", x, y, seqNum, mask)); // discard old compressed mouse motion, if any { CLock lock(&m_mutex); m_compressMouse = false; m_seqNum = seqNum; } // forward getClient()->enter(x, y, seqNum, static_cast(mask), false); } void CServerProxy::leave() { // parse log((CLOG_DEBUG1 "recv leave")); // send last mouse motion flushCompressedMouse(); // forward getClient()->leave(); } void CServerProxy::setClipboard() { // parse ClipboardID id; UInt32 seqNum; CString data; CProtocolUtil::readf(getInputStream(), kMsgDClipboard + 4, &id, &seqNum, &data); log((CLOG_DEBUG "recv clipboard %d size=%d", id, data.size())); // validate if (id >= kClipboardEnd) { return; } // forward getClient()->setClipboard(id, data); } void CServerProxy::grabClipboard() { // parse ClipboardID id; UInt32 seqNum; CProtocolUtil::readf(getInputStream(), kMsgCClipboard + 4, &id, &seqNum); log((CLOG_DEBUG "recv grab clipboard %d", id)); // validate if (id >= kClipboardEnd) { return; } // forward getClient()->grabClipboard(id); } void CServerProxy::keyDown() { // get mouse up to date flushCompressedMouse(); // parse UInt16 id, mask; CProtocolUtil::readf(getInputStream(), kMsgDKeyDown + 4, &id, &mask); log((CLOG_DEBUG1 "recv key down id=%d, mask=0x%04x", id, mask)); // forward getClient()->keyDown(static_cast(id), static_cast(mask)); } void CServerProxy::keyRepeat() { // get mouse up to date flushCompressedMouse(); // parse UInt16 id, mask, count; CProtocolUtil::readf(getInputStream(), kMsgDKeyRepeat + 4, &id, &mask, &count); log((CLOG_DEBUG1 "recv key repeat id=%d, mask=0x%04x, count=%d", id, mask, count)); // forward getClient()->keyRepeat(static_cast(id), static_cast(mask), count); } void CServerProxy::keyUp() { // get mouse up to date flushCompressedMouse(); // parse UInt16 id, mask; CProtocolUtil::readf(getInputStream(), kMsgDKeyUp + 4, &id, &mask); log((CLOG_DEBUG1 "recv key up id=%d, mask=0x%04x", id, mask)); // forward getClient()->keyUp(static_cast(id), static_cast(mask)); } void CServerProxy::mouseDown() { // get mouse up to date flushCompressedMouse(); // parse SInt8 id; CProtocolUtil::readf(getInputStream(), kMsgDMouseDown + 4, &id); log((CLOG_DEBUG1 "recv mouse down id=%d", id)); // forward getClient()->mouseDown(static_cast(id)); } void CServerProxy::mouseUp() { // get mouse up to date flushCompressedMouse(); // parse SInt8 id; CProtocolUtil::readf(getInputStream(), kMsgDMouseUp + 4, &id); log((CLOG_DEBUG1 "recv mouse up id=%d", id)); // forward getClient()->mouseUp(static_cast(id)); } void CServerProxy::mouseMove() { // parse bool ignore; SInt16 x, y; CProtocolUtil::readf(getInputStream(), kMsgDMouseMove + 4, &x, &y); { // note if we should ignore the move CLock lock(&m_mutex); ignore = m_ignoreMouse; // compress mouse motion events if more input follows if (!ignore && !m_compressMouse && getInputStream()->getSize() > 0) { m_compressMouse = true; } // if compressing then ignore the motion but record it if (m_compressMouse) { ignore = true; m_xMouse = x; m_yMouse = y; } } log((CLOG_DEBUG2 "recv mouse move %d,%d", x, y)); // forward if (!ignore) { getClient()->mouseMove(x, y); } } void CServerProxy::mouseWheel() { // get mouse up to date flushCompressedMouse(); // parse SInt16 delta; CProtocolUtil::readf(getInputStream(), kMsgDMouseWheel + 4, &delta); log((CLOG_DEBUG2 "recv mouse wheel %+d", delta)); // forward getClient()->mouseWheel(delta); } void CServerProxy::screenSaver() { // parse SInt8 on; CProtocolUtil::readf(getInputStream(), kMsgCScreenSaver + 4, &on); log((CLOG_DEBUG1 "recv screen saver on=%d", on)); // forward getClient()->screenSaver(on != 0); } void CServerProxy::queryInfo() { // get current info CClientInfo info; getClient()->getShape(info.m_x, info.m_y, info.m_w, info.m_h); getClient()->getMousePos(info.m_mx, info.m_my); info.m_zoneSize = getClient()->getJumpZoneSize(); // send it CLock lock(&m_mutex); sendInfo(info); } void CServerProxy::infoAcknowledgment() { // parse log((CLOG_DEBUG1 "recv info acknowledgment")); // now allow mouse motion CLock lock(&m_mutex); m_ignoreMouse = false; }